firmware/src/mesh/PhoneAPI.cpp
Ben Meadors b9fcd9da23
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Add some no-nonsense coercion for self-reporting node values (#6793)
* Add some no-nonsense coercion for self-reporting node values

* Update src/mesh/PhoneAPI.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-11 18:08:29 -05:00

704 lines
28 KiB
C++

#include "configuration.h"
#if !MESHTASTIC_EXCLUDE_GPS
#include "GPS.h"
#endif
#include "Channels.h"
#include "Default.h"
#include "FSCommon.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "PacketHistory.h"
#include "PhoneAPI.h"
#include "PowerFSM.h"
#include "RadioInterface.h"
#include "Router.h"
#include "SPILock.h"
#include "TypeConversions.h"
#include "main.h"
#include "xmodem.h"
#if FromRadio_size > MAX_TO_FROM_RADIO_SIZE
#error FromRadio is too big
#endif
#if ToRadio_size > MAX_TO_FROM_RADIO_SIZE
#error ToRadio is too big
#endif
#if !MESHTASTIC_EXCLUDE_MQTT
#include "mqtt/MQTT.h"
#endif
#include "Throttle.h"
#include <RTC.h>
PhoneAPI::PhoneAPI()
{
lastContactMsec = millis();
std::fill(std::begin(recentToRadioPacketIds), std::end(recentToRadioPacketIds), 0);
}
PhoneAPI::~PhoneAPI()
{
close();
}
void PhoneAPI::handleStartConfig()
{
// Must be before setting state (because state is how we know !connected)
if (!isConnected()) {
onConnectionChanged(true);
observe(&service->fromNumChanged);
#ifdef FSCom
observe(&xModem.packetReady);
#endif
}
// even if we were already connected - restart our state machine
if (config_nonce == SPECIAL_NONCE_ONLY_NODES) {
// If client only wants node info, jump directly to sending nodes
state = STATE_SEND_OWN_NODEINFO;
LOG_INFO("Client only wants node info, skipping other config");
} else {
state = STATE_SEND_MY_INFO;
}
pauseBluetoothLogging = true;
spiLock->lock();
filesManifest = getFiles("/", 10);
spiLock->unlock();
LOG_DEBUG("Got %d files in manifest", filesManifest.size());
LOG_INFO("Start API client config");
nodeInfoForPhone.num = 0; // Don't keep returning old nodeinfos
resetReadIndex();
}
void PhoneAPI::close()
{
LOG_DEBUG("PhoneAPI::close()");
if (state != STATE_SEND_NOTHING) {
state = STATE_SEND_NOTHING;
resetReadIndex();
unobserve(&service->fromNumChanged);
#ifdef FSCom
unobserve(&xModem.packetReady);
#endif
releasePhonePacket(); // Don't leak phone packets on shutdown
releaseQueueStatusPhonePacket();
releaseMqttClientProxyPhonePacket();
releaseClientNotification();
onConnectionChanged(false);
fromRadioScratch = {};
toRadioScratch = {};
nodeInfoForPhone = {};
packetForPhone = NULL;
filesManifest.clear();
fromRadioNum = 0;
config_nonce = 0;
config_state = 0;
pauseBluetoothLogging = false;
}
}
bool PhoneAPI::checkConnectionTimeout()
{
if (isConnected()) {
bool newContact = checkIsConnected();
if (!newContact) {
LOG_INFO("Lost phone connection");
close();
return true;
}
}
return false;
}
/**
* Handle a ToRadio protobuf
*/
bool PhoneAPI::handleToRadio(const uint8_t *buf, size_t bufLength)
{
powerFSM.trigger(EVENT_CONTACT_FROM_PHONE); // As long as the phone keeps talking to us, don't let the radio go to sleep
lastContactMsec = millis();
memset(&toRadioScratch, 0, sizeof(toRadioScratch));
if (pb_decode_from_bytes(buf, bufLength, &meshtastic_ToRadio_msg, &toRadioScratch)) {
switch (toRadioScratch.which_payload_variant) {
case meshtastic_ToRadio_packet_tag:
return handleToRadioPacket(toRadioScratch.packet);
case meshtastic_ToRadio_want_config_id_tag:
config_nonce = toRadioScratch.want_config_id;
LOG_INFO("Client wants config, nonce=%u", config_nonce);
handleStartConfig();
break;
case meshtastic_ToRadio_disconnect_tag:
LOG_INFO("Disconnect from phone");
close();
break;
case meshtastic_ToRadio_xmodemPacket_tag:
LOG_INFO("Got xmodem packet");
#ifdef FSCom
xModem.handlePacket(toRadioScratch.xmodemPacket);
#endif
break;
#if !MESHTASTIC_EXCLUDE_MQTT
case meshtastic_ToRadio_mqttClientProxyMessage_tag:
LOG_DEBUG("Got MqttClientProxy message");
if (mqtt && moduleConfig.mqtt.proxy_to_client_enabled && moduleConfig.mqtt.enabled &&
(channels.anyMqttEnabled() || moduleConfig.mqtt.map_reporting_enabled)) {
mqtt->onClientProxyReceive(toRadioScratch.mqttClientProxyMessage);
} else {
LOG_WARN("MqttClientProxy received but proxy is not enabled, no channels have up/downlink, or map reporting "
"not enabled");
}
break;
#endif
case meshtastic_ToRadio_heartbeat_tag:
LOG_DEBUG("Got client heartbeat");
break;
default:
// Ignore nop messages
break;
}
} else {
LOG_ERROR("Error: ignore malformed toradio");
}
return false;
}
/**
* Get the next packet we want to send to the phone, or NULL if no such packet is available.
