#include #include #include "FS.h" #include "SPIFFS.h" #include #include #include "configuration.h" #include "mesh-pb-constants.h" #include "NodeDB.h" #include "GPS.h" NodeDB nodeDB; // we have plenty of ram so statically alloc this tempbuf (for now) DeviceState devicestate; MyNodeInfo &myNodeInfo = devicestate.my_node; RadioConfig &radioConfig = devicestate.radio; ChannelSettings &channelSettings = radioConfig.channel_settings; #define FS SPIFFS /** * * Normally userids are unique and start with +country code to look like Signal phone numbers. * But there are some special ids used when we haven't yet been configured by a user. In that case * we use !macaddr (no colons). */ User &owner = devicestate.owner; static uint8_t ourMacAddr[6]; NodeDB::NodeDB() : nodes(devicestate.node_db), numNodes(&devicestate.node_db_count) { } void NodeDB::init() { // init our devicestate with valid flags so protobuf writing/reading will work devicestate.has_my_node = true; devicestate.has_radio = true; devicestate.has_owner = true; devicestate.node_db_count = 0; devicestate.receive_queue_count = 0; // Init our blank owner info to reasonable defaults esp_efuse_mac_get_default(ourMacAddr); sprintf(owner.id, "!%02x%02x%02x%02x%02x%02x", ourMacAddr[0], ourMacAddr[1], ourMacAddr[2], ourMacAddr[3], ourMacAddr[4], ourMacAddr[5]); memcpy(owner.macaddr, ourMacAddr, sizeof(owner.macaddr)); // make each node start with ad different random seed (but okay that the sequence is the same each boot) randomSeed((ourMacAddr[2] << 24L) | (ourMacAddr[3] << 16L) | (ourMacAddr[4] << 8L) | ourMacAddr[5]); sprintf(owner.long_name, "Unknown %02x%02x", ourMacAddr[4], ourMacAddr[5]); sprintf(owner.short_name, "?%02X", ourMacAddr[5]); // Crummy guess at our nodenum pickNewNodeNum(); // Include our owner in the node db under our nodenum NodeInfo *info = getOrCreateNode(getNodeNum()); info->user = owner; info->has_user = true; info->last_seen = 0; // haven't heard a real message yet if (!FS.begin(true)) // FIXME - do this in main? { DEBUG_MSG("ERROR SPIFFS Mount Failed\n"); // FIXME - report failure to phone } // saveToDisk(); loadFromDisk(); DEBUG_MSG("NODENUM=0x%x, dbsize=%d\n", myNodeInfo.my_node_num, *numNodes); } // We reserve a few nodenums for future use #define NUM_RESERVED 4 /** * get our starting (provisional) nodenum from flash. */ void NodeDB::pickNewNodeNum() { // FIXME not the right way to guess node numes uint8_t r = ourMacAddr[5]; if (r == 0xff || r < NUM_RESERVED) r = NUM_RESERVED; // don't pick a reserved node number NodeInfo *found; while ((found = getNode(r)) && memcmp(found->user.macaddr, owner.macaddr, sizeof(owner.macaddr))) { NodeNum n = random(NUM_RESERVED, NODENUM_BROADCAST); // try a new random choice DEBUG_MSG("NOTE! Our desired nodenum 0x%x is in use, so trying for 0x%x\n", r, n); r = n; } myNodeInfo.my_node_num = r; } const char *preffile = "/db.proto"; const char *preftmp = "/db.proto.tmp"; void NodeDB::loadFromDisk() { static DeviceState scratch; File f = FS.open(preffile); if (f) { DEBUG_MSG("Loading saved preferences\n"); pb_istream_t stream = {&readcb, &f, DeviceState_size}; memset(&scratch, 0, sizeof(scratch)); if (!pb_decode(&stream, DeviceState_fields, &scratch)) { DEBUG_MSG("Error: can't decode protobuf %s\n", PB_GET_ERROR(&stream)); // FIXME - report failure to phone } else { if (scratch.version < DeviceState_Version_Minimum) DEBUG_MSG("Warn: devicestate is old, discarding\n"); else devicestate = scratch; } f.close(); } else { DEBUG_MSG("No saved preferences found\n"); } } void NodeDB::saveToDisk() { File f = FS.open(preftmp, "w"); if (f) { DEBUG_MSG("Writing preferences\n"); pb_ostream_t stream = {&writecb, &f, DeviceState_size, 0}; devicestate.version = DeviceState_Version_Current; if (!pb_encode(&stream, DeviceState_fields, &devicestate)) { DEBUG_MSG("Error: can't write protobuf %s\n", PB_GET_ERROR(&stream)); // FIXME - report failure to phone } f.close(); // brief window of risk here ;-) FS.remove(preffile); FS.rename(preftmp, preffile); } else { DEBUG_MSG("ERROR: can't write prefs\n"); // FIXME report to app } } const NodeInfo *NodeDB::readNextInfo() { if (readPointer < *numNodes) return &nodes[readPointer++]; else return NULL; } /// given a subpacket sniffed from the network, update our DB state /// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw void NodeDB::updateFrom(const MeshPacket &mp) { if (mp.has_payload) { const SubPacket &p = mp.payload; DEBUG_MSG("Update DB node 0x%x for variant %d\n", mp.from, p.which_variant); int oldNumNodes = *numNodes; NodeInfo *info = getOrCreateNode(mp.from); if (oldNumNodes != *numNodes) updateGUI = true; // we just created a nodeinfo info->last_seen = gps.getTime(); switch (p.which_variant) { case SubPacket_position_tag: info->position = p.variant.position; info->has_position = true; updateGUIforNode = info; break; case SubPacket_user_tag: { DEBUG_MSG("old user %s/%s/%s\n", info->user.id, info->user.long_name, info->user.short_name); bool changed = memcmp(&info->user, &p.variant.user, sizeof(info->user)); // Both of these blocks start as filled with zero so I think this is okay info->user = p.variant.user; DEBUG_MSG("updating changed=%d user %s/%s/%s\n", changed, info->user.id, info->user.long_name, info->user.short_name); info->has_user = true; updateGUIforNode = info; if (changed) { // We just created a user for the first time, store our DB saveToDisk(); } break; } default: break; // Ignore other packet types } } } /// Find a node in our DB, return null for missing NodeInfo *NodeDB::getNode(NodeNum n) { for (int i = 0; i < *numNodes; i++) if (nodes[i].num == n) return &nodes[i]; return NULL; } /// Find a node in our DB, create an empty NodeInfo if missing NodeInfo *NodeDB::getOrCreateNode(NodeNum n) { NodeInfo *info = getNode(n); if (!info) { // add the node assert(*numNodes < MAX_NUM_NODES); info = &nodes[(*numNodes)++]; // everything is missing except the nodenum memset(info, 0, sizeof(*info)); info->num = n; } return info; }