mirror of
https://github.com/meshtastic/firmware.git
synced 2025-02-08 21:51:46 +00:00
![Ben Meadors](/assets/img/avatar_default.png)
* Add interested portnums to TextMessageModule * Send Detection Sensor Module messages on its own portnum * Add to Ext. Notification and consolidate logic * RANGE_TEST_APP portnum for RangeTestModule
142 lines
6.0 KiB
C++
142 lines
6.0 KiB
C++
#pragma once
|
|
|
|
#include <Arduino.h>
|
|
#include <assert.h>
|
|
#include <string>
|
|
|
|
#include "GPSStatus.h"
|
|
#include "MemoryPool.h"
|
|
#include "MeshRadio.h"
|
|
#include "MeshTypes.h"
|
|
#include "Observer.h"
|
|
#include "PointerQueue.h"
|
|
#if defined(ARCH_PORTDUINO) && !HAS_RADIO
|
|
#include "../platform/portduino/SimRadio.h"
|
|
#endif
|
|
|
|
extern Allocator<meshtastic_QueueStatus> &queueStatusPool;
|
|
extern Allocator<meshtastic_MqttClientProxyMessage> &mqttClientProxyMessagePool;
|
|
|
|
/**
|
|
* Top level app for this service. keeps the mesh, the radio config and the queue of received packets.
|
|
*
|
|
*/
|
|
class MeshService
|
|
{
|
|
CallbackObserver<MeshService, const meshtastic::GPSStatus *> gpsObserver =
|
|
CallbackObserver<MeshService, const meshtastic::GPSStatus *>(this, &MeshService::onGPSChanged);
|
|
|
|
/// received packets waiting for the phone to process them
|
|
/// FIXME, change to a DropOldestQueue and keep a count of the number of dropped packets to ensure
|
|
/// we never hang because android hasn't been there in a while
|
|
/// FIXME - save this to flash on deep sleep
|
|
PointerQueue<meshtastic_MeshPacket> toPhoneQueue;
|
|
|
|
// keep list of QueueStatus packets to be send to the phone
|
|
PointerQueue<meshtastic_QueueStatus> toPhoneQueueStatusQueue;
|
|
|
|
// keep list of MqttClientProxyMessages to be send to the client for delivery
|
|
PointerQueue<meshtastic_MqttClientProxyMessage> toPhoneMqttProxyQueue;
|
|
|
|
// This holds the last QueueStatus send
|
|
meshtastic_QueueStatus lastQueueStatus;
|
|
|
|
/// The current nonce for the newest packet which has been queued for the phone
|
|
uint32_t fromNum = 0;
|
|
|
|
/// Updated in loop() to detect when fromNum changes
|
|
uint32_t oldFromNum = 0;
|
|
|
|
public:
|
|
static bool isTextPayload(const meshtastic_MeshPacket *p)
|
|
{
|
|
if (moduleConfig.range_test.enabled && p->decoded.portnum == meshtastic_PortNum_RANGE_TEST_APP) {
|
|
return true;
|
|
}
|
|
return p->decoded.portnum == meshtastic_PortNum_TEXT_MESSAGE_APP ||
|
|
p->decoded.portnum == meshtastic_PortNum_DETECTION_SENSOR_APP;
|
|
}
|
|
/// Called when some new packets have arrived from one of the radios
|
|
Observable<uint32_t> fromNumChanged;
|
|
|
|
/// Called when radio config has changed (radios should observe this and set their hardware as required)
|
|
Observable<void *> configChanged;
|
|
|
|
MeshService();
|
|
|
|
void init();
|
|
|
|
/// Do idle processing (mostly processing messages which have been queued from the radio)
|
|
void loop();
|
|
|
|
/// Return the next packet destined to the phone. FIXME, somehow use fromNum to allow the phone to retry the
|
|
/// last few packets if needs to.