*
* We assume buf is at least FromRadio_size bytes long.
*
* Our sending states progress in the following sequence (the client apps ASSUME THIS SEQUENCE, DO NOT CHANGE IT):
STATE_SEND_MY_INFO, // send our my info record
STATE_SEND_UIDATA,
STATE_SEND_OWN_NODEINFO,
STATE_SEND_METADATA,
STATE_SEND_CHANNELS
STATE_SEND_CONFIG,
STATE_SEND_MODULE_CONFIG,
STATE_SEND_OTHER_NODEINFOS, // states progress in this order as the device sends to the client
STATE_SEND_FILEMANIFEST,
STATE_SEND_COMPLETE_ID,
STATE_SEND_PACKETS // send packets or debug strings
*/
size_t PhoneAPI::getFromRadio(uint8_t *buf)
{
if (!available()) {
return 0;
}
// In case we send a FromRadio packet
memset(&fromRadioScratch, 0, sizeof(fromRadioScratch));
// Advance states as needed
switch (state) {
case STATE_SEND_NOTHING:
LOG_DEBUG("FromRadio=STATE_SEND_NOTHING");
break;
case STATE_SEND_MY_INFO:
LOG_DEBUG("FromRadio=STATE_SEND_MY_INFO");
// If the user has specified they don't want our node to share its location, make sure to tell the phone
// app not to send locations on our behalf.
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_my_info_tag;
strncpy(myNodeInfo.pio_env, optstr(APP_ENV), sizeof(myNodeInfo.pio_env));
fromRadioScratch.my_info = myNodeInfo;
state = STATE_SEND_UIDATA;
service->refreshLocalMeshNode(); // Update my NodeInfo because the client will be asking for it soon.
break;
case STATE_SEND_UIDATA:
LOG_INFO("getFromRadio=STATE_SEND_UIDATA");
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_deviceuiConfig_tag;
fromRadioScratch.deviceuiConfig = uiconfig;
state = STATE_SEND_OWN_NODEINFO;
break;
case STATE_SEND_OWN_NODEINFO: {
LOG_DEBUG("Send My NodeInfo");
auto us = nodeDB->readNextMeshNode(readIndex);
if (us) {
nodeInfoForPhone = TypeConversions::ConvertToNodeInfo(us);
nodeInfoForPhone.has_hops_away = false;
nodeInfoForPhone.is_favorite = true;
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_node_info_tag;
fromRadioScratch.node_info = nodeInfoForPhone;
// Should allow us to resume sending NodeInfo in STATE_SEND_OTHER_NODEINFOS
nodeInfoForPhone.num = 0;
}
if (config_nonce == SPECIAL_NONCE_ONLY_NODES) {
// If client only wants node info, jump directly to sending nodes
state = STATE_SEND_OTHER_NODEINFOS;
} else {
state = STATE_SEND_METADATA;
}
break;
}
case STATE_SEND_METADATA:
LOG_DEBUG("Send device metadata");
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_metadata_tag;
fromRadioScratch.metadata = getDeviceMetadata();
state = STATE_SEND_CHANNELS;
break;
case STATE_SEND_CHANNELS:
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_channel_tag;
fromRadioScratch.channel = channels.getByIndex(config_state);
config_state++;
// Advance when we have sent all of our Channels
if (config_state >= MAX_NUM_CHANNELS) {
LOG_DEBUG("Send channels %d", config_state);
state = STATE_SEND_CONFIG;
config_state = _meshtastic_AdminMessage_ConfigType_MIN + 1;
}
break;
case STATE_SEND_CONFIG:
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_config_tag;
switch (config_state) {
case meshtastic_Config_device_tag:
LOG_DEBUG("Send config: device");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_device_tag;
fromRadioScratch.config.payload_variant.device = config.device;
break;
case meshtastic_Config_position_tag:
LOG_DEBUG("Send config: position");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_position_tag;
fromRadioScratch.config.payload_variant.position = config.position;
break;
case meshtastic_Config_power_tag:
LOG_DEBUG("Send config: power");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_power_tag;
fromRadioScratch.config.payload_variant.power = config.power;
fromRadioScratch.config.payload_variant.power.ls_secs = default_ls_secs;
break;
case meshtastic_Config_network_tag:
LOG_DEBUG("Send config: network");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_network_tag;
fromRadioScratch.config.payload_variant.network = config.network;
break;
case meshtastic_Config_display_tag:
LOG_DEBUG("Send config: display");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_display_tag;
fromRadioScratch.config.payload_variant.display = config.display;
break;
case meshtastic_Config_lora_tag:
