firmware/src/esp32/MeshBluetoothService.cpp
2020-06-13 16:29:53 -07:00

144 lines
4.3 KiB
C++

#include "MeshBluetoothService.h"
#include "BluetoothUtil.h"
#include <Arduino.h>
#include <BLE2902.h>
#include <assert.h>
#include <esp_gatt_defs.h>
#include "CallbackCharacteristic.h"
#include "GPS.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "PhoneAPI.h"
#include "PowerFSM.h"
#include "configuration.h"
#include "mesh-pb-constants.h"
#include "mesh.pb.h"
// This scratch buffer is used for various bluetooth reads/writes - but it is safe because only one bt operation can be in
// proccess at once
static uint8_t trBytes[_max(_max(_max(_max(ToRadio_size, RadioConfig_size), User_size), MyNodeInfo_size), FromRadio_size)];
static CallbackCharacteristic *meshFromNumCharacteristic;
BLEService *meshService;
class BluetoothPhoneAPI : public PhoneAPI
{
/**
* Subclasses can use this as a hook to provide custom notifications for their transport (i.e. bluetooth notifies)
*/
virtual void onNowHasData(uint32_t fromRadioNum)
{
PhoneAPI::onNowHasData(fromRadioNum);
if (meshFromNumCharacteristic) { // this ptr might change from sleep to sleep, or even be null
meshFromNumCharacteristic->setValue(fromRadioNum);
meshFromNumCharacteristic->notify();
}
}
};
BluetoothPhoneAPI *bluetoothPhoneAPI;
class ToRadioCharacteristic : public CallbackCharacteristic
{
public:
ToRadioCharacteristic() : CallbackCharacteristic("f75c76d2-129e-4dad-a1dd-7866124401e7", BLECharacteristic::PROPERTY_WRITE) {}
void onWrite(BLECharacteristic *c)
{
bluetoothPhoneAPI->handleToRadio(c->getData(), c->getValue().length());
}
};
class FromRadioCharacteristic : public CallbackCharacteristic
{
public:
FromRadioCharacteristic() : CallbackCharacteristic("8ba2bcc2-ee02-4a55-a531-c525c5e454d5", BLECharacteristic::PROPERTY_READ)
{
}
void onRead(BLECharacteristic *c)
{
size_t numBytes = bluetoothPhoneAPI->getFromRadio(trBytes);
// Someone is going to read our value as soon as this callback returns. So fill it with the next message in the queue
// or make empty if the queue is empty
if (numBytes) {
c->setValue(trBytes, numBytes);
} else {
c->setValue((uint8_t *)"", 0);
}
}
};
class FromNumCharacteristic : public CallbackCharacteristic
{
public:
FromNumCharacteristic()
: CallbackCharacteristic("ed9da18c-a800-4f66-a670-aa7547e34453", BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_NOTIFY)
{
// observe(&service.fromNumChanged);
}
void onRead(BLECharacteristic *c) { DEBUG_MSG("FIXME implement fromnum read\n"); }
};
/*
See bluetooth-api.md for documentation.
*/
BLEService *createMeshBluetoothService(BLEServer *server)
{
// Only create our phone API object once
if (!bluetoothPhoneAPI) {
bluetoothPhoneAPI = new BluetoothPhoneAPI();
bluetoothPhoneAPI->init();
}
// Create the BLE Service, we need more than the default of 15 handles
BLEService *service = server->createService(BLEUUID("6ba1b218-15a8-461f-9fa8-5dcae273eafd"), 30, 0);
assert(!meshFromNumCharacteristic);
meshFromNumCharacteristic = new FromNumCharacteristic;
addWithDesc(service, meshFromNumCharacteristic, "fromRadio");
addWithDesc(service, new ToRadioCharacteristic, "toRadio");
addWithDesc(service, new FromRadioCharacteristic, "fromNum");
meshFromNumCharacteristic->addDescriptor(addBLEDescriptor(new BLE2902())); // Needed so clients can request notification
service->start();
// We only add to advertisting once, because the ESP32 arduino code is dumb and that object never dies
static bool firstTime = true;
if (firstTime) {
firstTime = false;
server->getAdvertising()->addServiceUUID(service->getUUID());
}
DEBUG_MSG("*** Mesh service:\n");
service->dump();
meshService = service;
return service;
}
void stopMeshBluetoothService()
{
assert(meshService);
meshService->stop();
meshService->executeDelete();
}
void destroyMeshBluetoothService()
{
assert(meshService);
delete meshService;
meshFromNumCharacteristic = NULL;
}