firmware/src/graphics/EInkDisplay2.cpp
2021-06-27 10:56:28 -07:00

111 lines
3.2 KiB
C++

#include "configuration.h"
#ifdef HAS_EINK2
#include "EInkDisplay.h"
#include "SPILock.h"
#include <SPI.h>
#define COLORED 0
#define UNCOLORED 1
#define INK COLORED // Black ink
#define PAPER UNCOLORED // 'paper' background colour
#define EPD_WIDTH 200 // FIXME
#define EPD_HEIGHT 200
EInkDisplay::EInkDisplay(uint8_t address, int sda, int scl)
{
setGeometry(GEOMETRY_RAWMODE, EPD_WIDTH, EPD_HEIGHT);
// setGeometry(GEOMETRY_RAWMODE, 128, 64); // old resolution
// setGeometry(GEOMETRY_128_64); // We originally used this because I wasn't sure if rawmode worked - it does
}
// FIXME quick hack to limit drawing to a very slow rate
uint32_t lastDrawMsec;
/**
* Force a display update if we haven't drawn within the specified msecLimit
*/
bool EInkDisplay::forceDisplay(uint32_t msecLimit)
{
// No need to grab this lock because we are on our own SPI bus
// concurrency::LockGuard g(spiLock);
uint32_t now = millis();
uint32_t sinceLast = now - lastDrawMsec;
if (sinceLast > msecLimit || lastDrawMsec == 0) {
lastDrawMsec = now;
// FIXME - only draw bits have changed (use backbuf similar to the other displays)
// tft.drawBitmap(0, 0, buffer, 128, 64, TFT_YELLOW, TFT_BLACK);
for (uint8_t y = 0; y < displayHeight; y++) {
for (uint8_t x = 0; x < displayWidth; x++) {
// get src pixel in the page based ordering the OLED lib uses FIXME, super inefficent
auto b = buffer[x + (y / 8) * displayWidth];
auto isset = b & (1 << (y & 7));
// frame.drawPixel(x, y, isset ? INK : PAPER);
}
}
DEBUG_MSG("Updating eink... ");
// ePaper.Reset(); // wake the screen from sleep
// updateDisplay(); // Send image to display and refresh
// Put screen to sleep to save power
// ePaper.Sleep();
DEBUG_MSG("done\n");
return true;
} else {
// DEBUG_MSG("Skipping eink display\n");
return false;
}
}
// Write the buffer to the display memory
void EInkDisplay::display(void)
{
// We don't allow regular 'dumb' display() calls to draw on eink until we've shown
// at least one forceDisplay() keyframe. This prevents flashing when we should the critical
// bootscreen (that we want to look nice)
if (lastDrawMsec)
forceDisplay(slowUpdateMsec); // Show the first screen a few seconds after boot, then slower
}
// Send a command to the display (low level function)
void EInkDisplay::sendCommand(uint8_t com)
{
(void)com;
// Drop all commands to device (we just update the buffer)
}
// Connect to the display
bool EInkDisplay::connect()
{
DEBUG_MSG("Doing EInk init\n");
#ifdef PIN_EINK_PWR_ON
digitalWrite(PIN_EINK_PWR_ON, HIGH); // If we need to assert a pin to power external peripherals
pinMode(PIN_EINK_PWR_ON, OUTPUT);
#endif
#ifdef PIN_EINK_EN
// backlight power, HIGH is backlight on, LOW is off
digitalWrite(PIN_EINK_EN, LOW);
pinMode(PIN_EINK_EN, OUTPUT);
#endif
// Initialise the ePaper library
// FIXME - figure out how to use lut_partial_update
if (false) {
DEBUG_MSG("ePaper init failed\n");
return false;
} else {
return true;
}
}
#endif