#pragma once #include "OLEDDisplay.h" #include "OLEDDisplayUi.h" #include "graphics/emotes.h" namespace graphics { namespace MessageRenderer { // Text and emote rendering void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount); /// Draws the text message frame for displaying received messages void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y); } // namespace MessageRenderer } // namespace graphics