firmware/src/input/TrackballInterruptImpl1.cpp
Ben Meadors 093a37a2b0
On screen keyboard (#7705)
* Add on-screen keyboard implementation on Trackball device.

* Update On-Screen Keyboard to new layout.

* The on-screen keyboard dynamically adjusts the key size based on the screen.

* Improve input box display on small screens.

* Optimize the virtual keyboard layout and cursor movement logic, and adjust the keyboard starting position for small and wide screens.

* Optimize the text alignment of numeric keys on ssd1306.

---------

Co-authored-by: whywilson <m.tools@qq.com>
2025-08-21 06:31:27 -05:00

65 lines
2.7 KiB
C++

#include "TrackballInterruptImpl1.h"
#include "InputBroker.h"
#include "configuration.h"
TrackballInterruptImpl1 *trackballInterruptImpl1;
TrackballInterruptImpl1::TrackballInterruptImpl1() : TrackballInterruptBase("trackball1") {}
void TrackballInterruptImpl1::init(uint8_t pinDown, uint8_t pinUp, uint8_t pinLeft, uint8_t pinRight, uint8_t pinPress)
{
input_broker_event eventDown = INPUT_BROKER_DOWN;
input_broker_event eventUp = INPUT_BROKER_UP;
input_broker_event eventLeft = INPUT_BROKER_LEFT;
input_broker_event eventRight = INPUT_BROKER_RIGHT;
input_broker_event eventPressed = INPUT_BROKER_SELECT;
input_broker_event eventPressedLong = INPUT_BROKER_SELECT_LONG;
TrackballInterruptBase::init(pinDown, pinUp, pinLeft, pinRight, pinPress, eventDown, eventUp, eventLeft, eventRight,
eventPressed, eventPressedLong, TrackballInterruptImpl1::handleIntDown,
TrackballInterruptImpl1::handleIntUp, TrackballInterruptImpl1::handleIntLeft,
TrackballInterruptImpl1::handleIntRight, TrackballInterruptImpl1::handleIntPressed);
inputBroker->registerSource(this);
}
void TrackballInterruptImpl1::handleIntDown()
{
if (TB_DIRECTION == RISING || millis() > trackballInterruptImpl1->lastTime + 10) {
trackballInterruptImpl1->lastTime = millis();
trackballInterruptImpl1->intDownHandler();
trackballInterruptImpl1->setIntervalFromNow(20);
}
}
void TrackballInterruptImpl1::handleIntUp()
{
if (TB_DIRECTION == RISING || millis() > trackballInterruptImpl1->lastTime + 10) {
trackballInterruptImpl1->lastTime = millis();
trackballInterruptImpl1->intUpHandler();
trackballInterruptImpl1->setIntervalFromNow(20);
}
}
void TrackballInterruptImpl1::handleIntLeft()
{
if (TB_DIRECTION == RISING || millis() > trackballInterruptImpl1->lastTime + 10) {
trackballInterruptImpl1->lastTime = millis();
trackballInterruptImpl1->intLeftHandler();
trackballInterruptImpl1->setIntervalFromNow(20);
}
}
void TrackballInterruptImpl1::handleIntRight()
{
if (TB_DIRECTION == RISING || millis() > trackballInterruptImpl1->lastTime + 10) {
trackballInterruptImpl1->lastTime = millis();
trackballInterruptImpl1->intRightHandler();
trackballInterruptImpl1->setIntervalFromNow(20);
}
}
void TrackballInterruptImpl1::handleIntPressed()
{
if (TB_DIRECTION == RISING || millis() > trackballInterruptImpl1->lastTime + 10) {
trackballInterruptImpl1->lastTime = millis();
trackballInterruptImpl1->intPressHandler();
trackballInterruptImpl1->setIntervalFromNow(20);
}
}