firmware/src/ButtonThread.h
Thomas Göttgens 606abfc116
Fix several features of M1 and M2 (i know what the 7 is now ...) (#6507)
* Fix several features of M1 and M2 (i know what the 7 is now ...)

* 'THe' should be 'The'.

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* remove floating definition

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2025-04-07 05:46:22 -05:00

92 lines
2.8 KiB
C++

#pragma once
#include "OneButton.h"
#include "concurrency/OSThread.h"
#include "configuration.h"
#ifndef BUTTON_CLICK_MS
#define BUTTON_CLICK_MS 250
#endif
#ifndef BUTTON_LONGPRESS_MS
#define BUTTON_LONGPRESS_MS 5000
#endif
#ifndef BUTTON_TOUCH_MS
#define BUTTON_TOUCH_MS 400
#endif
class ButtonThread : public concurrency::OSThread
{
public:
static const uint32_t c_holdOffTime = 30000; // hold off 30s after boot
enum ButtonEventType {
BUTTON_EVENT_NONE,
BUTTON_EVENT_PRESSED,
BUTTON_EVENT_PRESSED_SCREEN,
BUTTON_EVENT_DOUBLE_PRESSED,
BUTTON_EVENT_MULTI_PRESSED,
BUTTON_EVENT_LONG_PRESSED,
BUTTON_EVENT_LONG_RELEASED,
BUTTON_EVENT_TOUCH_LONG_PRESSED,
};
ButtonThread();
int32_t runOnce() override;
void attachButtonInterrupts();
void detachButtonInterrupts();
void storeClickCount();
bool isBuzzing() { return buzzer_flag; }
void setScreenFlag(bool flag) { screen_flag = flag; }
bool getScreenFlag() { return screen_flag; }
// Disconnect and reconnect interrupts for light sleep
#ifdef ARCH_ESP32
int beforeLightSleep(void *unused);
int afterLightSleep(esp_sleep_wakeup_cause_t cause);
#endif
private:
#if defined(BUTTON_PIN) || defined(ARCH_PORTDUINO) || defined(USERPREFS_BUTTON_PIN)
static OneButton userButton; // Static - accessed from an interrupt
#endif
#ifdef BUTTON_PIN_ALT
OneButton userButtonAlt;
#endif
#ifdef BUTTON_PIN_TOUCH
OneButton userButtonTouch;
#endif
#ifdef ARCH_ESP32
// Get notified when lightsleep begins and ends
CallbackObserver<ButtonThread, void *> lsObserver =
CallbackObserver<ButtonThread, void *>(this, &ButtonThread::beforeLightSleep);
CallbackObserver<ButtonThread, esp_sleep_wakeup_cause_t> lsEndObserver =
CallbackObserver<ButtonThread, esp_sleep_wakeup_cause_t>(this, &ButtonThread::afterLightSleep);
#endif
// set during IRQ
static volatile ButtonEventType btnEvent;
bool buzzer_flag = false;
bool screen_flag = true;
// Store click count during callback, for later use
volatile int multipressClickCount = 0;
static void wakeOnIrq(int irq, int mode);
static void sendAdHocPosition();
static void switchPage();
// IRQ callbacks
static void userButtonPressed() { btnEvent = BUTTON_EVENT_PRESSED; }
static void userButtonPressedScreen() { btnEvent = BUTTON_EVENT_PRESSED_SCREEN; }
static void userButtonDoublePressed() { btnEvent = BUTTON_EVENT_DOUBLE_PRESSED; }
static void userButtonMultiPressed(void *callerThread); // Retrieve click count from non-static Onebutton while still valid
static void userButtonPressedLongStart();
static void userButtonPressedLongStop();
static void touchPressedLongStart() { btnEvent = BUTTON_EVENT_TOUCH_LONG_PRESSED; }
};
extern ButtonThread *buttonThread;