firmware/src/mesh/FloodingRouter.cpp
2025-09-25 20:01:35 +02:00

171 lines
7.3 KiB
C++

#include "FloodingRouter.h"
#include "MeshTypes.h"
#include "NodeDB.h"
#include "configuration.h"
#include "mesh-pb-constants.h"
#include "meshUtils.h"
#if !MESHTASTIC_EXCLUDE_TRACEROUTE
#include "modules/TraceRouteModule.h"
#endif
FloodingRouter::FloodingRouter() {}
/**
* Send a packet on a suitable interface. This routine will
* later free() the packet to pool. This routine is not allowed to stall.
* If the txmit queue is full it might return an error
*/
ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p)
{
// Add any messages _we_ send to the seen message list (so we will ignore all retransmissions we see)
p->relay_node = nodeDB->getLastByteOfNodeNum(getNodeNum()); // First set the relayer to us
wasSeenRecently(p); // FIXME, move this to a sniffSent method
return Router::send(p);
}
bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
{
bool wasUpgraded = false;
bool seenRecently =
wasSeenRecently(p, true, nullptr, nullptr, &wasUpgraded); // Updates history; returns false when an upgrade is detected
// Handle hop_limit upgrade scenario for rebroadcasters
// isRebroadcaster() is duplicated in perhapsRebroadcast(), but this avoids confusing log messages
if (wasUpgraded && isRebroadcaster() && iface && p->hop_limit > 0) {
// wasSeenRecently() reports false in upgrade cases so we handle replacement before the duplicate short-circuit
// If we overhear a duplicate copy of the packet with more hops left than the one we are waiting to
// rebroadcast, then remove the packet currently sitting in the TX queue and use this one instead.
uint8_t dropThreshold = p->hop_limit; // remove queued packets that have fewer hops remaining
if (iface->removePendingTXPacket(getFrom(p), p->id, dropThreshold)) {
LOG_DEBUG("Processing upgraded packet 0x%08x for rebroadcast with hop limit %d (dropping queued < %d)", p->id,
p->hop_limit, dropThreshold);
if (nodeDB)
nodeDB->updateFrom(*p);
#if !MESHTASTIC_EXCLUDE_TRACEROUTE
if (traceRouteModule && p->which_payload_variant == meshtastic_MeshPacket_decoded_tag &&
p->decoded.portnum == meshtastic_PortNum_TRACEROUTE_APP)
traceRouteModule->processUpgradedPacket(*p);
#endif
perhapsRebroadcast(p);
// We already enqueued the improved copy, so make sure the incoming packet stops here.
return true;
}
}
if (seenRecently) {
printPacket("Ignore dupe incoming msg", p);
rxDupe++;
/* If the original transmitter is doing retransmissions (hopStart equals hopLimit) for a reliable transmission, e.g., when
the ACK got lost, we will handle the packet again to make sure it gets an implicit ACK. */
bool isRepeated = p->hop_start > 0 && p->hop_start == p->hop_limit;
if (isRepeated) {
LOG_DEBUG("Repeated reliable tx");
// Check if it's still in the Tx queue, if not, we have to relay it again
if (!findInTxQueue(p->from, p->id))
perhapsRebroadcast(p);
} else {
perhapsCancelDupe(p);
}
return true;
}
return Router::shouldFilterReceived(p);
}
bool FloodingRouter::roleAllowsCancelingDupe(const meshtastic_MeshPacket *p)
{
if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER ||
config.device.role == meshtastic_Config_DeviceConfig_Role_REPEATER ||
config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE) {
// ROUTER, REPEATER, ROUTER_LATE should never cancel relaying a packet (i.e. we should always rebroadcast),
// even if we've heard another station rebroadcast it already.
return false;
}
if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT_BASE) {
// CLIENT_BASE: if the packet is from or to a favorited node,
// we should act like a ROUTER and should never cancel a rebroadcast (i.e. we should always rebroadcast),
// even if we've heard another station rebroadcast it already.
return !nodeDB->isFromOrToFavoritedNode(*p);
}
// All other roles (such as CLIENT) should cancel a rebroadcast if they hear another station's rebroadcast.
return true;
}
void FloodingRouter::perhapsCancelDupe(const meshtastic_MeshPacket *p)
{
if (p->transport_mechanism == meshtastic_MeshPacket_TransportMechanism_TRANSPORT_LORA && roleAllowsCancelingDupe(p)) {
// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
// But only LoRa packets should be able to trigger this.
if (Router::cancelSending(p->from, p->id))
txRelayCanceled++;
}
if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE && iface) {
iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
}
}
bool FloodingRouter::isRebroadcaster()
{
return config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE &&
config.device.rebroadcast_mode != meshtastic_Config_DeviceConfig_RebroadcastMode_NONE;
}
void FloodingRouter::perhapsRebroadcast(const meshtastic_MeshPacket *p)
{
if (!isToUs(p) && (p->hop_limit > 0) && !isFromUs(p)) {
if (p->id != 0) {
if (isRebroadcaster()) {
meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
// Use shared logic to determine if hop_limit should be decremented
if (shouldDecrementHopLimit(p)) {
tosend->hop_limit--; // bump down the hop count
} else {
LOG_INFO("favorite-ROUTER/CLIENT_BASE-to-ROUTER/CLIENT_BASE flood: preserving hop_limit");
}
#if USERPREFS_EVENT_MODE
if (tosend->hop_limit > 2) {
// if we are "correcting" the hop_limit, "correct" the hop_start by the same amount to preserve hops away.
tosend->hop_start -= (tosend->hop_limit - 2);
tosend->hop_limit = 2;
}
#endif
tosend->next_hop = NO_NEXT_HOP_PREFERENCE; // this should already be the case, but just in case
LOG_INFO("Rebroadcast received floodmsg");
// Note: we are careful to resend using the original senders node id
send(tosend);
} else {
LOG_DEBUG("No rebroadcast: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
}
} else {
LOG_DEBUG("Ignore 0 id broadcast");
}
}
}
void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c)
{
bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) &&
(p->decoded.request_id != 0 || p->decoded.reply_id != 0);
if (isAckorReply && !isToUs(p) && !isBroadcast(p->to)) {
// do not flood direct message that is ACKed or replied to
LOG_DEBUG("Rxd an ACK/reply not for me, cancel rebroadcast");
Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
}
perhapsRebroadcast(p);
// handle the packet as normal
Router::sniffReceived(p, c);
}