#include #include #include "FS.h" #include "Channels.h" #include "CryptoEngine.h" #include "FSCommon.h" #include "GPS.h" #include "MeshRadio.h" #include "NodeDB.h" #include "PacketHistory.h" #include "PowerFSM.h" #include "RTC.h" #include "Router.h" #include "configuration.h" #include "error.h" #include "main.h" #include "mesh-pb-constants.h" #include #include #ifndef NO_ESP32 #include "mesh/http/WiFiAPClient.h" #endif NodeDB nodeDB; // we have plenty of ram so statically alloc this tempbuf (for now) EXT_RAM_ATTR DeviceState devicestate; MyNodeInfo &myNodeInfo = devicestate.my_node; RadioConfig &radioConfig = devicestate.radio; /** The current change # for radio settings. Starts at 0 on boot and any time the radio settings * might have changed is incremented. Allows others to detect they might now be on a new channel. */ uint32_t radioGeneration; /* DeviceState versions used to be defined in the .proto file but really only this function cares. So changed to a #define here. */ #define DEVICESTATE_CUR_VER 11 #define DEVICESTATE_MIN_VER DEVICESTATE_CUR_VER // FIXME - move this somewhere else extern void getMacAddr(uint8_t *dmac); /** * * Normally userids are unique and start with +country code to look like Signal phone numbers. * But there are some special ids used when we haven't yet been configured by a user. In that case * we use !macaddr (no colons). */ User &owner = devicestate.owner; static uint8_t ourMacAddr[6]; /** * The node number the user is currently looking at * 0 if none */ NodeNum displayedNodeNum; NodeDB::NodeDB() : nodes(devicestate.node_db), numNodes(&devicestate.node_db_count) {} bool NodeDB::resetRadioConfig() { bool didFactoryReset = false; radioGeneration++; if (radioConfig.preferences.factory_reset) { DEBUG_MSG("Performing factory reset!\n"); installDefaultDeviceState(); didFactoryReset = true; } else if (devicestate.channels_count == 0) { DEBUG_MSG("Setting default channel and radio preferences!\n"); channels.initDefaults(); radioConfig.has_preferences = true; } channels.onConfigChanged(); // temp hack for quicker testing // devicestate.no_save = true; if (devicestate.no_save) { DEBUG_MSG("***** DEVELOPMENT MODE - DO NOT RELEASE *****\n"); // Sleep quite frequently to stress test the BLE comms, broadcast position every 6 mins radioConfig.preferences.screen_on_secs = 10; radioConfig.preferences.wait_bluetooth_secs = 10; radioConfig.preferences.position_broadcast_secs = 6 * 60; radioConfig.preferences.ls_secs = 60; radioConfig.preferences.region = RegionCode_TW; // Enter super deep sleep soon and stay there not very long // radioConfig.preferences.mesh_sds_timeout_secs = 10; // radioConfig.preferences.sds_secs = 60; } // Update the global myRegion initRegion(); return didFactoryReset; } void NodeDB::installDefaultDeviceState() { // We try to preserve the region setting because it will really bum users out if we discard it String oldRegion = myNodeInfo.region; RegionCode oldRegionCode = radioConfig.preferences.region; memset(&devicestate, 0, sizeof(devicestate)); *numNodes = 0; // Forget node DB // init our devicestate with valid flags so protobuf writing/reading will work devicestate.has_my_node = true; devicestate.has_radio = true; devicestate.has_owner = true; devicestate.radio.has_preferences = true; devicestate.node_db_count = 0; devicestate.receive_queue_count = 0; // Not yet implemented FIXME resetRadioConfig(); // default to no GPS, until one has been found by probing myNodeInfo.has_gps = false; myNodeInfo.message_timeout_msec = FLOOD_EXPIRE_TIME; generatePacketId(); // FIXME - ugly way to init current_packet_id; // Init our blank owner info to reasonable defaults getMacAddr(ourMacAddr); // Set default owner name pickNewNodeNum(); // based on macaddr now sprintf(owner.long_name, "Unknown %02x%02x", ourMacAddr[4], ourMacAddr[5]); sprintf(owner.short_name, "?%02X", (unsigned)(myNodeInfo.my_node_num & 0xff)); sprintf(owner.id, "!