LOG_DEBUG("Send config: lora");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_lora_tag;
fromRadioScratch.config.payload_variant.lora = config.lora;
break;
case meshtastic_Config_bluetooth_tag:
LOG_DEBUG("Send config: bluetooth");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_bluetooth_tag;
fromRadioScratch.config.payload_variant.bluetooth = config.bluetooth;
break;
case meshtastic_Config_security_tag:
LOG_DEBUG("Send config: security");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_security_tag;
fromRadioScratch.config.payload_variant.security = config.security;
break;
case meshtastic_Config_sessionkey_tag:
LOG_DEBUG("Send config: sessionkey");
fromRadioScratch.config.which_payload_variant = meshtastic_Config_sessionkey_tag;
break;
case meshtastic_Config_device_ui_tag: // NOOP!
fromRadioScratch.config.which_payload_variant = meshtastic_Config_device_ui_tag;
break;
default:
LOG_ERROR("Unknown config type %d", config_state);
}
// NOTE: The phone app needs to know the ls_secs value so it can properly expect sleep behavior.
// So even if we internally use 0 to represent 'use default' we still need to send the value we are
// using to the app (so that even old phone apps work with new device loads).
config_state++;
// Advance when we have sent all of our config objects
if (config_state > (_meshtastic_AdminMessage_ConfigType_MAX + 1)) {
state = STATE_SEND_MODULECONFIG;
config_state = _meshtastic_AdminMessage_ModuleConfigType_MIN + 1;
}
break;
case STATE_SEND_MODULECONFIG:
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_moduleConfig_tag;
switch (config_state) {
case meshtastic_ModuleConfig_mqtt_tag:
LOG_DEBUG("Send module config: mqtt");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_mqtt_tag;
fromRadioScratch.moduleConfig.payload_variant.mqtt = moduleConfig.mqtt;
break;
case meshtastic_ModuleConfig_serial_tag:
LOG_DEBUG("Send module config: serial");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_serial_tag;
fromRadioScratch.moduleConfig.payload_variant.serial = moduleConfig.serial;
break;
case meshtastic_ModuleConfig_external_notification_tag:
LOG_DEBUG("Send module config: ext notification");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_external_notification_tag;
fromRadioScratch.moduleConfig.payload_variant.external_notification = moduleConfig.external_notification;
break;
case meshtastic_ModuleConfig_store_forward_tag:
LOG_DEBUG("Send module config: store forward");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_store_forward_tag;
fromRadioScratch.moduleConfig.payload_variant.store_forward = moduleConfig.store_forward;
break;
case meshtastic_ModuleConfig_range_test_tag:
LOG_DEBUG("Send module config: range test");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_range_test_tag;
fromRadioScratch.moduleConfig.payload_variant.range_test = moduleConfig.range_test;
break;
case meshtastic_ModuleConfig_telemetry_tag:
LOG_DEBUG("Send module config: telemetry");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_telemetry_tag;
fromRadioScratch.moduleConfig.payload_variant.telemetry = moduleConfig.telemetry;
break;
case meshtastic_ModuleConfig_canned_message_tag:
LOG_DEBUG("Send module config: canned message");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_canned_message_tag;
fromRadioScratch.moduleConfig.payload_variant.canned_message = moduleConfig.canned_message;
break;
case meshtastic_ModuleConfig_audio_tag:
LOG_DEBUG("Send module config: audio");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_audio_tag;
fromRadioScratch.moduleConfig.payload_variant.audio = moduleConfig.audio;
break;
case meshtastic_ModuleConfig_remote_hardware_tag:
LOG_DEBUG("Send module config: remote hardware");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_remote_hardware_tag;
fromRadioScratch.moduleConfig.payload_variant.remote_hardware = moduleConfig.remote_hardware;
break;
case meshtastic_ModuleConfig_neighbor_info_tag:
LOG_DEBUG("Send module config: neighbor info");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_neighbor_info_tag;
fromRadioScratch.moduleConfig.payload_variant.neighbor_info = moduleConfig.neighbor_info;
