firmware/src/mesh/NodeDB.cpp
Ben Meadors e97bd4f9f9
Battery level / telemetry rework (first pass) (#1306)
* Update protos

* Removed battery level from position packets

* Send internal metrics

* Handle telemetry on node info for now

* Fixes

* Default telemetry to enabled and same interval as position

* Fixes for lots of interval issues

* Fixed interval

* Regen

* Cleanup

* Newline

* Update proto ref
2022-03-20 09:55:38 -05:00

617 lines
20 KiB
C++

#include "configuration.h"
#include <assert.h>
#include "Channels.h"
#include "CryptoEngine.h"
#include "FSCommon.h"
#include "GPS.h"
#include "MeshRadio.h"
#include "NodeDB.h"
#include "PacketHistory.h"
#include "PowerFSM.h"
#include "RTC.h"
#include "Router.h"
#include "error.h"
#include "main.h"
#include "mesh-pb-constants.h"
#include <pb_decode.h>
#include <pb_encode.h>
#ifndef NO_ESP32
#include "mesh/http/WiFiAPClient.h"
#include "modules/esp32/StoreForwardModule.h"
#include <Preferences.h>
#include <nvs_flash.h>
#endif
#ifdef NRF52_SERIES
#include <bluefruit.h>
#include <utility/bonding.h>
#endif
NodeDB nodeDB;
// we have plenty of ram so statically alloc this tempbuf (for now)
EXT_RAM_ATTR DeviceState devicestate;
MyNodeInfo &myNodeInfo = devicestate.my_node;
RadioConfig radioConfig;
ChannelFile channelFile;
/** The current change # for radio settings. Starts at 0 on boot and any time the radio settings
* might have changed is incremented. Allows others to detect they might now be on a new channel.
*/
uint32_t radioGeneration;
/*
DeviceState versions used to be defined in the .proto file but really only this function cares. So changed to a
#define here.
*/
#define DEVICESTATE_CUR_VER 11
#define DEVICESTATE_MIN_VER DEVICESTATE_CUR_VER
// FIXME - move this somewhere else
extern void getMacAddr(uint8_t *dmac);
/**
*
* Normally userids are unique and start with +country code to look like Signal phone numbers.
* But there are some special ids used when we haven't yet been configured by a user. In that case
* we use !macaddr (no colons).
*/
User &owner = devicestate.owner;
static uint8_t ourMacAddr[6];
/**
* The node number the user is currently looking at
* 0 if none
*/
NodeNum displayedNodeNum;
NodeDB::NodeDB() : nodes(devicestate.node_db), numNodes(&devicestate.node_db_count) {}
/**
* Most (but not always) of the time we want to treat packets 'from' the local phone (where from == 0), as if they originated on
* the local node. If from is zero this function returns our node number instead
*/
NodeNum getFrom(const MeshPacket *p)
{
return (p->from == 0) ? nodeDB.getNodeNum() : p->from;
}
bool NodeDB::resetRadioConfig()
{
bool didFactoryReset = false;
radioGeneration++;
radioConfig.has_preferences = true;
if (radioConfig.preferences.factory_reset) {
DEBUG_MSG("Performing factory reset!\n");
installDefaultDeviceState();
#ifndef NO_ESP32
// This will erase what's in NVS including ssl keys, persistant variables and ble pairing
nvs_flash_erase();
#endif
#ifdef NRF52_SERIES
FSCom.rmdir_r("/prefs");
Bluefruit.begin();
DEBUG_MSG("Clearing bluetooth bonds!\n");
bond_print_list(BLE_GAP_ROLE_PERIPH);
bond_print_list(BLE_GAP_ROLE_CENTRAL);
Bluefruit.Periph.clearBonds();
Bluefruit.Central.clearBonds();
#endif
didFactoryReset = true;
}
if (channelFile.channels_count != MAX_NUM_CHANNELS) {
DEBUG_MSG("Setting default channel and radio preferences!\n");
channels.initDefaults();
}
channels.onConfigChanged();
// temp hack for quicker testing
// devicestate.no_save = true;
if (devicestate.no_save) {
DEBUG_MSG("***** DEVELOPMENT MODE - DO NOT RELEASE *****\n");
// Sleep quite frequently to stress test the BLE comms, broadcast position every 6 mins
radioConfig.preferences.screen_on_secs = 10;
