#pragma once #include #include #include "PointerQueue.h" template class Allocator { public: virtual ~Allocator() {} /// Return a queable object which has been prefilled with zeros. Panic if no buffer is available /// Note: this method is safe to call from regular OR ISR code T *allocZeroed() { T *p = allocZeroed(0); assert(p); // FIXME panic instead return p; } /// Return a queable object which has been prefilled with zeros - allow timeout to wait for available buffers (you probably /// don't want this version). T *allocZeroed(TickType_t maxWait) { T *p = alloc(maxWait); if (p) memset(p, 0, sizeof(T)); return p; } /// Return a queable object which is a copy of some other object T *allocCopy(const T &src, TickType_t maxWait = portMAX_DELAY) { T *p = alloc(maxWait); assert(p); if (p) *p = src; return p; } /// Return a buffer for use by others virtual void release(T *p) = 0; protected: // Alloc some storage virtual T *alloc(TickType_t maxWait) = 0; }; /** * An allocator that just uses regular free/malloc */ template class MemoryDynamic : public Allocator { public: /// Return a buffer for use by others virtual void release(T *p) override { assert(p); free(p); } protected: // Alloc some storage virtual T *alloc(TickType_t maxWait) override { T *p = (T *)malloc(sizeof(T)); assert(p); return p; } };