#include "PacketHistory.h" #include "configuration.h" #include "mesh-pb-constants.h" #ifdef ARCH_PORTDUINO #include "platform/portduino/PortduinoGlue.h" #endif #include "Throttle.h" PacketHistory::PacketHistory() { recentPackets.reserve(MAX_NUM_NODES); // Prealloc the worst case # of records - to prevent heap fragmentation // setup our periodic task } /** * Update recentBroadcasts and return true if we have already seen this packet */ bool PacketHistory::wasSeenRecently(const meshtastic_MeshPacket *p, bool withUpdate) { if (p->id == 0) { LOG_DEBUG("Ignoring message with zero id"); return false; // Not a floodable message ID, so we don't care } PacketRecord r; r.id = p->id; r.sender = getFrom(p); r.rxTimeMsec = millis(); r.next_hop = p->next_hop; r.relayed_by[0] = p->relay_node; auto found = recentPackets.find(r); bool seenRecently = (found != recentPackets.end()); // found not equal to .end() means packet was seen recently if (seenRecently && !Throttle::isWithinTimespanMs(found->rxTimeMsec, FLOOD_EXPIRE_TIME)) { // Check whether found packet has already expired recentPackets.erase(found); // Erase and pretend packet has not been seen recently found = recentPackets.end(); seenRecently = false; } if (seenRecently) { // If it was seen with a next-hop not set to us, relayer is still the same and now it's NO_NEXT_HOP_PREFERENCE, it's a // fallback to flooding, so we consider it unseen because we might need to handle it now if (found->next_hop != NO_NEXT_HOP_PREFERENCE && found->next_hop != nodeDB->getLastByteOfNodeNum(nodeDB->getNodeNum()) && found->relayed_by[0] == p->relay_node && p->next_hop == NO_NEXT_HOP_PREFERENCE) { seenRecently = false; } } if (seenRecently) { LOG_DEBUG("Found existing packet record for fr=0x%x,to=0x%x,id=0x%x", p->from, p->to, p->id); } if (withUpdate) { if (found != recentPackets.end()) { // delete existing to updated timestamp and next-hop/relayed_by (re-insert) // Add the existing relayed_by to the new record for (uint8_t i = 0; i < NUM_RELAYERS - 1; i++) { if (found->relayed_by[i]) r.relayed_by[i + 1] = found->relayed_by[i]; } recentPackets.erase(found); // as unsorted_set::iterator is const (can't update - so re-insert..) } recentPackets.insert(r); printPacket("Add packet record", p); } // Capacity is reerved, so only purge expired packets if recentPackets fills past 90% capacity // Expiry is normally dealt with after having searched/found a packet (above) if (recentPackets.size() > (MAX_NUM_NODES * 0.9)) { clearExpiredRecentPackets(); } return seenRecently; } /** * Iterate through all recent packets, and remove all older than FLOOD_EXPIRE_TIME */ void PacketHistory::clearExpiredRecentPackets() { LOG_DEBUG("recentPackets size=%ld", recentPackets.size()); for (auto it = recentPackets.begin(); it != recentPackets.end();) { if (!Throttle::isWithinTimespanMs(it->rxTimeMsec, FLOOD_EXPIRE_TIME)) { it = recentPackets.erase(it); // erase returns iterator pointing to element immediately following the one erased } else { ++it; } } LOG_DEBUG("recentPackets size=%ld (after clearing expired packets)", recentPackets.size()); } /* Check if a certain node was a relayer of a packet in the history given an ID and sender * @return true if node was indeed a relayer, false if not */ bool PacketHistory::wasRelayer(const uint8_t relayer, const uint32_t id, const NodeNum sender) { PacketRecord r; r.id = id; r.sender = sender; auto found = recentPackets.find(r); if (found == recentPackets.end()) { return false; } for (uint8_t i = 0; i < NUM_RELAYERS; i++) { if (found->relayed_by[i] == relayer) { return true; } } }