radioConfig.preferences.wait_bluetooth_secs = 10;
radioConfig.preferences.position_broadcast_secs = 6 * 60;
radioConfig.preferences.ls_secs = 60;
radioConfig.preferences.region = RegionCode_TW;
// Enter super deep sleep soon and stay there not very long
// radioConfig.preferences.mesh_sds_timeout_secs = 10;
// radioConfig.preferences.sds_secs = 60;
}
// Update the global myRegion
initRegion();
return didFactoryReset;
}
void NodeDB::installDefaultRadioConfig()
{
memset(&radioConfig, 0, sizeof(radioConfig));
radioConfig.has_preferences = true;
resetRadioConfig();
// for backward compat, default position flags are BAT+ALT+MSL (0x23 = 35)
radioConfig.preferences.position_flags = (PositionFlags_POS_BATTERY |
PositionFlags_POS_ALTITUDE | PositionFlags_POS_ALT_MSL);
}
void NodeDB::installDefaultChannels()
{
memset(&channelFile, 0, sizeof(channelFile));
}
void NodeDB::installDefaultDeviceState()
{
// We try to preserve the region setting because it will really bum users out if we discard it
String oldRegion = myNodeInfo.region;
RegionCode oldRegionCode = radioConfig.preferences.region;
memset(&devicestate, 0, sizeof(devicestate));
*numNodes = 0; // Forget node DB
// init our devicestate with valid flags so protobuf writing/reading will work
devicestate.has_my_node = true;
devicestate.has_owner = true;
devicestate.node_db_count = 0;
devicestate.version = DEVICESTATE_CUR_VER;
devicestate.receive_queue_count = 0; // Not yet implemented FIXME
// default to no GPS, until one has been found by probing
myNodeInfo.has_gps = false;
myNodeInfo.message_timeout_msec = FLOOD_EXPIRE_TIME;
generatePacketId(); // FIXME - ugly way to init current_packet_id;
// Init our blank owner info to reasonable defaults
getMacAddr(ourMacAddr);
// Set default owner name
pickNewNodeNum(); // based on macaddr now
sprintf(owner.long_name, "Unknown %02x%02x", ourMacAddr[4], ourMacAddr[5]);
sprintf(owner.short_name, "?%02X", (unsigned)(myNodeInfo.my_node_num & 0xff));
sprintf(owner.id, "!%08x", getNodeNum()); // Default node ID now based on nodenum
memcpy(owner.macaddr, ourMacAddr, sizeof(owner.macaddr));
// Restore region if possible
if (oldRegionCode != RegionCode_Unset)
radioConfig.preferences.region = oldRegionCode;
if (oldRegion.length()) // If the old style region was set, try to keep it up-to-date
strcpy(myNodeInfo.region, oldRegion.c_str());
installDefaultChannels();
installDefaultRadioConfig();
}
void NodeDB::init()
{
installDefaultDeviceState();
// saveToDisk();
loadFromDisk();
// saveToDisk();
myNodeInfo.max_channels = MAX_NUM_CHANNELS; // tell others the max # of channels we can understand
myNodeInfo.error_code =
CriticalErrorCode_None; // For the error code, only show values from this boot (discard value from flash)
myNodeInfo.error_address = 0;
// likewise - we always want the app requirements to come from the running appload
myNodeInfo.min_app_version = 20200; // format is Mmmss (where M is 1+the numeric major number. i.e. 20120 means 1.1.20
// Note! We do this after loading saved settings, so that if somehow an invalid nodenum was stored in preferences we won't
// keep using that nodenum forever. Crummy guess at our nodenum (but we will check against the nodedb to avoid conflicts)
pickNewNodeNum();
// Set our board type so we can share it with others
owner.hw_model = HW_VENDOR;
// Include our owner in the node db under our nodenum
NodeInfo *info = getOrCreateNode(getNodeNum());
info->user = owner;
info->has_user = true;
strncpy(myNodeInfo.firmware_version, optstr(APP_VERSION), sizeof(myNodeInfo.firmware_version));
#ifndef NO_ESP32
Preferences preferences;
preferences.begin("meshtastic", false);