break;
case meshtastic_ModuleConfig_detection_sensor_tag:
LOG_DEBUG("Send module config: detection sensor");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_detection_sensor_tag;
fromRadioScratch.moduleConfig.payload_variant.detection_sensor = moduleConfig.detection_sensor;
break;
case meshtastic_ModuleConfig_ambient_lighting_tag:
LOG_DEBUG("Send module config: ambient lighting");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_ambient_lighting_tag;
fromRadioScratch.moduleConfig.payload_variant.ambient_lighting = moduleConfig.ambient_lighting;
break;
case meshtastic_ModuleConfig_paxcounter_tag:
LOG_DEBUG("Send module config: paxcounter");
fromRadioScratch.moduleConfig.which_payload_variant = meshtastic_ModuleConfig_paxcounter_tag;
fromRadioScratch.moduleConfig.payload_variant.paxcounter = moduleConfig.paxcounter;
break;
default:
LOG_ERROR("Unknown module config type %d", config_state);
}
config_state++;
// Advance when we have sent all of our ModuleConfig objects
if (config_state > (_meshtastic_AdminMessage_ModuleConfigType_MAX + 1)) {
// Handle special nonce behaviors:
// - SPECIAL_NONCE_ONLY_CONFIG: Skip node info, go directly to file manifest
// - SPECIAL_NONCE_ONLY_NODES: After sending nodes, skip to complete
if (config_nonce == SPECIAL_NONCE_ONLY_CONFIG) {
state = STATE_SEND_FILEMANIFEST;
} else {
state = STATE_SEND_OTHER_NODEINFOS;
}
config_state = 0;
}
break;
case STATE_SEND_OTHER_NODEINFOS: {
LOG_DEBUG("Send known nodes");
if (nodeInfoForPhone.num != 0) {
LOG_INFO("nodeinfo: num=0x%x, lastseen=%u, id=%s, name=%s", nodeInfoForPhone.num, nodeInfoForPhone.last_heard,
nodeInfoForPhone.user.id, nodeInfoForPhone.user.long_name);
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_node_info_tag;
fromRadioScratch.node_info = nodeInfoForPhone;
// Stay in current state until done sending nodeinfos
nodeInfoForPhone.num = 0; // We just consumed a nodeinfo, will need a new one next time
} else {
LOG_DEBUG("Done sending nodeinfo");
state = STATE_SEND_FILEMANIFEST;
// Go ahead and send that ID right now
return getFromRadio(buf);
}
break;
}
case STATE_SEND_FILEMANIFEST: {
LOG_DEBUG("FromRadio=STATE_SEND_FILEMANIFEST");
// last element
if (config_state == filesManifest.size() ||
config_nonce == SPECIAL_NONCE_ONLY_NODES) { // also handles an empty filesManifest
config_state = 0;
filesManifest.clear();
// Skip to complete packet
sendConfigComplete();
} else {
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_fileInfo_tag;
fromRadioScratch.fileInfo = filesManifest.at(config_state);
LOG_DEBUG("File: %s (%d) bytes", fromRadioScratch.fileInfo.file_name, fromRadioScratch.fileInfo.size_bytes);
config_state++;
}
break;
}
case STATE_SEND_COMPLETE_ID:
sendConfigComplete();
break;
case STATE_SEND_PACKETS:
pauseBluetoothLogging = false;
// Do we have a message from the mesh or packet from the local device?
LOG_DEBUG("FromRadio=STATE_SEND_PACKETS");
if (queueStatusPacketForPhone) {
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_queueStatus_tag;
fromRadioScratch.queueStatus = *queueStatusPacketForPhone;
releaseQueueStatusPhonePacket();
} else if (mqttClientProxyMessageForPhone) {
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_mqttClientProxyMessage_tag;
fromRadioScratch.mqttClientProxyMessage = *mqttClientProxyMessageForPhone;
releaseMqttClientProxyPhonePacket();
} else if (xmodemPacketForPhone.control != meshtastic_XModem_Control_NUL) {
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_xmodemPacket_tag;
fromRadioScratch.xmodemPacket = xmodemPacketForPhone;
xmodemPacketForPhone = meshtastic_XModem_init_zero;
} else if (clientNotification) {
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_clientNotification_tag;
fromRadioScratch.clientNotification = *clientNotification;
releaseClientNotification();
} else if (packetForPhone) {
printPacket("phone downloaded packet", packetForPhone);
// Encapsulate as a FromRadio packet
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_packet_tag;
fromRadioScratch.packet = *packetForPhone;
releasePhonePacket();
}
break;
default:
LOG_ERROR("getFromRadio unexpected state %d", state);
}
// Do we have a message from the mesh?
