mirror of
https://github.com/meshtastic/firmware.git
synced 2025-07-31 19:05:44 +00:00
372 lines
19 KiB
C++
372 lines
19 KiB
C++
#pragma once
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#include "Observer.h"
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#include <Arduino.h>
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#include <algorithm>
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#include <assert.h>
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#include <pb_encode.h>
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#include <vector>
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#include "MeshTypes.h"
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#include "NodeStatus.h"
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#include "configuration.h"
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#include "mesh-pb-constants.h"
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#include "mesh/generated/meshtastic/mesh.pb.h" // For CriticalErrorCode
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#if ARCH_PORTDUINO
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#include "PortduinoGlue.h"
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#endif
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#if !defined(MESHTASTIC_EXCLUDE_PKI)
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static const uint8_t LOW_ENTROPY_HASH1[] = {0xf4, 0x7e, 0xcc, 0x17, 0xe6, 0xb4, 0xa3, 0x22, 0xec, 0xee, 0xd9,
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0x08, 0x4f, 0x39, 0x63, 0xea, 0x80, 0x75, 0xe1, 0x24, 0xce, 0x05,
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0x36, 0x69, 0x63, 0xb2, 0xcb, 0xc0, 0x28, 0xd3, 0x34, 0x8b};
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static const uint8_t LOW_ENTROPY_HASH2[] = {0x5a, 0x9e, 0xa2, 0xa6, 0x8a, 0xa6, 0x66, 0xc1, 0x5f, 0x55, 0x00,
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0x64, 0xa3, 0xa6, 0xfe, 0x71, 0xc0, 0xbb, 0x82, 0xc3, 0x32, 0x3d,
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0x7a, 0x7a, 0xe3, 0x6e, 0xfd, 0xdd, 0xad, 0x3a, 0x66, 0xb9};
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static const uint8_t LOW_ENTROPY_HASH3[] = {0xb3, 0xdf, 0x3b, 0x2e, 0x67, 0xb6, 0xd5, 0xf8, 0xdf, 0x76, 0x2c,
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0x45, 0x5e, 0x2e, 0xbd, 0x16, 0xc5, 0xf8, 0x67, 0xaa, 0x15, 0xf8,
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0x92, 0x0b, 0xdf, 0x5a, 0x66, 0x50, 0xac, 0x0d, 0xbb, 0x2f};
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static const uint8_t LOW_ENTROPY_HASH4[] = {0x3b, 0x8f, 0x86, 0x3a, 0x38, 0x1f, 0x77, 0x39, 0xa9, 0x4e, 0xef,
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0x91, 0x18, 0x5a, 0x62, 0xe1, 0xaa, 0x9d, 0x36, 0xea, 0xce, 0x60,
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0x35, 0x8d, 0x9d, 0x1f, 0xf4, 0xb8, 0xc9, 0x13, 0x6a, 0x5d};
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static const uint8_t LOW_ENTROPY_HASH5[] = {0x36, 0x7e, 0x2d, 0xe1, 0x84, 0x5f, 0x42, 0x52, 0x29, 0x11, 0x0a,
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0x25, 0x64, 0x54, 0x6a, 0x6b, 0xfd, 0xb6, 0x65, 0xff, 0x15, 0x1a,