myNodeInfo.reboot_count = preferences.getUInt("rebootCounter", 0);
preferences.end();
DEBUG_MSG("Number of Device Reboots: %d\n", myNodeInfo.reboot_count);
/* The ESP32 has a wifi radio. This will need to be modified at some point so
* the test isn't so simplistic.
*/
myNodeInfo.has_wifi = true;
#endif
resetRadioConfig(); // If bogus settings got saved, then fix them
DEBUG_MSG("region=%d, NODENUM=0x%x, dbsize=%d\n", radioConfig.preferences.region, myNodeInfo.my_node_num, *numNodes);
}
// We reserve a few nodenums for future use
#define NUM_RESERVED 4
/**
* get our starting (provisional) nodenum from flash.
*/
void NodeDB::pickNewNodeNum()
{
NodeNum r = myNodeInfo.my_node_num;
// If we don't have a nodenum at app - pick an initial nodenum based on the macaddr
if (r == 0)
r = (ourMacAddr[2] << 24) | (ourMacAddr[3] << 16) | (ourMacAddr[4] << 8) | ourMacAddr[5];
if (r == NODENUM_BROADCAST || r < NUM_RESERVED)
r = NUM_RESERVED; // don't pick a reserved node number
NodeInfo *found;
while ((found = getNode(r)) && memcmp(found->user.macaddr, owner.macaddr, sizeof(owner.macaddr))) {
NodeNum n = random(NUM_RESERVED, NODENUM_BROADCAST); // try a new random choice
DEBUG_MSG("NOTE! Our desired nodenum 0x%x is in use, so trying for 0x%x\n", r, n);
r = n;
}
myNodeInfo.my_node_num = r;
}
static const char *preffileOld = "/db.proto";
static const char *preffile = "/prefs/db.proto";
static const char *radiofile = "/prefs/radio.proto";
static const char *channelfile = "/prefs/channels.proto";
// const char *preftmp = "/db.proto.tmp";
/** Load a protobuf from a file, return true for success */
bool loadProto(const char *filename, size_t protoSize, size_t objSize, const pb_msgdesc_t *fields, void *dest_struct)
{
#ifdef FSCom
// static DeviceState scratch; We no longer read into a tempbuf because this structure is 15KB of valuable RAM
auto f = FSCom.open(filename);
// FIXME, temporary hack until every node in the universe is 1.2 or later - look for prefs in the old location (so we can
// preserve region)
if (!f && filename == preffile) {
filename = preffileOld;
f = FSCom.open(filename);
}
bool okay = false;
if (f) {
DEBUG_MSG("Loading %s\n", filename);
pb_istream_t stream = {&readcb, &f, protoSize};
// DEBUG_MSG("Preload channel name=%s\n", channelSettings.name);
memset(dest_struct, 0, objSize);
if (!pb_decode(&stream, fields, dest_struct)) {
DEBUG_MSG("Error: can't decode protobuf %s\n", PB_GET_ERROR(&stream));
} else {
okay = true;
}
f.close();
} else {
DEBUG_MSG("No %s preferences found\n", filename);
}
#else
DEBUG_MSG("ERROR: Filesystem not implemented\n");
#endif
return okay;
}
void NodeDB::loadFromDisk()
{
// static DeviceState scratch; We no longer read into a tempbuf because this structure is 15KB of valuable RAM
if (!loadProto(preffile, DeviceState_size, sizeof(devicestate), DeviceState_fields, &devicestate)) {
installDefaultDeviceState(); // Our in RAM copy might now be corrupt
} else {
if (devicestate.version < DEVICESTATE_MIN_VER) {
DEBUG_MSG("Warn: devicestate %d is old, discarding\n", devicestate.version);
installDefaultDeviceState();
} else {
DEBUG_MSG("Loaded saved preferences version %d\n", devicestate.version);
}
}
if (!loadProto(radiofile, RadioConfig_size, sizeof(RadioConfig), RadioConfig_fields, &radioConfig)) {
installDefaultRadioConfig(); // Our in RAM copy might now be corrupt
}
if (!loadProto(channelfile, ChannelFile_size, sizeof(ChannelFile), ChannelFile_fields, &channelFile)) {
installDefaultChannels(); // Our in RAM copy might now be corrupt
}
}
/** Save a protobuf from a file, return true for success */
bool saveProto(const char *filename, size_t protoSize, size_t objSize, const pb_msgdesc_t *fields, const void *dest_struct)
{
#ifdef FSCom
