firmware/src/screen.cpp
2020-02-11 12:05:46 -08:00

523 lines
15 KiB
C++

/*
SSD1306 - Screen module
Copyright (C) 2018 by Xose Pérez <xose dot perez at gmail dot com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <Wire.h>
#include "SSD1306Wire.h"
#include "OLEDDisplay.h"
#include "images.h"
#include "fonts.h"
#include "GPS.h"
#include "OLEDDisplayUi.h"
#include "screen.h"
#include "mesh-pb-constants.h"
#include "NodeDB.h"
#define FONT_HEIGHT 14 // actually 13 for "ariel 10" but want a little extra space
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#ifdef I2C_SDA
SSD1306Wire dispdev(SSD1306_ADDRESS, I2C_SDA, I2C_SCL);
#else
SSD1306Wire dispdev(SSD1306_ADDRESS, 0, 0); // fake values to keep build happy, we won't ever init
#endif
bool disp; // true if we are using display
OLEDDisplayUi ui(&dispdev);
#define NUM_EXTRA_FRAMES 2 // text message and debug frame
// A text message frame + debug frame + all the node infos
FrameCallback nonBootFrames[MAX_NUM_NODES + NUM_EXTRA_FRAMES];
void msOverlay(OLEDDisplay *display, OLEDDisplayUiState *state)
{
display->setTextAlignment(TEXT_ALIGN_RIGHT);
display->setFont(ArialMT_Plain_10);
display->drawString(128, 0, String(millis()));
}
void drawBootScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// draw an xbm image.
// Please note that everything that should be transitioned
// needs to be drawn relative to x and y
display->drawXbm(x + 32, y, icon_width, icon_height, (const uint8_t *)icon_bits);
display->setFont(ArialMT_Plain_10);
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(64 + x, SCREEN_HEIGHT - FONT_HEIGHT, APP_NAME " " APP_VERSION);
ui.disableIndicator();
}
static char btPIN[16] = "888888";
void drawFrameBluetooth(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Demonstrates the 3 included default sizes. The fonts come from SSD1306Fonts.h file
// Besides the default fonts there will be a program to convert TrueType fonts into this format
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(ArialMT_Plain_16);
display->drawString(64 + x, 2 + y, "Bluetooth");
display->setFont(ArialMT_Plain_10);
display->drawString(64 + x, SCREEN_HEIGHT - FONT_HEIGHT + y, "Enter this code");
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(ArialMT_Plain_24);
display->drawString(64 + x, 22 + y, btPIN);
ui.disableIndicator();
}
void drawFrame2(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Demonstrates the 3 included default sizes. The fonts come from SSD1306Fonts.h file
// Besides the default fonts there will be a program to convert TrueType fonts into this format
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(ArialMT_Plain_10);
display->drawString(0 + x, 10 + y, "Arial 10");
display->setFont(ArialMT_Plain_16);
display->drawString(0 + x, 20 + y, "Arial 16");
display->setFont(ArialMT_Plain_24);
display->drawString(0 + x, 34 + y, "Arial 24");
}
void drawFrame3(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Text alignment demo
display->setFont(ArialMT_Plain_10);
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->drawString(0 + x, 11 + y, "Left aligned (0,10)");
// The coordinates define the center of the text
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(64 + x, 22 + y, "Center aligned (64,22)");
// The coordinates define the right end of the text
display->setTextAlignment(TEXT_ALIGN_RIGHT);
display->drawString(128 + x, 33 + y, "Right aligned (128,33)");
}
/// Draw the last text message we received
void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Demo for drawStringMaxWidth:
// with the third parameter you can define the width after which words will be wrapped.
// Currently only spaces and "-" are allowed for wrapping
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(ArialMT_Plain_16);
String sender = "KH:";
display->drawString(0 + x, 0 + y, sender);
display->setFont(ArialMT_Plain_10);
display->drawStringMaxWidth(4 + x, 10 + y, 128, " Hey - I found the trail, but I've fallen and I can't get up. ;-)");
// ui.disableIndicator();
}
/// Draw a series of fields in a column, wrapping to multiple colums if needed
void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
{
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char **f = fields;
int xo = x, yo = y;
while (*f)
{
display->drawString(xo, yo, *f);
yo += FONT_HEIGHT;
if (yo > SCREEN_HEIGHT - FONT_HEIGHT)
{
xo += SCREEN_WIDTH / 2;
yo = 0;
}
f++;
}
}
/// Draw a series of fields in a row, wrapping to multiple rows if needed
/// @return the max y we ended up printing to
uint32_t drawRows(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
{
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char **f = fields;
int xo = x, yo = y;
while (*f)
{
display->drawString(xo, yo, *f);
xo += SCREEN_WIDTH / 2; // hardwired for two columns per row....