|
|
meshtastic_MeshPacket *getForPhone() { return toPhoneQueue.dequeuePtr(0); }
|
|
|
|
/// Allows the bluetooth handler to free packets after they have been sent
|
|
void releaseToPool(meshtastic_MeshPacket *p) { packetPool.release(p); }
|
|
|
|
/// Return the next QueueStatus packet destined to the phone.
|
|
meshtastic_QueueStatus *getQueueStatusForPhone() { return toPhoneQueueStatusQueue.dequeuePtr(0); }
|
|
|
|
/// Return the next MqttClientProxyMessage packet destined to the phone.
|
|
meshtastic_MqttClientProxyMessage *getMqttClientProxyMessageForPhone() { return toPhoneMqttProxyQueue.dequeuePtr(0); }
|
|
|
|
// Release QueueStatus packet to pool
|
|
void releaseQueueStatusToPool(meshtastic_QueueStatus *p) { queueStatusPool.release(p); }
|
|
|
|
// Release MqttClientProxyMessage packet to pool
|
|
void releaseMqttClientProxyMessageToPool(meshtastic_MqttClientProxyMessage *p) { mqttClientProxyMessagePool.release(p); }
|
|
|
|
/**
|
|
* Given a ToRadio buffer parse it and properly handle it (setup radio, owner or send packet into the mesh)
|
|
* Called by PhoneAPI.handleToRadio. Note: p is a scratch buffer, this function is allowed to write to it but it can not keep
|
|
* a reference
|
|
*/
|
|
void handleToRadio(meshtastic_MeshPacket &p);
|
|
|
|
/** The radioConfig object just changed, call this to force the hw to change to the new settings
|
|
* @return true if client devices should be sent a new set of radio configs
|
|
*/
|
|
bool reloadConfig(int saveWhat = SEGMENT_CONFIG | SEGMENT_MODULECONFIG | SEGMENT_DEVICESTATE | SEGMENT_CHANNELS);
|
|
|
|
/// The owner User record just got updated, update our node DB and broadcast the info into the mesh
|
|
void reloadOwner(bool shouldSave = true);
|
|
|
|
/// Called when the user wakes up our GUI, normally sends our latest location to the mesh (if we have it), otherwise at least
|
|
/// sends our owner
|
|
void sendNetworkPing(NodeNum dest, bool wantReplies = false);
|
|
|
|
/// Send a packet into the mesh - note p must have been allocated from packetPool. We will return it to that pool after
|
|
/// sending. This is the ONLY function you should use for sending messages into the mesh, because it also updates the nodedb
|
|
/// cache
|
|
void sendToMesh(meshtastic_MeshPacket *p, RxSource src = RX_SRC_LOCAL, bool ccToPhone = false);
|
|
|
|
/** Attempt to cancel a previously sent packet from this _local_ node. Returns true if a packet was found we could cancel */
|
|
bool cancelSending(PacketId id);
|
|
|
|
/// Pull the latest power and time info into my nodeinfo
|
|
meshtastic_NodeInfoLite *refreshLocalMeshNode();
|
|
|
|
/// Send a packet to the phone
|
|
void sendToPhone(meshtastic_MeshPacket *p);
|
|
|
|
/// Send an MQTT message to the phone for client proxying
|
|
void sendMqttMessageToClientProxy(meshtastic_MqttClientProxyMessage *m);
|
|
|
|
bool isToPhoneQueueEmpty();
|
|
|
|
private:
|
|
/// Called when our gps position has changed - updates nodedb and sends Location message out into the mesh
|
|
/// returns 0 to allow further processing
|
|
int onGPSChanged(const meshtastic::GPSStatus *arg);
|
|
|
|
/// Handle a packet that just arrived from the radio. This method does _ReliableRouternot_ free the provided packet. If it
|
|
/// needs to keep the packet around it makes a copy
|
|
int handleFromRadio(const meshtastic_MeshPacket *p);
|
|
friend class RoutingModule;
|
|
|
|
ErrorCode sendQueueStatusToPhone(const meshtastic_QueueStatus &qs, ErrorCode res, uint32_t mesh_packet_id);
|
|
};
|
|
|
|
extern MeshService service; |