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0x51, 0x71, 0x22, 0x40, 0x57, 0xf6, 0x91, 0x9b, 0x64, 0x58};
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static const uint8_t LOW_ENTROPY_HASH6[] = {0x16, 0x77, 0xeb, 0xa4, 0x52, 0x91, 0xfb, 0x26, 0xcf, 0x8f, 0xd7,
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0xd9, 0xd1, 0x5d, 0xc4, 0x68, 0x73, 0x75, 0xed, 0xc5, 0x95, 0x58,
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0xee, 0x90, 0x56, 0xd4, 0x2f, 0x31, 0x29, 0xf7, 0x8c, 0x1f};
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static const uint8_t LOW_ENTROPY_HASH7[] = {0x31, 0x8c, 0xa9, 0x5e, 0xed, 0x3c, 0x12, 0xbf, 0x97, 0x9c, 0x47,
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0x8e, 0x98, 0x9d, 0xc2, 0x3e, 0x86, 0x23, 0x90, 0x29, 0xc8, 0xb0,
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0x20, 0xf8, 0xb1, 0xb0, 0xaa, 0x19, 0x2a, 0xcf, 0x0a, 0x54};
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static const uint8_t LOW_ENTROPY_HASH8[] = {0xa4, 0x8a, 0x99, 0x0e, 0x51, 0xdc, 0x12, 0x20, 0xf3, 0x13, 0xf5,
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0x2b, 0x3a, 0xe2, 0x43, 0x42, 0xc6, 0x52, 0x98, 0xcd, 0xbb, 0xca,
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0xb1, 0x31, 0xa0, 0xd4, 0xd6, 0x30, 0xf3, 0x27, 0xfb, 0x49};
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static const uint8_t LOW_ENTROPY_HASH9[] = {0xd2, 0x3f, 0x13, 0x8d, 0x22, 0x04, 0x8d, 0x07, 0x59, 0x58, 0xa0,
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0xf9, 0x55, 0xcf, 0x30, 0xa0, 0x2e, 0x2f, 0xca, 0x80, 0x20, 0xe4,
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0xde, 0xa1, 0xad, 0xd9, 0x58, 0xb3, 0x43, 0x2b, 0x22, 0x70};
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static const uint8_t LOW_ENTROPY_HASH10[] = {0x40, 0x41, 0xec, 0x6a, 0xd2, 0xd6, 0x03, 0xe4, 0x9a, 0x9e, 0xbd,
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0x6c, 0x0a, 0x9b, 0x75, 0xa4, 0xbc, 0xab, 0x6f, 0xa7, 0x95, 0xff,
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0x2d, 0xf6, 0xe9, 0xb9, 0xab, 0x4c, 0x0c, 0x1c, 0xd0, 0x3b};
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static const uint8_t LOW_ENTROPY_HASH11[] = {0x22, 0x49, 0x32, 0x2b, 0x00, 0xf9, 0x22, 0xfa, 0x17, 0x02, 0xe9,
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0x64, 0x82, 0xf0, 0x4d, 0x1b, 0xc7, 0x04, 0xfc, 0xdc, 0x8c, 0x5e,
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0xb6, 0xd9, 0x16, 0xd6, 0x37, 0xce, 0x59, 0xaa, 0x09, 0x49};
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static const uint8_t LOW_ENTROPY_HASH12[] = {0x48, 0x6f, 0x1e, 0x48, 0x97, 0x88, 0x64, 0xac, 0xe8, 0xeb, 0x30,
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0xa3, 0xc3, 0xe1, 0xcf, 0x97, 0x39, 0xa6, 0x55, 0x5b, 0x5f, 0xbf,
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0x18, 0xb7, 0x3a, 0xdf, 0xa8, 0x75, 0xe7, 0x9d, 0xe0, 0x1e};
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static const uint8_t LOW_ENTROPY_HASH13[] = {0x09, 0xb4, 0xe2, 0x6d, 0x28, 0x98, 0xc9, 0x47, 0x66, 0x46, 0xbf,
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0xff, 0x58, 0x17, 0x91, 0xaa, 0xc3, 0xbf, 0x4a, 0x9d, 0x0b, 0x88,
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0xb1, 0xf1, 0x03, 0xdd, 0x61, 0xd7, 0xba, 0x9e, 0x64, 0x98};