if (xo >= SCREEN_WIDTH)
{
yo += FONT_HEIGHT;
xo = 0;
}
f++;
}
yo += FONT_HEIGHT; // include the last line in our total
return yo;
}
/// A basic 2D point class for drawing
class Point
{
public:
float x, y;
Point(float _x, float _y) : x(_x), y(_y) {}
/// Apply a rotation around zero (standard rotation matrix math)
void rotate(float radian)
{
float cos = cosf(radian),
sin = sinf(radian);
float rx = x * cos - y * sin,
ry = x * sin + y * cos;
x = rx;
y = ry;
}
void translate(int16_t dx, int dy)
{
x += dx;
y += dy;
}
void scale(float f)
{
x *= f;
y *= f;
}
};
void drawLine(OLEDDisplay *d, const Point &p1, const Point &p2)
{
d->drawLine(p1.x, p1.y, p2.x, p2.y);
}
#define COMPASS_DIAM 44
/// We will skip one node - the one for us, so we just blindly loop over all nodes
static size_t nodeIndex;
static uint8_t prevFrame = 0;
void drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// We only advance our nodeIndex if the frame # has changed - because drawNodeInfo will be called repeatedly while the frame is shown
if (state->currentFrame != prevFrame)
{
prevFrame = state->currentFrame;
nodeIndex = (nodeIndex + 1) % nodeDB.getNumNodes();
NodeInfo *n = nodeDB.getNodeByIndex(nodeIndex);
if (n->num == nodeDB.getNodeNum())
{
// Don't show our node, just skip to next
nodeIndex = (nodeIndex + 1) % nodeDB.getNumNodes();
}
}
NodeInfo *node = nodeDB.getNodeByIndex(nodeIndex);
display->setFont(ArialMT_Plain_10);
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char *username = node->has_user ? node->user.long_name : "Unknown Name";
static char signalStr[20];
snprintf(signalStr, sizeof(signalStr), "Signal: %d", node->snr);
const char *fields[] = {
username,
"2.1 mi",
signalStr,
"12 minutes ago",
NULL};
drawColumns(display, x, y, fields);
// coordinates for the center of the compass
int16_t compassX = x + SCREEN_WIDTH - COMPASS_DIAM / 2 - 1, compassY = y + SCREEN_HEIGHT / 2;
// display->drawXbm(compassX, compassY, compass_width, compass_height, (const uint8_t *)compass_bits);
Point tip(0.0f, 0.5f), tail(0.0f, -0.5f); // pointing up initially
float arrowOffsetX = 0.1f, arrowOffsetY = 0.1f;
Point leftArrow(tip.x - arrowOffsetX, tip.y - arrowOffsetY), rightArrow(tip.x + arrowOffsetX, tip.y - arrowOffsetY);
static float headingRadian;
headingRadian += 0.1; // For testing
Point *points[] = {&tip, &tail, &leftArrow, &rightArrow};
for (int i = 0; i < 4; i++)
{
points[i]->rotate(headingRadian);
points[i]->scale(COMPASS_DIAM * 0.6);
points[i]->translate(compassX, compassY);
}
drawLine(display, tip, tail);
drawLine(display, leftArrow, tip);
drawLine(display, rightArrow, tip);
display->drawCircle(compassX, compassY, COMPASS_DIAM / 2);
}
void drawDebugInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
display->setFont(ArialMT_Plain_10);
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
static char usersStr[20];
snprintf(usersStr, sizeof(usersStr), "Users %d/%d", nodeDB.getNumOnlineNodes(), nodeDB.getNumNodes());
const char *fields[] = {
"Batt 89%",
"GPS 75%",
usersStr,
NULL};
uint32_t yo = drawRows(display, x, y, fields);
display->drawLogBuffer(x, yo);
}
// This array keeps function pointers to all frames
// frames are the single views that slide in
FrameCallback bootFrames[] = {drawBootScreen, drawTextMessageFrame, drawDebugInfo};
// Overlays are statically drawn on top of a frame eg. a clock
OverlayCallback overlays[] = {/* msOverlay */};
// how many frames are there?