%08x", getNodeNum()); // Default node ID now based on nodenum memcpy(owner.macaddr, ourMacAddr, sizeof(owner.macaddr)); // Restore region if possible if (oldRegionCode != RegionCode_Unset) radioConfig.preferences.region = oldRegionCode; if (oldRegion.length()) // If the old style region was set, try to keep it up-to-date strcpy(myNodeInfo.region, oldRegion.c_str()); } void NodeDB::init() { installDefaultDeviceState(); // saveToDisk(); loadFromDisk(); // saveToDisk(); myNodeInfo.max_channels = MAX_NUM_CHANNELS; // tell others the max # of channels we can understand myNodeInfo.error_code = CriticalErrorCode_None; // For the error code, only show values from this boot (discard value from flash) myNodeInfo.error_address = 0; // likewise - we always want the app requirements to come from the running appload myNodeInfo.min_app_version = 20200; // format is Mmmss (where M is 1+the numeric major number. i.e. 20120 means 1.1.20 // Note! We do this after loading saved settings, so that if somehow an invalid nodenum was stored in preferences we won't // keep using that nodenum forever. Crummy guess at our nodenum (but we will check against the nodedb to avoid conflicts) pickNewNodeNum(); // Include our owner in the node db under our nodenum NodeInfo *info = getOrCreateNode(getNodeNum()); info->user = owner; info->has_user = true; // We set these _after_ loading from disk - because they come from the build and are more trusted than // what is stored in flash if (xstr(HW_VERSION)[0]) strncpy(myNodeInfo.region, optstr(HW_VERSION), sizeof(myNodeInfo.region)); else DEBUG_MSG("This build does not specify a HW_VERSION\n"); // Eventually new builds will no longer include this build flag // Check for the old style of region code strings, if found, convert to the new enum. // Those strings will look like "1.0-EU433" if (radioConfig.preferences.region == RegionCode_Unset && strncmp(myNodeInfo.region, "1.0-", 4) == 0) { const char *regionStr = myNodeInfo.region + 4; // EU433 or whatever for (const RegionInfo *r = regions; r->code != RegionCode_Unset; r++) if (strcmp(r->name, regionStr) == 0) { radioConfig.preferences.region = r->code; break; } } strncpy(myNodeInfo.firmware_version, optstr(APP_VERSION), sizeof(myNodeInfo.firmware_version)); strncpy(myNodeInfo.hw_model, HW_VENDOR, sizeof(myNodeInfo.hw_model)); resetRadioConfig(); // If bogus settings got saved, then fix them DEBUG_MSG("legacy_region=%s, region=%d, NODENUM=0x%x, dbsize=%d\n", myNodeInfo.region, radioConfig.preferences.region, myNodeInfo.my_node_num, *numNodes); } // We reserve a few nodenums for future use #define NUM_RESERVED 4 /** * get our starting (provisional) nodenum from flash. */ void NodeDB::pickNewNodeNum() { NodeNum r = myNodeInfo.my_node_num; // If we don't have a nodenum at app - pick an initial nodenum based on the macaddr if (r == 0) r = (ourMacAddr[2] << 24) | (ourMacAddr[3] << 16) | (ourMacAddr[4] << 8) | ourMacAddr[5]; if (r == NODENUM_BROADCAST || r < NUM_RESERVED) r = NUM_RESERVED; // don't pick a reserved node number NodeInfo *found; while ((found = getNode(r)) && memcmp(found->user.macaddr, owner.macaddr, sizeof(owner.macaddr))) { NodeNum n = random(NUM_RESERVED, NODENUM_BROADCAST); // try a new random choice DEBUG_MSG("NOTE! Our desired nodenum 0x%x is in use, so trying for 0x%x\n", r, n); r = n; } myNodeInfo.my_node_num = r; } const char *preffile = "/db.proto"; const char *preftmp = "/db.proto.tmp"; void NodeDB::loadFromDisk() { #ifdef FS // static DeviceState scratch; We no longer read into a tempbuf because this structure is 15KB of valuable RAM auto f = FS.open(preffile); if (f) { DEBUG_MSG("Loading saved preferences\n"); pb_istream_t stream = {&readcb, &f, DeviceState_size}; // DEBUG_MSG("Preload channel name=%s\n", channelSettings.name); memset(&devicestate, 0, sizeof(devicestate)); if (!pb_decode(&stream, DeviceState_fields, &devicestate)) { DEBUG_MSG("Error: can't decode protobuf %s\n", PB_GET_ERROR(&stream)); installDefaultDeviceState(); // Our in RAM copy might now be corrupt // FIXME - report failure to phone } else { if (devicestate.version < DEVICESTATE_MIN_VER) { DEBUG_MSG("Warn: devicestate is old, discarding\n"); installDefaultDeviceState(); } else { DEBUG_MSG("Loaded saved preferences version %d\n", devicestate.version); } // DEBUG_MSG("Postload channel name=%s\n", channelSettings.name); } f.close(); } else { DEBUG_MSG("No saved preferences found\n"); } #else DEBUG_MSG("ERROR: Filesystem not implemented\n"); #endif } void NodeDB::saveToDisk() { #ifdef FS if (!devicestate.no_save) { auto f = FS.open(preftmp, FILE_O_WRITE); if (f) { DEBUG_MSG("Writing preferences\n"); pb_ostream_t stream = {&writecb, &f, SIZE_MAX, 0}; // DEBUG_MSG("Presave channel name=%s\n", channelSettings.name); devicestate.version = DEVICESTATE_CUR_VER; if (!pb_encode(&stream, DeviceState_fields, &devicestate)) { DEBUG_MSG("Error: can't write protobuf %s\n", PB_GET_ERROR(&stream)); // FIXME - report failure to phone f.close(); } else { // Success - replace the old file f.close(); // brief window of risk here ;-) if (!FS.remove(preffile)) DEBUG_MSG("Warning: Can't remove