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static const uint8_t LOW_ENTROPY_HASH14[] = {0x39, 0x39, 0x84, 0xe0, 0x22, 0x2f, 0x7d, 0x78, 0x45, 0x18, 0x72,
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0xb4, 0x13, 0xd2, 0x01, 0x2f, 0x3c, 0xa1, 0xb0, 0xfe, 0x39, 0xd0,
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0xf1, 0x3c, 0x72, 0xd6, 0xef, 0x54, 0xd5, 0x77, 0x22, 0xa0};
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static const uint8_t LOW_ENTROPY_HASH15[] = {0x0a, 0xda, 0x5f, 0xec, 0xff, 0x5c, 0xc0, 0x2e, 0x5f, 0xc4, 0x8d,
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0x03, 0xe5, 0x80, 0x59, 0xd3, 0x5d, 0x49, 0x86, 0xe9, 0x8d, 0xf6,
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0xf6, 0x16, 0x35, 0x3d, 0xf9, 0x9b, 0x29, 0x55, 0x9e, 0x64};
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static const uint8_t LOW_ENTROPY_HASH16[] = {0x08, 0x56, 0xF0, 0xD7, 0xEF, 0x77, 0xD6, 0x11, 0x1C, 0x8F, 0x95,
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0x2D, 0x3C, 0xDF, 0xB1, 0x22, 0xBF, 0x60, 0x9B, 0xE5, 0xA9, 0xC0,
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0x6E, 0x4B, 0x01, 0xDC, 0xD1, 0x57, 0x44, 0xB2, 0xA5, 0xCF};
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static const uint8_t LOW_ENTROPY_HASH17[] = {0x2C, 0xB2, 0x77, 0x85, 0xD6, 0xB7, 0x48, 0x9C, 0xFE, 0xBC, 0x80,
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0x26, 0x60, 0xF4, 0x6D, 0xCE, 0x11, 0x31, 0xA2, 0x1E, 0x33, 0x0A,
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0x6D, 0x2B, 0x00, 0xFA, 0x0C, 0x90, 0x95, 0x8F, 0x5C, 0x6B};
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static const uint8_t LOW_ENTROPY_HASH18[] = {0xFA, 0x59, 0xC8, 0x6E, 0x94, 0xEE, 0x75, 0xC9, 0x9A, 0xB0, 0xFE,
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0x89, 0x36, 0x40, 0xC9, 0x99, 0x4A, 0x3B, 0xF4, 0xAA, 0x12, 0x24,
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0xA2, 0x0F, 0xF9, 0xD1, 0x08, 0xCB, 0x78, 0x19, 0xAA, 0xE5};
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static const uint8_t LOW_ENTROPY_HASH19[] = {0x6E, 0x42, 0x7A, 0x4A, 0x8C, 0x61, 0x62, 0x22, 0xA1, 0x89, 0xD3,
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0xA4, 0xC2, 0x19, 0xA3, 0x83, 0x53, 0xA7, 0x7A, 0x0A, 0x89, 0xE2,
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0x54, 0x52, 0x62, 0x3D, 0xE7, 0xCA, 0x8C, 0xF6, 0x6A, 0x60};
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static const uint8_t LOW_ENTROPY_HASH20[] = {0x20, 0x27, 0x2F, 0xBA, 0x0C, 0x99, 0xD7, 0x29, 0xF3, 0x11, 0x35,
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0x89, 0x9D, 0x0E, 0x24, 0xA1, 0xC3, 0xCB, 0xDF, 0x8A, 0xF1, 0xC6,
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0xFE, 0xD0, 0xD7, 0x9F, 0x92, 0xD6, 0x8F, 0x59, 0xBF, 0xE4};
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static const char LOW_ENTROPY_WARNING[] = "Compromised keys detected, please regenerate.";
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#endif
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/*
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DeviceState versions used to be defined in the .proto file but really only this function cares. So changed to a
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#define here.
