#pragma once #include "mesh-pb-constants.h" #include /** A channel number (index into the channel table) */ typedef uint8_t ChannelIndex; /** A low quality hash of the channel PSK and the channel name. created by generateHash(chIndex) * Used as a hint to limit which PSKs are considered for packet decoding. */ typedef uint8_t ChannelHash; /** The container/on device API for working with channels */ class Channels { /// The index of the primary channel ChannelIndex primaryIndex = 0; /** The channel index that was requested for sending/receving. Note: if this channel is a secondary channel and does not have a PSK, we will use the PSK from the primary channel. If this channel is disabled no sending or receiving will be allowed */ ChannelIndex activeChannelIndex = 0; /// The in-use psk - which has been constructed based on the (possibly short psk) in channelSettings uint8_t activePSK[32]; uint8_t activePSKSize = 0; /// the precomputed hashes for each of our channels ChannelHash hashes[MAX_NUM_CHANNELS]; public: const ChannelSettings &getPrimary() { return getByIndex(getPrimaryIndex()).settings; } /** Return the Channel for a specified index */ Channel &getByIndex(ChannelIndex chIndex); /** Using the index inside the channel, update the specified channel's settings and role. If this channel is being promoted * to be primary, force all other channels to be secondary. */ void setChannel(const Channel &c); const char *getName(size_t chIndex); /** The index of the primary channel */ ChannelIndex getPrimaryIndex() const { return primaryIndex; } /** * Generate a short suffix used to disambiguate channels that might have the same "name" entered by the human but different PSKs. * The ideas is that the PSK changing should be visible to the user so that they see they probably messed up and that's why they their nodes * aren't talking to each other. * * This string is of the form "#name-X". * * Where X is either: * (for custom PSKS) a letter from A to Z (base26), and formed by xoring all the bytes of the PSK together, * OR (for the standard minimially secure PSKs) a number from 0 to 9. * * This function will also need to be implemented in GUI apps that talk to the radio. * * https://github.com/meshtastic/Meshtastic-device/issues/269 */ const char *getPrimaryName(); /// Called by NodeDB on initial boot when the radio config settings are unset. Set a default single channel config. void initDefaults(); /// called when the user has just changed our radio config and we might need to change channel keys void onConfigChanged(); /** Given a channel hash setup crypto for decoding that channel (or the primary channel if that channel is unsecured) * * This method is called before decoding inbound packets * * @return -1 if no suitable channel could be found, otherwise returns the channel index */ int16_t setActiveByHash(ChannelHash channelHash); /** Given a channel index setup crypto for encoding that channel (or the primary channel if that channel is unsecured) * * This method is called before encoding outbound packets * * @eturn the (0 to 255) hash for that channel - if no suitable channel could be found, return -1 */ int16_t setActiveByIndex(ChannelIndex channelIndex); /** return the channel hash we are currently using for sending */ ChannelHash getActiveHash(); private: /** Given a channel index, change to use the crypto key specified by that index */ void setCrypto(ChannelIndex chIndex); /** Return the channel index for the specified channel hash, or -1 for not found */ int8_t getIndexByHash(ChannelHash channelHash); /** Given a channel number, return the (0 to 255) hash for that channel * If no suitable channel could be found, return -1 */ ChannelHash generateHash(ChannelIndex channelNum); /** * Validate a channel, fixing any errors as needed */ Channel &fixupChannel(ChannelIndex chIndex); /** * Write a default channel to the specified channel index */ void initDefaultChannel(ChannelIndex chIndex); }; /// Singleton channel table extern Channels channels;