firmware/src/mesh/http/ContentHandler.h
2025-07-20 21:54:42 +02:00

37 lines
1.6 KiB
C++

#pragma once
void registerHandlers(HTTPServer *insecureServer, HTTPSServer *secureServer);
// Declare some handler functions for the various URLs on the server
void handleAPIv1FromRadio(HTTPRequest *req, HTTPResponse *res);
void handleAPIv1ToRadio(HTTPRequest *req, HTTPResponse *res);
void handleHotspot(HTTPRequest *req, HTTPResponse *res);
void handleStatic(HTTPRequest *req, HTTPResponse *res);
void handleRestart(HTTPRequest *req, HTTPResponse *res);
void handleFormUpload(HTTPRequest *req, HTTPResponse *res);
void handleScanNetworks(HTTPRequest *req, HTTPResponse *res);
void handleFsBrowseStatic(HTTPRequest *req, HTTPResponse *res);
void handleFsDeleteStatic(HTTPRequest *req, HTTPResponse *res);
void handleBlinkLED(HTTPRequest *req, HTTPResponse *res);
void handleReport(HTTPRequest *req, HTTPResponse *res);
void handleNodes(HTTPRequest *req, HTTPResponse *res);
void handleUpdateFs(HTTPRequest *req, HTTPResponse *res);
void handleDeleteFsContent(HTTPRequest *req, HTTPResponse *res);
void handleFs(HTTPRequest *req, HTTPResponse *res);
void handleAdmin(HTTPRequest *req, HTTPResponse *res);
void handleAdminSettings(HTTPRequest *req, HTTPResponse *res);
void handleAdminSettingsApply(HTTPRequest *req, HTTPResponse *res);
// Interface to the PhoneAPI to access the protobufs with messages
class HttpAPI : public PhoneAPI
{
public:
// Nothing here yet
private:
// Nothing here yet
protected:
/// Check the current underlying physical link to see if the client is currently connected
virtual bool checkIsConnected() override { return true; } // FIXME, be smarter about this
};