const int bootFrameCount = sizeof(bootFrames) / sizeof(bootFrames[0]);
const int overlaysCount = sizeof(overlays) / sizeof(overlays[0]);
#if 0
void _screen_header()
{
if (!disp)
return;
// Message count
//snprintf(buffer, sizeof(buffer), "#%03d", ttn_get_count() % 1000);
//display->setTextAlignment(TEXT_ALIGN_LEFT);
//display->drawString(0, 2, buffer);
// Datetime
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(display->getWidth()/2, 2, gps.getTimeStr());
// Satellite count
display->setTextAlignment(TEXT_ALIGN_RIGHT);
char buffer[10];
display->drawString(display->getWidth() - SATELLITE_IMAGE_WIDTH - 4, 2, itoa(gps.satellites.value(), buffer, 10));
display->drawXbm(display->getWidth() - SATELLITE_IMAGE_WIDTH, 0, SATELLITE_IMAGE_WIDTH, SATELLITE_IMAGE_HEIGHT, SATELLITE_IMAGE);
}
#endif
void screen_off()
{
if (!disp)
return;
dispdev.displayOff();
}
void screen_on()
{
if (!disp)
return;
dispdev.displayOn();
}
static void screen_print(const char *text, uint8_t x, uint8_t y, uint8_t alignment)
{
DEBUG_MSG(text);
if (!disp)
return;
dispdev.setTextAlignment((OLEDDISPLAY_TEXT_ALIGNMENT)alignment);
dispdev.drawString(x, y, text);
}
void screen_print(const char *text)
{
DEBUG_MSG("Screen: %s", text);
if (!disp)
return;
dispdev.print(text);
// ui.update();
}
void screen_setup()
{
#ifdef I2C_SDA
// Display instance
disp = true;
// The ESP is capable of rendering 60fps in 80Mhz mode
// but that won't give you much time for anything else
// run it in 160Mhz mode or just set it to 30 fps
ui.setTargetFPS(30);
// Customize the active and inactive symbol
//ui.setActiveSymbol(activeSymbol);
//ui.setInactiveSymbol(inactiveSymbol);
// You can change this to
// TOP, LEFT, BOTTOM, RIGHT
ui.setIndicatorPosition(BOTTOM);
// Defines where the first frame is located in the bar.
ui.setIndicatorDirection(LEFT_RIGHT);
// You can change the transition that is used
// SLIDE_LEFT, SLIDE_RIGHT, SLIDE_UP, SLIDE_DOWN
ui.setFrameAnimation(SLIDE_LEFT);
// Add frames - we subtract one from the framecount so there won't be a visual glitch when we take the boot screen out of the sequence.
ui.setFrames(bootFrames, bootFrameCount);
// Add overlays
ui.setOverlays(overlays, overlaysCount);
// Initialising the UI will init the display too.
ui.init();
// Scroll buffer
dispdev.setLogBuffer(3, 32);
#ifdef BICOLOR_DISPLAY
dispdev.flipScreenVertically(); // looks better without this on lora32
#endif
// dispdev.setFont(Custom_ArialMT_Plain_10);
#endif
}
static bool showingBluetooth;
/// If set to true (possibly from an ISR), we should turn on the screen the next time our idle loop runs.
static bool wakeScreen;
uint32_t screen_loop()
{
if (!disp)
return 30 * 1000;
if (wakeScreen)
{
screen_on(); // make sure the screen is not asleep
wakeScreen = false;
}
static bool showingBootScreen = true;
ui.update();
// Once we finish showing the bootscreen, remove it from the loop
if (showingBootScreen && !showingBluetooth)
{
if (ui.getUiState()->currentFrame == 1)
{
showingBootScreen = false;
screen_set_frames();
}
}
static size_t oldnumnodes = 0;
size_t numnodes = nodeDB.getNumNodes();
if (numnodes != oldnumnodes)
{
// If the # nodes changes, we need to regen our list of screens
oldnumnodes = numnodes;
screen_set_frames();
}
// If we are scrolling do 30fps, otherwise just 1 fps (to save CPU)
return (ui.getUiState()->frameState == IN_TRANSITION ? 10 : 500);
}
// Show the bluetooth PIN screen
void screen_start_bluetooth(uint32_t pin)
{
static FrameCallback btFrames[] = {drawFrameBluetooth};
snprintf(btPIN, sizeof(btPIN), "%06d", pin);
DEBUG_MSG("showing bluetooth screen\n");
showingBluetooth = true;
wakeScreen = true;
ui.disableAutoTransition(); // we now require presses
ui.setFrames(btFrames, 1); // Just show the bluetooth frame
// we rely on our main loop to show this screen (because we are invoked deep inside of bluetooth callbacks)
// ui.update(); // manually draw once, because I'm not sure if loop is getting called
}
// restore our regular frame list
void screen_set_frames()
{
DEBUG_MSG("showing standard frames\n");
nonBootFrames[0] = drawTextMessageFrame;
nonBootFrames[1] = drawDebugInfo;
size_t numnodes = nodeDB.getNumNodes();
// We don't show the node info our our node (if we have it yet - we should)
if (numnodes > 0)
numnodes--;
for (size_t i = 0; i < numnodes; i++)
nonBootFrames[NUM_EXTRA_FRAMES + i] = drawNodeInfo;
ui.setFrames(nonBootFrames, NUM_EXTRA_FRAMES + numnodes);
showingBluetooth = false;
}
/// handle press of the button
void screen_press()
{
// screen_start_bluetooth(123456);
// Once the user presses a button, stop auto scrolling between screens
ui.disableAutoTransition(); // we now require presses
ui.nextFrame();
}