#include "TraceRouteModule.h" #include "MeshService.h" TraceRouteModule *traceRouteModule; bool TraceRouteModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_RouteDiscovery *r) { // Only handle a response if (mp.decoded.request_id) { printRoute(r, mp.to, mp.from); } return false; // let it be handled by RoutingModule } void TraceRouteModule::alterReceivedProtobuf(meshtastic_MeshPacket &p, meshtastic_RouteDiscovery *r) { auto &incoming = p.decoded; // Only append an ID for the request (one way) and if we are not the destination (the reply will have our NodeNum already) if (!incoming.request_id && p.to != nodeDB->getNodeNum()) { appendMyID(r); printRoute(r, p.from, NODENUM_BROADCAST); // Set updated route to the payload of the to be flooded packet p.decoded.payload.size = pb_encode_to_bytes(p.decoded.payload.bytes, sizeof(p.decoded.payload.bytes), &meshtastic_RouteDiscovery_msg, r); } } void TraceRouteModule::appendMyID(meshtastic_RouteDiscovery *updated) { // Length of route array can normally not be exceeded due to the max. hop_limit of 7 if (updated->route_count < sizeof(updated->route) / sizeof(updated->route[0])) { updated->route[updated->route_count] = myNodeInfo.my_node_num; updated->route_count += 1; } else { LOG_WARN("Route exceeded maximum hop limit, are you bridging networks?\n"); } } void TraceRouteModule::printRoute(meshtastic_RouteDiscovery *r, uint32_t origin, uint32_t dest) { #ifdef DEBUG_PORT LOG_INFO("Route traced:\n"); LOG_INFO("0x%x --> ", origin); for (uint8_t i = 0; i < r->route_count; i++) { LOG_INFO("0x%x --> ", r->route[i]); } if (dest != NODENUM_BROADCAST) LOG_INFO("0x%x\n", dest); else LOG_INFO("...\n"); #endif } meshtastic_MeshPacket *TraceRouteModule::allocReply() { assert(currentRequest); // Copy the payload of the current request auto req = *currentRequest; const auto &p = req.decoded; meshtastic_RouteDiscovery scratch; meshtastic_RouteDiscovery *updated = NULL; memset(&scratch, 0, sizeof(scratch)); pb_decode_from_bytes(p.payload.bytes, p.payload.size, &meshtastic_RouteDiscovery_msg, &scratch); updated = &scratch; printRoute(updated, req.from, req.to); // Create a MeshPacket with this payload and set it as the reply meshtastic_MeshPacket *reply = allocDataProtobuf(*updated); return reply; } TraceRouteModule::TraceRouteModule() : ProtobufModule("traceroute", meshtastic_PortNum_TRACEROUTE_APP, &meshtastic_RouteDiscovery_msg) { ourPortNum = meshtastic_PortNum_TRACEROUTE_APP; isPromiscuous = true; // We need to update the route even if it is not destined to us }