// static DeviceState scratch; We no longer read into a tempbuf because this structure is 15KB of valuable RAM
String filenameTmp = filename;
filenameTmp += ".tmp";
auto f = FSCom.open(filenameTmp.c_str(), FILE_O_WRITE);
bool okay = false;
if (f) {
DEBUG_MSG("Saving %s\n", filename);
pb_ostream_t stream = {&writecb, &f, protoSize};
if (!pb_encode(&stream, fields, dest_struct)) {
DEBUG_MSG("Error: can't encode protobuf %s\n", PB_GET_ERROR(&stream));
} else {
okay = true;
}
f.close();
// brief window of risk here ;-)
if (!FSCom.remove(filename))
DEBUG_MSG("Warning: Can't remove old pref file\n");
if (!FSCom.rename(filenameTmp.c_str(), filename))
DEBUG_MSG("Error: can't rename new pref file\n");
} else {
DEBUG_MSG("Can't write prefs\n");
}
#else
DEBUG_MSG("ERROR: Filesystem not implemented\n");
#endif
return okay;
}
void NodeDB::saveChannelsToDisk()
{
if (!devicestate.no_save) {
#ifdef FSCom
FSCom.mkdir("/prefs");
#endif
saveProto(channelfile, ChannelFile_size, sizeof(ChannelFile), ChannelFile_fields, &channelFile);
}
}
void NodeDB::saveToDisk()
{
if (!devicestate.no_save) {
#ifdef FSCom
FSCom.mkdir("/prefs");
#endif
saveProto(preffile, DeviceState_size, sizeof(devicestate), DeviceState_fields, &devicestate);
saveProto(radiofile, RadioConfig_size, sizeof(RadioConfig), RadioConfig_fields, &radioConfig);
saveChannelsToDisk();
// remove any pre 1.2 pref files, turn on after 1.2 is in beta
// if(okay) FSCom.remove(preffileOld);
} else {
DEBUG_MSG("***** DEVELOPMENT MODE - DO NOT RELEASE - not saving to flash *****\n");
}
}
const NodeInfo *NodeDB::readNextInfo()
{
if (readPointer < *numNodes)
return &nodes[readPointer++];
else
return NULL;
}
/// Given a node, return how many seconds in the past (vs now) that we last heard from it
uint32_t sinceLastSeen(const NodeInfo *n)
{
uint32_t now = getTime();
int delta = (int)(now - n->last_heard);
if (delta < 0) // our clock must be slightly off still - not set from GPS yet
delta = 0;
return delta;
}
#define NUM_ONLINE_SECS (60 & 60 * 2) // 2 hrs to consider someone offline
size_t NodeDB::getNumOnlineNodes()
{
size_t numseen = 0;
// FIXME this implementation is kinda expensive
for (int i = 0; i < *numNodes; i++)
if (sinceLastSeen(&nodes[i]) < NUM_ONLINE_SECS)
numseen++;
return numseen;
}
#include "MeshModule.h"
/** Update position info for this node based on received position data
*/
void NodeDB::updatePosition(uint32_t nodeId, const Position &p, RxSource src)
{
NodeInfo *info = getOrCreateNode(nodeId);
if (!info) {
return;
}
if (src == RX_SRC_LOCAL) {
// Local packet, fully authoritative
DEBUG_MSG("updatePosition LOCAL pos@%x:5, time=%u, latI=%d, lonI=%d\n",
p.pos_timestamp, p.time, p.latitude_i, p.longitude_i);
info->position = p;
} else if ((p.time > 0) && !p.latitude_i && !p.longitude_i && !p.pos_timestamp &&
!p.location_source) {
// FIXME SPECIAL TIME SETTING PACKET FROM EUD TO RADIO
// (stop-gap fix for issue #900)
DEBUG_MSG("updatePosition SPECIAL time setting time=%u\n", p.time);
info->position.time = p.time;
} else {
// Be careful to only update fields that have been set by the REMOTE sender
// A lot of position reports don't have time populated. In that case, be careful to not blow away the time we
// recorded based on the packet rxTime
//
// FIXME perhaps handle RX_SRC_USER separately?
DEBUG_MSG("updatePosition REMOTE node=0x%x time=%u, latI=%d, lonI=%d\n",
nodeId, p.time, p.latitude_i, p.longitude_i);
// First, back up fields that we want to protect from overwrite
uint32_t tmp_time = info->position.time;
// Next, update atomically
info->position = p;
// Last, restore any fields that may have been overwritten
if (! info->position.time)
info->position.time = tmp_time;
