firmware/src/mesh/RadioLibInterface.h
pavelb-techspark 30ae4c2a38
Add QueueStatus sending to the firmware (#1820)
* Yank mqtt service envelope queue

* trybuildfix mqtt system

* removed too much

* no excessive heap debugging on release builds

* send QueueStatus messages

The QueueStatus message is sent as a response to the attempt to queue
an outgoing MeshPacket and contains statuses of the last queue
attempt, TX Queue space and capacity and MeshPacket.id that was
queued.

When TX Queue changes status from completely full to at least
a single slot free a QueueStatus message is also sent to notify
that user can queue more messages.

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>

* WIP: update protobufs

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>

* update protobufs

* regen protos

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: Sacha Weatherstone <sachaw100@hotmail.com>
2023-01-04 23:56:52 +11:00

182 lines
5.4 KiB
C++

#pragma once
#include "concurrency/NotifiedWorkerThread.h"
#include "RadioInterface.h"
#include "MeshPacketQueue.h"
#include <RadioLib.h>
// ESP32 has special rules about ISR code
#ifdef ARDUINO_ARCH_ESP32
#define INTERRUPT_ATTR IRAM_ATTR
#else
#define INTERRUPT_ATTR
#endif
/**
* A wrapper for the RadioLib Module class, that adds mutex for SPI bus access
*/
class LockingModule : public Module
{
public:
/*!
\brief Extended SPI-based module constructor.
\param cs Arduino pin to be used as chip select.
\param irq Arduino pin to be used as interrupt/GPIO.
\param rst Arduino pin to be used as hardware reset for the module.
\param gpio Arduino pin to be used as additional interrupt/GPIO.
\param spi SPI interface to be used, can also use software SPI implementations.
\param spiSettings SPI interface settings.
*/
LockingModule(RADIOLIB_PIN_TYPE cs, RADIOLIB_PIN_TYPE irq, RADIOLIB_PIN_TYPE rst, RADIOLIB_PIN_TYPE gpio, SPIClass &spi,
SPISettings spiSettings)
: Module(cs, irq, rst, gpio, spi, spiSettings)
{
}
void SPIbeginTransaction() override;
void SPIendTransaction() override;
};
class RadioLibInterface : public RadioInterface, protected concurrency::NotifiedWorkerThread
{
/// Used as our notification from the ISR
enum PendingISR { ISR_NONE = 0, ISR_RX, ISR_TX, TRANSMIT_DELAY_COMPLETED };
/**
* Raw ISR handler that just calls our polymorphic method
*/
static void isrTxLevel0(), isrLevel0Common(PendingISR code);
/**
* Debugging counts
*/
uint32_t rxBad = 0, rxGood = 0, txGood = 0;
MeshPacketQueue txQueue = MeshPacketQueue(MAX_TX_QUEUE);
protected:
/**
* We use a meshtastic sync word, but hashed with the Channel name. For releases before 1.2 we used 0x12 (or for very old loads 0x14)
* Note: do not use 0x34 - that is reserved for lorawan
*
* We now use 0x2b (so that someday we can possibly use NOT 2b - because that would be funny pun). We will be staying with this code
* for a long time.
*/
const uint8_t syncWord = 0x2b;
float currentLimit = 100; // 100mA OCP - Should be acceptable for RFM95/SX127x chipset.
LockingModule module; // The HW interface to the radio
/**
* provides lowest common denominator RadioLib API
*/
PhysicalLayer *iface;
/// are _trying_ to receive a packet currently (note - we might just be waiting for one)
bool isReceiving = false;
public:
/** Our ISR code currently needs this to find our active instance
*/
static RadioLibInterface *instance;
/**
* Glue functions called from ISR land
*/
virtual void disableInterrupt() = 0;
/**
* Enable a particular ISR callback glue function
*/
virtual void enableInterrupt(void (*)()) = 0;
public:
RadioLibInterface(RADIOLIB_PIN_TYPE cs, RADIOLIB_PIN_TYPE irq, RADIOLIB_PIN_TYPE rst, RADIOLIB_PIN_TYPE busy, SPIClass &spi,
PhysicalLayer *iface = NULL);
virtual ErrorCode send(MeshPacket *p) override;
/**
* Return true if we think the board can go to sleep (i.e. our tx queue is empty, we are not sending or receiving)
*
* This method must be used before putting the CPU into deep or light sleep.
*/
virtual bool canSleep() override;
/**
* Start waiting to receive a message
*
* External functions can call this method to wake the device from sleep.
*/
virtual void startReceive() = 0;
/** can we detect a LoRa preamble on the current channel? */
virtual bool isChannelActive() = 0;
/** are we actively receiving a packet (only called during receiving state)
* This method is only public to facilitate debugging. Do not call.
*/
virtual bool isActivelyReceiving() = 0;
/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
virtual bool cancelSending(NodeNum from, PacketId id) override;
private:
/** if we have something waiting to send, start a short (random) timer so we can come check for collision before actually doing
* the transmit */
void setTransmitDelay();
/** random timer with certain min. and max. settings */
void startTransmitTimer(bool withDelay = true);
/** timer scaled to SNR of to be flooded packet */
void startTransmitTimerSNR(float snr);
void handleTransmitInterrupt();
void handleReceiveInterrupt();
static void timerCallback(void *p1, uint32_t p2);
virtual void onNotify(uint32_t notification) override;
/** start an immediate transmit
* This method is virtual so subclasses can hook as needed, subclasses should not call directly
*/
virtual void startSend(MeshPacket *txp);
QueueStatus getQueueStatus();
protected:
/** Do any hardware setup needed on entry into send configuration for the radio. Subclasses can customize */
virtual void configHardwareForSend() {}
/** Could we send right now (i.e. either not actively receiving or transmitting)? */
virtual bool canSendImmediately();
/**
* Raw ISR handler that just calls our polymorphic method
*/
static void isrRxLevel0();
/**
* If a send was in progress finish it and return the buffer to the pool */
void completeSending();
/**
* Add SNR data to received messages
*/
virtual void addReceiveMetadata(MeshPacket *mp) = 0;
virtual void setStandby() = 0;
};