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*/
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#define SEGMENT_CONFIG 1
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#define SEGMENT_MODULECONFIG 2
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#define SEGMENT_DEVICESTATE 4
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#define SEGMENT_CHANNELS 8
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#define SEGMENT_NODEDATABASE 16
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#define DEVICESTATE_CUR_VER 24
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#define DEVICESTATE_MIN_VER 24
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extern meshtastic_DeviceState devicestate;
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extern meshtastic_NodeDatabase nodeDatabase;
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extern meshtastic_ChannelFile channelFile;
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extern meshtastic_MyNodeInfo &myNodeInfo;
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extern meshtastic_LocalConfig config;
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extern meshtastic_DeviceUIConfig uiconfig;
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extern meshtastic_LocalModuleConfig moduleConfig;
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extern meshtastic_User &owner;
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extern meshtastic_Position localPosition;
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static constexpr const char *deviceStateFileName = "/prefs/device.proto";
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static constexpr const char *legacyPrefFileName = "/prefs/db.proto";
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static constexpr const char *nodeDatabaseFileName = "/prefs/nodes.proto";
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static constexpr const char *configFileName = "/prefs/config.proto";
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static constexpr const char *uiconfigFileName = "/prefs/uiconfig.proto";
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static constexpr const char *moduleConfigFileName = "/prefs/module.proto";
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static constexpr const char *channelFileName = "/prefs/channels.proto";
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static constexpr const char *backupFileName = "/backups/backup.proto";
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/// Given a node, return how many seconds in the past (vs now) that we last heard from it
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uint32_t sinceLastSeen(const meshtastic_NodeInfoLite *n);
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/// Given a packet, return how many seconds in the past (vs now) it was received
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uint32_t sinceReceived(const meshtastic_MeshPacket *p);
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enum LoadFileResult {
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// Successfully opened the file
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LOAD_SUCCESS = 1,
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// File does not exist
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NOT_FOUND = 2,
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// Device does not have a filesystem
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NO_FILESYSTEM = 3,
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// File exists, but could not decode protobufs
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DECODE_FAILED = 4,
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// File exists, but open failed for some reason
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OTHER_FAILURE = 5
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};
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enum UserLicenseStatus { NotKnown, NotLicensed, Licensed };
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class NodeDB
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{
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// NodeNum provisionalNodeNum; // if we are trying to find a node num this is our current attempt
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// A NodeInfo for every node we've seen
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// Eventually use a smarter datastructure
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// HashMap<NodeNum, NodeInfo> nodes;
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// Note: these two references just point into our static array we serialize to/from disk
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public:
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std::vector<meshtastic_NodeInfoLite> *meshNodes;
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bool updateGUI = false; // we think the gui should definitely be redrawn, screen will clear this once handled
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meshtastic_NodeInfoLite *updateGUIforNode = NULL; // if currently showing this node, we think you should update the GUI
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Observable<const meshtastic::NodeStatus *> newStatus;
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pb_size_t numMeshNodes;
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bool keyIsLowEntropy = false;
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bool hasWarned = false;
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/// don't do mesh based algorithm for node id assignment (initially)
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/// instead just store in flash - possibly even in the initial alpha release do this hack
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NodeDB();
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/// write to flash
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/// @return true if the save was successful
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bool saveToDisk(int saveWhat = SEGMENT_CONFIG | SEGMENT_MODULECONFIG | SEGMENT_DEVICESTATE | SEGMENT_CHANNELS |
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SEGMENT_NODEDATABASE);
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/** Reinit radio config if needed, because either:
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* a) sometimes a buggy android app might send us bogus settings or
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* b) the client set factory_reset
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*
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* @param factory_reset if true, reset all settings to factory defaults
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* @param is_fresh_install set to true after a fresh install, to trigger NodeInfo/Position requests
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* @return true if the config was completely reset, in that case, we should send it back to the client
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*/
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void resetRadioConfig(bool is_fresh_install = false);
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/// given a subpacket sniffed from the network, update our DB state
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/// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw
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void updateFrom(const meshtastic_MeshPacket &p);
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void addFromContact(const meshtastic_SharedContact);
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/** Update position info for this node based on received position data
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*/
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void updatePosition(uint32_t nodeId, const meshtastic_Position &p, RxSource src = RX_SRC_RADIO);
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/** Update telemetry info for this node based on received metrics
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*/
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void updateTelemetry(uint32_t nodeId, const meshtastic_Telemetry &t, RxSource src = RX_SRC_RADIO);
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/** Update user info and channel for this node based on received user data
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*/
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bool updateUser(uint32_t nodeId, meshtastic_User &p, uint8_t channelIndex = 0);
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/*
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* Sets a node either favorite or unfavorite
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*/
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void set_favorite(bool is_favorite, uint32_t nodeId);
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/**
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* Other functions like the node picker can request a pause in the node sorting
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*/
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void pause_sort(bool paused);
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/// @return our node number
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NodeNum getNodeNum() { return myNodeInfo.my_node_num; }
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// @return last byte of a NodeNum, 0xFF if it ended at 0x00
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uint8_t getLastByteOfNodeNum(NodeNum num) { return (uint8_t)((num & 0xFF) ? (num & 0xFF) : 0xFF); }
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/// if returns false, that means our node should send a DenyNodeNum response. If true, we think the number is okay for use
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// bool handleWantNodeNum(NodeNum n);
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/* void handleDenyNodeNum(NodeNum FIXME read mesh proto docs, perhaps picking a random node num is not a great idea
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and instead we should use a special 'im unconfigured node number' and include our desired node number in the wantnum message.