}
info->has_position = true;
updateGUIforNode = info;
notifyObservers(true); // Force an update whether or not our node counts have changed
}
/** Update telemetry info for this node based on received metrics
*/
void NodeDB::updateTelemetry(uint32_t nodeId, const Telemetry &t, RxSource src)
{
NodeInfo *info = getOrCreateNode(nodeId);
if (!info) {
return;
}
if (src == RX_SRC_LOCAL) {
// Local packet, fully authoritative
DEBUG_MSG("updateTelemetry LOCAL\n");
} else {
DEBUG_MSG("updateTelemetry REMOTE node=0x%x \n", nodeId);
}
info->telemetry = t;
info->has_telemetry = true;
updateGUIforNode = info;
notifyObservers(true); // Force an update whether or not our node counts have changed
}
/** Update user info for this node based on received user data
*/
void NodeDB::updateUser(uint32_t nodeId, const User &p)
{
NodeInfo *info = getOrCreateNode(nodeId);
if (!info) {
return;
}
DEBUG_MSG("old user %s/%s/%s\n", info->user.id, info->user.long_name, info->user.short_name);
bool changed = memcmp(&info->user, &p,
sizeof(info->user)); // Both of these blocks start as filled with zero so I think this is okay
info->user = p;
DEBUG_MSG("updating changed=%d user %s/%s/%s\n", changed, info->user.id, info->user.long_name, info->user.short_name);
info->has_user = true;
if (changed) {
updateGUIforNode = info;
powerFSM.trigger(EVENT_NODEDB_UPDATED);
notifyObservers(true); // Force an update whether or not our node counts have changed
// Not really needed - we will save anyways when we go to sleep
// We just changed something important about the user, store our DB
// saveToDisk();
}
}
/// given a subpacket sniffed from the network, update our DB state
/// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw
void NodeDB::updateFrom(const MeshPacket &mp)
{
if (mp.which_payloadVariant == MeshPacket_decoded_tag && mp.from) {
DEBUG_MSG("Update DB node 0x%x, rx_time=%u\n", mp.from, mp.rx_time);
NodeInfo *info = getOrCreateNode(getFrom(&mp));
if (!info) {
return;
}
if (mp.rx_time) // if the packet has a valid timestamp use it to update our last_heard
info->last_heard = mp.rx_time;
if (mp.rx_snr)
info->snr = mp.rx_snr; // keep the most recent SNR we received for this node.
}
}
/// Find a node in our DB, return null for missing
/// NOTE: This function might be called from an ISR
NodeInfo *NodeDB::getNode(NodeNum n)
{
for (int i = 0; i < *numNodes; i++)
if (nodes[i].num == n)
return &nodes[i];
return NULL;
}
/// Find a node in our DB, create an empty NodeInfo if missing
NodeInfo *NodeDB::getOrCreateNode(NodeNum n)
{
NodeInfo *info = getNode(n);
if (!info) {
if (*numNodes >= MAX_NUM_NODES) {
screen->print("error: node_db full!\n");
DEBUG_MSG("ERROR! could not create new node, node_db is full! (%d nodes)", *numNodes);
return NULL;
}
// add the node
info = &nodes[(*numNodes)++];
// everything is missing except the nodenum
memset(info, 0, sizeof(*info));
info->num = n;
}
return info;
}
/// Record an error that should be reported via analytics
void recordCriticalError(CriticalErrorCode code, uint32_t address, const char *filename)
{
// Print error to screen and serial port
String lcd = String("Critical error ") + code + "!\n";
screen->print(lcd.c_str());
if(filename)
DEBUG_MSG("NOTE! Recording critical error %d at %s:%lx\n", code, filename, address);
else
DEBUG_MSG("NOTE! Recording critical error %d, address=%lx\n", code, address);
// Record error to DB
myNodeInfo.error_code = code;
myNodeInfo.error_address = address;
myNodeInfo.error_count++;
// Currently portuino is mostly used for simulation. Make sue the user notices something really bad happend
#ifdef PORTDUINO
DEBUG_MSG("A critical failure occurred, portduino is exiting...");
exit(2);
#endif
}