#pragma once #include #include #include "MemoryPool.h" #include "mesh.pb.h" #include "PointerQueue.h" #define NODENUM_BROADCAST 255 #define ERRNO_OK 0 #define ERRNO_UNKNOWN 32 // pick something that doesn't conflict with RH_ROUTER_ERROR_UNABLE_TO_DELIVER typedef int ErrorCode; typedef uint8_t NodeNum; #define MAX_TX_QUEUE 8 // max number of packets which can be waiting for transmission /** * A raw low level interface to our mesh. Only understands nodenums and bytes (not protobufs or node ids) */ class MeshRadio { public: /** pool is the pool we will alloc our rx packets from * rxDest is where we will send any rx packets, it becomes receivers responsibility to return packet to the pool */ MeshRadio(MemoryPool &pool, PointerQueue &rxDest); bool init(); /// Prepare the radio to enter sleep mode, where it should draw only 0.2 uA void sleep() { rf95.sleep(); } /// Send a packet (possibly by enquing in a private fifo). This routine will /// later free() the packet to pool. This routine is not allowed to stall because it is called from /// bluetooth comms code. If the txmit queue is empty it might return an error ErrorCode send(MeshPacket *p); /// Do loop callback operations (we currently FIXME poll the receive mailbox here) /// for received packets it will call the rx handler void loop(); private: RH_RF95 rf95; // the raw radio interface RHMesh manager; // MeshRXHandler rxHandler; MemoryPool &pool; PointerQueue &rxDest; PointerQueue txQueue; /// low level send, might block for mutiple seconds ErrorCode sendTo(NodeNum dest, const uint8_t *buf, size_t len); /// enqueue a received packet in rxDest void handleReceive(MeshPacket *p); };