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the unconfigured node num would only be used while initially joining the mesh so low odds of conflicting (especially if we
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randomly select from a small number of nodenums which can be used temporarily for this operation). figure out what the lower
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level mesh sw does if it does conflict? would it be better for people who are replying with denynode num to just broadcast
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their denial?)
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*/
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// get channel channel index we heard a nodeNum on, defaults to 0 if not found
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uint8_t getMeshNodeChannel(NodeNum n);
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/* Return the number of nodes we've heard from recently (within the last 2 hrs?)
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* @param localOnly if true, ignore nodes heard via MQTT
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*/
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size_t getNumOnlineMeshNodes(bool localOnly = false);
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void initConfigIntervals(), initModuleConfigIntervals(), resetNodes(), removeNodeByNum(NodeNum nodeNum);
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bool factoryReset(bool eraseBleBonds = false);
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LoadFileResult loadProto(const char *filename, size_t protoSize, size_t objSize, const pb_msgdesc_t *fields,
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void *dest_struct);
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bool saveProto(const char *filename, size_t protoSize, const pb_msgdesc_t *fields, const void *dest_struct,
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bool fullAtomic = true);
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void installRoleDefaults(meshtastic_Config_DeviceConfig_Role role);
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const meshtastic_NodeInfoLite *readNextMeshNode(uint32_t &readIndex);
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meshtastic_NodeInfoLite *getMeshNodeByIndex(size_t x)
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{
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assert(x < numMeshNodes);
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return &meshNodes->at(x);
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}
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virtual meshtastic_NodeInfoLite *getMeshNode(NodeNum n);
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size_t getNumMeshNodes() { return numMeshNodes; }
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UserLicenseStatus getLicenseStatus(uint32_t nodeNum);
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size_t getMaxNodesAllocatedSize()
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{
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meshtastic_NodeDatabase emptyNodeDatabase;
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emptyNodeDatabase.version = DEVICESTATE_CUR_VER;
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size_t nodeDatabaseSize;
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pb_get_encoded_size(&nodeDatabaseSize, meshtastic_NodeDatabase_fields, &emptyNodeDatabase);
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return nodeDatabaseSize + (MAX_NUM_NODES * meshtastic_NodeInfoLite_size);
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}
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// returns true if the maximum number of nodes is reached or we are running low on memory
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bool isFull();
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void clearLocalPosition();
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void setLocalPosition(meshtastic_Position position, bool timeOnly = false)
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{
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if (timeOnly) {
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LOG_DEBUG("Set local position time only: time=%u timestamp=%u", position.time, position.timestamp);
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localPosition.time = position.time;
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localPosition.timestamp = position.timestamp > 0 ? position.timestamp : position.time;
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return;
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}
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LOG_DEBUG("Set local position: lat=%i lon=%i time=%u timestamp=%u", position.latitude_i, position.longitude_i,
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position.time, position.timestamp);
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localPosition = position;
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}
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bool hasValidPosition(const meshtastic_NodeInfoLite *n);
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bool checkLowEntropyPublicKey(const meshtastic_Config_SecurityConfig_public_key_t &keyToTest);
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bool backupPreferences(meshtastic_AdminMessage_BackupLocation location);
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bool restorePreferences(meshtastic_AdminMessage_BackupLocation location,
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int restoreWhat = SEGMENT_CONFIG | SEGMENT_MODULECONFIG | SEGMENT_DEVICESTATE | SEGMENT_CHANNELS);
