#pragma once #include "ProtobufPlugin.h" /** * NodeInfo plugin for sending/receiving NodeInfos into the mesh */ class NodeInfoPlugin : public ProtobufPlugin { public: /** Constructor * name is for debugging output */ NodeInfoPlugin() : ProtobufPlugin("nodeinfo", PortNum_NODEINFO_APP, User_fields) {} /** * Send our NodeInfo into the mesh */ void sendOurNodeInfo(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false); protected: /** Called to handle a particular incoming message @return true if you've guaranteed you've handled this message and no other handlers should be considered for it */ virtual bool handleReceivedProtobuf(const MeshPacket &mp, const User &p); /** Messages can be received that have the want_response bit set. If set, this callback will be invoked * so that subclasses can (optionally) send a response back to the original sender. */ virtual MeshPacket *allocReply(); }; extern NodeInfoPlugin *nodeInfoPlugin;