#include "ReplyPlugin.h" #include "MeshService.h" #include "configuration.h" #include "main.h" #include MeshPacket *ReplyPlugin::allocReply() { assert(currentRequest); // should always be !NULL auto req = *currentRequest; auto &p = req.decoded; // The incoming message is in p.payload DEBUG_MSG("Received message from=0x%0x, id=%d, msg=%.*s\n", req.from, req.id, p.payload.size, p.payload.bytes); screen->print("Sending reply\n"); const char *replyStr = "Message Received"; auto reply = allocDataPacket(); // Allocate a packet for sending reply->decoded.payload.size = strlen(replyStr); // You must specify how many bytes are in the reply memcpy(reply->decoded.payload.bytes, replyStr, reply->decoded.payload.size); return reply; }