firmware/variants/heltec_vision_master_e290/nicheGraphics.h
Ben Meadors 25fbf58444
Improved beeping booping and other buzzer based feedback (#6947)
* Improved beeping booping and other buzzer based feedback

* audible button feedback (#6949)

* Refactor

---------

Co-authored-by: todd-herbert <herbert.todd@gmail.com>
2025-06-03 07:08:31 -05:00

113 lines
4.0 KiB
C++

/*
Most of the Meshtastic firmware uses preprocessor macros throughout the code to support different hardware variants.
NicheGraphics attempts a different approach:
Per-device config takes place in this setupNicheGraphics() method
(And a small amount in platformio.ini)
This file sets up InkHUD for Heltec VM-E290.
Different NicheGraphics UIs and different hardware variants will each have their own setup procedure.
*/
#pragma once
#include "configuration.h"
#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
// InkHUD-specific components
// ---------------------------
#include "graphics/niche/InkHUD/InkHUD.h"
// Applets
#include "graphics/niche/InkHUD/Applets/User/AllMessage/AllMessageApplet.h"
#include "graphics/niche/InkHUD/Applets/User/DM/DMApplet.h"
#include "graphics/niche/InkHUD/Applets/User/Heard/HeardApplet.h"
#include "graphics/niche/InkHUD/Applets/User/Positions/PositionsApplet.h"
#include "graphics/niche/InkHUD/Applets/User/RecentsList/RecentsListApplet.h"
#include "graphics/niche/InkHUD/Applets/User/ThreadedMessage/ThreadedMessageApplet.h"
// Shared NicheGraphics components
// --------------------------------
#include "graphics/niche/Drivers/EInk/DEPG0290BNS800.h"
#include "graphics/niche/Inputs/TwoButton.h"
// Button feedback
#include "buzz.h"
void setupNicheGraphics()
{
using namespace NicheGraphics;
// SPI
// -----------------------------
// Display is connected to HSPI
SPIClass *hspi = new SPIClass(HSPI);
hspi->begin(PIN_EINK_SCLK, -1, PIN_EINK_MOSI, PIN_EINK_CS);
// E-Ink Driver
// -----------------------------
Drivers::EInk *driver = new Drivers::DEPG0290BNS800;
driver->begin(hspi, PIN_EINK_DC, PIN_EINK_CS, PIN_EINK_BUSY);
// InkHUD
// ----------------------------
InkHUD::InkHUD *inkhud = InkHUD::InkHUD::getInstance();
// Set the E-Ink driver
inkhud->setDriver(driver);
// Set how many FAST updates per FULL update
// Set how unhealthy additional FAST updates beyond this number are
inkhud->setDisplayResilience(7, 1.5);
// Select fonts
InkHUD::Applet::fontLarge = FREESANS_9PT_WIN1252;
InkHUD::Applet::fontSmall = FREESANS_6PT_WIN1252;
// Customize default settings
inkhud->persistence->settings.userTiles.maxCount = 2; // How many tiles can the display handle?
inkhud->persistence->settings.rotation = 1; // 90 degrees clockwise
inkhud->persistence->settings.userTiles.count = 1; // One tile only by default, keep things simple for new users
inkhud->persistence->settings.optionalMenuItems.nextTile = false; // Behavior handled by aux button instead
// Pick applets
// Note: order of applets determines priority of "auto-show" feature
inkhud->addApplet("All Messages", new InkHUD::AllMessageApplet, true, true); // Activated, autoshown
inkhud->addApplet("DMs", new InkHUD::DMApplet); // -
inkhud->addApplet("Channel 0", new InkHUD::ThreadedMessageApplet(0)); // -
inkhud->addApplet("Channel 1", new InkHUD::ThreadedMessageApplet(1)); // -
inkhud->addApplet("Positions", new InkHUD::PositionsApplet, true); // Activated
inkhud->addApplet("Recents List", new InkHUD::RecentsListApplet); // -
inkhud->addApplet("Heard", new InkHUD::HeardApplet, true, false, 0); // Activated, not autoshown, default on tile 0
// Start running InkHUD
inkhud->begin();
// Buttons
// --------------------------
Inputs::TwoButton *buttons = Inputs::TwoButton::getInstance(); // A shared NicheGraphics component
// #0: Main User Button
buttons->setWiring(0, Inputs::TwoButton::getUserButtonPin());
buttons->setHandlerShortPress(0, [inkhud]() { inkhud->shortpress(); });
buttons->setHandlerLongPress(0, [inkhud]() { inkhud->longpress(); });
// #1: Aux Button
buttons->setWiring(1, BUTTON_PIN_SECONDARY);
buttons->setHandlerShortPress(1, [inkhud]() {
inkhud->nextTile();
playBoop();
});
// Begin handling button events
buttons->start();
}
#endif