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a491ceefcd
* Wio-e5 / STM32WL wip * Stubbing some FS stuff out * Wio-e5 / STM32WL wip * Stubbing some FS stuff out * Wio-e5 / STM32WL wip * Stubbing some FS stuff out * Wio-e5 / STM32WL wip * Stubbing some FS stuff out * LittleFS compiles. Can't check with actual device. * make cppcheck happy again * Guard against accelerometer thread * Missed a spot * Upload via ST-LINK * Derive MAC address from UID * upload port * Trunk it * Guard it * Maybe fix the cache error on startup. * Latest RadioLib ref to fix SubGHZ * revert nasty Sub-GHz Hack * Boots and radio inits with RadioLib 6.0, LittleFS doesn't seem to work --------- Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com> Co-authored-by: GUVWAF <thijs@havinga.eu>
180 lines
5.4 KiB
C++
180 lines
5.4 KiB
C++
#pragma once
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#include "MeshPacketQueue.h"
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#include "RadioInterface.h"
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#include "concurrency/NotifiedWorkerThread.h"
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#include <RadioLib.h>
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// ESP32 has special rules about ISR code
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#ifdef ARDUINO_ARCH_ESP32
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#define INTERRUPT_ATTR IRAM_ATTR
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#else
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#define INTERRUPT_ATTR
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#endif
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#define RADIOLIB_PIN_TYPE uint32_t
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/**
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* We need to override the RadioLib ArduinoHal class to add mutex protection for SPI bus access
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*/
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class LockingArduinoHal : public ArduinoHal
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{
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public:
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LockingArduinoHal(SPIClass &spi, SPISettings spiSettings) : ArduinoHal(spi, spiSettings){};
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void spiBeginTransaction() override;
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void spiEndTransaction() override;
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};
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#if defined(USE_STM32WLx)
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/**
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* A wrapper for the RadioLib STM32WLx_Module class, that doesn't connect any pins as they are virtual
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*/
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class STM32WLx_ModuleWrapper : public STM32WLx_Module
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{
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public:
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STM32WLx_ModuleWrapper(LockingArduinoHal *hal, RADIOLIB_PIN_TYPE cs, RADIOLIB_PIN_TYPE irq, RADIOLIB_PIN_TYPE rst,
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RADIOLIB_PIN_TYPE busy)
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: STM32WLx_Module(){};
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};
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#endif
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class RadioLibInterface : public RadioInterface, protected concurrency::NotifiedWorkerThread
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{
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/// Used as our notification from the ISR
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enum PendingISR { ISR_NONE = 0, ISR_RX, ISR_TX, TRANSMIT_DELAY_COMPLETED };
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/**
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* Raw ISR handler that just calls our polymorphic method
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*/
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static void isrTxLevel0(), isrLevel0Common(PendingISR code);
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/**
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* Debugging counts
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*/
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uint32_t rxBad = 0, rxGood = 0, txGood = 0;
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MeshPacketQueue txQueue = MeshPacketQueue(MAX_TX_QUEUE);
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protected:
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/**
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* We use a meshtastic sync word, but hashed with the Channel name. For releases before 1.2 we used 0x12 (or for very old
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* loads 0x14) Note: do not use 0x34 - that is reserved for lorawan
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*
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* We now use 0x2b (so that someday we can possibly use NOT 2b - because that would be funny pun). We will be staying with
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* this code for a long time.
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*/
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const uint8_t syncWord = 0x2b;
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float currentLimit = 100; // 100mA OCP - Should be acceptable for RFM95/SX127x chipset.
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#if !defined(USE_STM32WLx)
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Module module; // The HW interface to the radio
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#else
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STM32WLx_ModuleWrapper module;
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#endif
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/**
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* provides lowest common denominator RadioLib API
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*/
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PhysicalLayer *iface;
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/// are _trying_ to receive a packet currently (note - we might just be waiting for one)
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bool isReceiving = false;
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public:
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/** Our ISR code currently needs this to find our active instance
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*/
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static RadioLibInterface *instance;
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/**
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* Glue functions called from ISR land
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*/
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virtual void disableInterrupt() = 0;
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/**
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* Enable a particular ISR callback glue function
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*/
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virtual void enableInterrupt(void (*)()) = 0;
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public:
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RadioLibInterface(LockingArduinoHal *hal, RADIOLIB_PIN_TYPE cs, RADIOLIB_PIN_TYPE irq, RADIOLIB_PIN_TYPE rst,
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RADIOLIB_PIN_TYPE busy, PhysicalLayer *iface = NULL);
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virtual ErrorCode send(meshtastic_MeshPacket *p) override;
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/**
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* Return true if we think the board can go to sleep (i.e. our tx queue is empty, we are not sending or receiving)
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*
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* This method must be used before putting the CPU into deep or light sleep.
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*/
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virtual bool canSleep() override;
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/**
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* Start waiting to receive a message
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*
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* External functions can call this method to wake the device from sleep.
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*/
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virtual void startReceive() = 0;
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/** can we detect a LoRa preamble on the current channel? */
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virtual bool isChannelActive() = 0;
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/** are we actively receiving a packet (only called during receiving state)
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* This method is only public to facilitate debugging. Do not call.
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*/
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virtual bool isActivelyReceiving() = 0;
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/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
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virtual bool cancelSending(NodeNum from, PacketId id) override;
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private:
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/** if we have something waiting to send, start a short (random) timer so we can come check for collision before actually
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* doing the transmit */
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void setTransmitDelay();
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/** random timer with certain min. and max. settings */
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void startTransmitTimer(bool withDelay = true);
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/** timer scaled to SNR of to be flooded packet */
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void startTransmitTimerSNR(float snr);
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void handleTransmitInterrupt();
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void handleReceiveInterrupt();
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static void timerCallback(void *p1, uint32_t p2);
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virtual void onNotify(uint32_t notification) override;
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/** start an immediate transmit
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* This method is virtual so subclasses can hook as needed, subclasses should not call directly
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*/
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virtual void startSend(meshtastic_MeshPacket *txp);
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meshtastic_QueueStatus getQueueStatus();
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protected:
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/** Do any hardware setup needed on entry into send configuration for the radio. Subclasses can customize */
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virtual void configHardwareForSend() {}
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/** Could we send right now (i.e. either not actively receiving or transmitting)? */
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virtual bool canSendImmediately();
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/**
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* Raw ISR handler that just calls our polymorphic method
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*/
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static void isrRxLevel0();
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/**
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* If a send was in progress finish it and return the buffer to the pool */
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void completeSending();
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/**
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* Add SNR data to received messages
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*/
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virtual void addReceiveMetadata(meshtastic_MeshPacket *mp) = 0;
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virtual void setStandby() = 0;
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};
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