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/// Notify observers of changes to the DB
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void notifyObservers(bool forceUpdate = false)
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{
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// Notify observers of the current node state
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const meshtastic::NodeStatus status = meshtastic::NodeStatus(getNumOnlineMeshNodes(), getNumMeshNodes(), forceUpdate);
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newStatus.notifyObservers(&status);
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}
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private:
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bool duplicateWarned = false;
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uint32_t lastNodeDbSave = 0; // when we last saved our db to flash
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uint32_t lastBackupAttempt = 0; // when we last tried a backup automatically or manually
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uint32_t lastSort = 0; // When last sorted the nodeDB
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/// Find a node in our DB, create an empty NodeInfoLite if missing
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meshtastic_NodeInfoLite *getOrCreateMeshNode(NodeNum n);
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/*
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* Internal boolean to track sorting paused
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*/
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bool sortingIsPaused = false;
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/// pick a provisional nodenum we hope no one is using
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void pickNewNodeNum();
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/// read our db from flash
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void loadFromDisk();
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/// purge db entries without user info
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void cleanupMeshDB();
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/// Reinit device state from scratch (not loading from disk)
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void installDefaultDeviceState(), installDefaultNodeDatabase(), installDefaultChannels(),
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installDefaultConfig(bool preserveKey), installDefaultModuleConfig();
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/// write to flash
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/// @return true if the save was successful
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bool saveToDiskNoRetry(int saveWhat);
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bool saveChannelsToDisk();
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bool saveDeviceStateToDisk();
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bool saveNodeDatabaseToDisk();
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void sortMeshDB();
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};
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|
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extern NodeDB *nodeDB;
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|
|
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/*
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If is_router is set, we use a number of different default values
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|
|
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# FIXME - after tuning, move these params into the on-device defaults based on is_router and is_power_saving
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# prefs.position_broadcast_secs = FIXME possibly broadcast only once an hr
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prefs.wait_bluetooth_secs = 1 # Don't stay in bluetooth mode
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# try to stay in light sleep one full day, then briefly wake and sleep again
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|
|
prefs.ls_secs = oneday
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|
|
|
prefs.position_broadcast_secs = 12 hours # send either position or owner every 12hrs
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|
|
|
# get a new GPS position once per day
|
|
prefs.gps_update_interval = oneday
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|
|
|
prefs.is_power_saving = True
|
|
*/
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|
|
|
/** The current change # for radio settings. Starts at 0 on boot and any time the radio settings
|
|
* might have changed is incremented. Allows others to detect they might now be on a new channel.
|
|
*/
|
|
extern uint32_t radioGeneration;
|
|
|
|
extern meshtastic_CriticalErrorCode error_code;
|
|
|
|
/*
|
|
* A numeric error address (nonzero if available)
|
|
*/
|
|
extern uint32_t error_address;
|
|
#define NODEINFO_BITFIELD_IS_KEY_MANUALLY_VERIFIED_SHIFT 0
|
|
#define NODEINFO_BITFIELD_IS_KEY_MANUALLY_VERIFIED_MASK (1 << NODEINFO_BITFIELD_IS_KEY_MANUALLY_VERIFIED_SHIFT)
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|
|
|
#define Module_Config_size \
|
|
(ModuleConfig_CannedMessageConfig_size + ModuleConfig_ExternalNotificationConfig_size + ModuleConfig_MQTTConfig_size + \
|
|
ModuleConfig_RangeTestConfig_size + ModuleConfig_SerialConfig_size + ModuleConfig_StoreForwardConfig_size + \
|
|
ModuleConfig_TelemetryConfig_size + ModuleConfig_size)
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|
|
|
// Please do not remove this comment, it makes trunk and compiler happy at the same time.
|