old pref file\n"); if (!FS.rename(preftmp, preffile)) DEBUG_MSG("Error: can't rename new pref file\n"); } } else { DEBUG_MSG("ERROR: can't write prefs\n"); // FIXME report to app } } else { DEBUG_MSG("***** DEVELOPMENT MODE - DO NOT RELEASE - not saving to flash *****\n"); } #else DEBUG_MSG("ERROR filesystem not implemented\n"); #endif } const NodeInfo *NodeDB::readNextInfo() { if (readPointer < *numNodes) return &nodes[readPointer++]; else return NULL; } /// Given a node, return how many seconds in the past (vs now) that we last heard from it uint32_t sinceLastSeen(const NodeInfo *n) { uint32_t now = getTime(); uint32_t last_seen = n->position.time; int delta = (int)(now - last_seen); if (delta < 0) // our clock must be slightly off still - not set from GPS yet delta = 0; return delta; } #define NUM_ONLINE_SECS (60 * 2) // 2 hrs to consider someone offline size_t NodeDB::getNumOnlineNodes() { size_t numseen = 0; // FIXME this implementation is kinda expensive for (int i = 0; i < *numNodes; i++) if (sinceLastSeen(&nodes[i]) < NUM_ONLINE_SECS) numseen++; return numseen; } #include "MeshPlugin.h" /** Update position info for this node based on received position data */ void NodeDB::updatePosition(uint32_t nodeId, const Position &p) { NodeInfo *info = getOrCreateNode(nodeId); DEBUG_MSG("DB update position node=0x%x time=%u, latI=%d, lonI=%d\n", nodeId, p.time, p.latitude_i, p.longitude_i); // Be careful to only update fields that have been set by the sender // A lot of position reports don't have time populated. In that case, be careful to not blow away the time we // recorded based on the packet rxTime if (!info->position.time && p.time) info->position.time = p.time; if(p.battery_level) info->position.battery_level = p.battery_level; if (p.latitude_i || p.longitude_i) { info->position.latitude_i = p.latitude_i; info->position.longitude_i = p.longitude_i; } info->has_position = true; updateGUIforNode = info; notifyObservers(true); // Force an update whether or not our node counts have changed } /** Update user info for this node based on received user data */ void NodeDB::updateUser(uint32_t nodeId, const User &p) { NodeInfo *info = getOrCreateNode(nodeId); DEBUG_MSG("old user %s/%s/%s\n", info->user.id, info->user.long_name, info->user.short_name); bool changed = memcmp(&info->user, &p, sizeof(info->user)); // Both of these blocks start as filled with zero so I think this is okay info->user = p; DEBUG_MSG("updating changed=%d user %s/%s/%s\n", changed, info->user.id, info->user.long_name, info->user.short_name); info->has_user = true; if (changed) { updateGUIforNode = info; powerFSM.trigger(EVENT_NODEDB_UPDATED); notifyObservers(true); // Force an update whether or not our node counts have changed // Not really needed - we will save anyways when we go to sleep // We just changed something important about the user, store our DB // saveToDisk(); } } /// given a subpacket sniffed from the network, update our DB state /// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw void NodeDB::updateFrom(const MeshPacket &mp) { if (mp.which_payloadVariant == MeshPacket_decoded_tag) { DEBUG_MSG("Update DB node 0x%x, rx_time=%u\n", mp.from, mp.rx_time); NodeInfo *info = getOrCreateNode(mp.from); if (mp.rx_time) { // if the packet has a valid timestamp use it to update our last_seen info->has_position = true; // at least the time is valid info->position.time = mp.rx_time; } info->snr = mp.rx_snr; // keep the most recent SNR we received for this node. } } /// Find a node in our DB, return null for missing /// NOTE: This function might be called from an ISR NodeInfo *NodeDB::getNode(NodeNum n) { for (int i = 0; i < *numNodes; i++) if (nodes[i].num == n) return &nodes[i]; return NULL; } /// Find a node in our DB, create an empty NodeInfo if missing NodeInfo *NodeDB::getOrCreateNode(NodeNum n) { NodeInfo *info = getNode(n); if (!info) { // add the node assert(*numNodes < MAX_NUM_NODES); info = &nodes[(*numNodes)++]; // everything is missing except the nodenum memset(info, 0, sizeof(*info)); info->num = n; } return info; } /// Record an error that should be reported via analytics void recordCriticalError(CriticalErrorCode code, uint32_t address) { // Print error to screen and serial port String lcd = String("Critical error ") + code + "!\n"; screen->print(lcd.c_str()); DEBUG_MSG("NOTE! Recording critical error %d, address=%lx\n", code, address); // Record error to DB myNodeInfo.error_code = code; myNodeInfo.error_address = address; myNodeInfo.error_count++; }