#include "configuration.h" #ifdef HAS_EINK #include "EInkDisplay2.h" #include "SPILock.h" #include #include "GxEPD2_BW.h" #define COLORED GxEPD_BLACK #define UNCOLORED GxEPD_WHITE #define TECHO_DISPLAY_MODEL GxEPD2_154_D67 GxEPD2_BW *adafruitDisplay; EInkDisplay::EInkDisplay(uint8_t address, int sda, int scl) { setGeometry(GEOMETRY_RAWMODE, TECHO_DISPLAY_MODEL::WIDTH, TECHO_DISPLAY_MODEL::HEIGHT); // setGeometry(GEOMETRY_RAWMODE, 128, 64); // old resolution // setGeometry(GEOMETRY_128_64); // We originally used this because I wasn't sure if rawmode worked - it does } // FIXME quick hack to limit drawing to a very slow rate uint32_t lastDrawMsec; /** * Force a display update if we haven't drawn within the specified msecLimit */ bool EInkDisplay::forceDisplay(uint32_t msecLimit) { // No need to grab this lock because we are on our own SPI bus // concurrency::LockGuard g(spiLock); uint32_t now = millis(); uint32_t sinceLast = now - lastDrawMsec; if (adafruitDisplay && (sinceLast > msecLimit || lastDrawMsec == 0)) { lastDrawMsec = now; // FIXME - only draw bits have changed (use backbuf similar to the other displays) // tft.drawBitmap(0, 0, buffer, 128, 64, TFT_YELLOW, TFT_BLACK); for (uint8_t y = 0; y < displayHeight; y++) { for (uint8_t x = 0; x < displayWidth; x++) { // get src pixel in the page based ordering the OLED lib uses FIXME, super inefficent auto b = buffer[x + (y / 8) * displayWidth]; auto isset = b & (1 << (y & 7)); adafruitDisplay->drawPixel(x, y, isset ? COLORED : UNCOLORED); } } DEBUG_MSG("Updating eink... "); // ePaper.Reset(); // wake the screen from sleep adafruitDisplay->display(false); // FIXME, use partial update mode // Put screen to sleep to save power (possibly not necessary because we already did poweroff inside of display) adafruitDisplay->hibernate(); DEBUG_MSG("done\n"); return true; } else { // DEBUG_MSG("Skipping eink display\n"); return false; } } // Write the buffer to the display memory void EInkDisplay::display(void) { // We don't allow regular 'dumb' display() calls to draw on eink until we've shown // at least one forceDisplay() keyframe. This prevents flashing when we should the critical // bootscreen (that we want to look nice) if (lastDrawMsec) forceDisplay(slowUpdateMsec); // Show the first screen a few seconds after boot, then slower } // Send a command to the display (low level function) void EInkDisplay::sendCommand(uint8_t com) { (void)com; // Drop all commands to device (we just update the buffer) } // Connect to the display bool EInkDisplay::connect() { DEBUG_MSG("Doing EInk init\n"); #ifdef PIN_EINK_PWR_ON digitalWrite(PIN_EINK_PWR_ON, HIGH); // If we need to assert a pin to power external peripherals pinMode(PIN_EINK_PWR_ON, OUTPUT); #endif #ifdef PIN_EINK_EN // backlight power, HIGH is backlight on, LOW is off digitalWrite(PIN_EINK_EN, LOW); pinMode(PIN_EINK_EN, OUTPUT); #endif auto lowLevel = new TECHO_DISPLAY_MODEL(PIN_EINK_CS, PIN_EINK_DC, PIN_EINK_RES, PIN_EINK_BUSY, SPI1); adafruitDisplay = new GxEPD2_BW(*lowLevel); adafruitDisplay->init(); adafruitDisplay->setRotation(3); //adafruitDisplay->setFullWindow(); //adafruitDisplay->fillScreen(UNCOLORED); //adafruitDisplay->drawCircle(100, 100, 20, COLORED); //adafruitDisplay->display(false); return true; } #endif