if (fromRadioScratch.which_payload_variant != 0) {
// Encapsulate as a FromRadio packet
size_t numbytes = pb_encode_to_bytes(buf, meshtastic_FromRadio_size, &meshtastic_FromRadio_msg, &fromRadioScratch);
// VERY IMPORTANT to not print debug messages while writing to fromRadioScratch - because we use that same buffer
// for logging (when we are encapsulating with protobufs)
return numbytes;
}
LOG_DEBUG("No FromRadio packet available");
return 0;
}
void PhoneAPI::sendConfigComplete()
{
LOG_INFO("Config Send Complete");
fromRadioScratch.which_payload_variant = meshtastic_FromRadio_config_complete_id_tag;
fromRadioScratch.config_complete_id = config_nonce;
config_nonce = 0;
state = STATE_SEND_PACKETS;
pauseBluetoothLogging = false;
}
void PhoneAPI::releasePhonePacket()
{
if (packetForPhone) {
service->releaseToPool(packetForPhone); // we just copied the bytes, so don't need this buffer anymore
packetForPhone = NULL;
}
}
void PhoneAPI::releaseQueueStatusPhonePacket()
{
if (queueStatusPacketForPhone) {
service->releaseQueueStatusToPool(queueStatusPacketForPhone);
queueStatusPacketForPhone = NULL;
}
}
void PhoneAPI::releaseMqttClientProxyPhonePacket()
{
if (mqttClientProxyMessageForPhone) {
service->releaseMqttClientProxyMessageToPool(mqttClientProxyMessageForPhone);
mqttClientProxyMessageForPhone = NULL;
}
}
void PhoneAPI::releaseClientNotification()
{
if (clientNotification) {
service->releaseClientNotificationToPool(clientNotification);
clientNotification = NULL;
}
}
/**
* Return true if we have data available to send to the phone
*/
bool PhoneAPI::available()
{
switch (state) {
case STATE_SEND_NOTHING:
return false;
case STATE_SEND_MY_INFO:
case STATE_SEND_UIDATA:
case STATE_SEND_CHANNELS:
case STATE_SEND_CONFIG:
case STATE_SEND_MODULECONFIG:
case STATE_SEND_METADATA:
case STATE_SEND_OWN_NODEINFO:
case STATE_SEND_FILEMANIFEST:
case STATE_SEND_COMPLETE_ID:
return true;
case STATE_SEND_OTHER_NODEINFOS:
if (nodeInfoForPhone.num == 0) {
auto nextNode = nodeDB->readNextMeshNode(readIndex);
if (nextNode) {
nodeInfoForPhone = TypeConversions::ConvertToNodeInfo(nextNode);
bool isUs = nodeInfoForPhone.num == nodeDB->getNodeNum();
nodeInfoForPhone.hops_away = isUs ? 0 : nodeInfoForPhone.hops_away;
nodeInfoForPhone.last_heard = isUs ? getValidTime(RTCQualityFromNet) : nodeInfoForPhone.last_heard;
nodeInfoForPhone.snr = isUs ? 0 : nodeInfoForPhone.snr;
nodeInfoForPhone.via_mqtt = isUs ? false : nodeInfoForPhone.via_mqtt;
nodeInfoForPhone.is_favorite = nodeInfoForPhone.is_favorite || isUs; // Our node is always a favorite
}
}
return true; // Always say we have something, because we might need to advance our state machine
case STATE_SEND_PACKETS: {
if (!queueStatusPacketForPhone)
queueStatusPacketForPhone = service->getQueueStatusForPhone();
if (!mqttClientProxyMessageForPhone)
mqttClientProxyMessageForPhone = service->getMqttClientProxyMessageForPhone();
if (!clientNotification)
clientNotification = service->getClientNotificationForPhone();
bool hasPacket = !!queueStatusPacketForPhone || !!mqttClientProxyMessageForPhone || !!clientNotification;
if (hasPacket)
return true;
#ifdef FSCom
if (xmodemPacketForPhone.control == meshtastic_XModem_Control_NUL)
xmodemPacketForPhone = xModem.getForPhone();
if (xmodemPacketForPhone.control != meshtastic_XModem_Control_NUL) {
xModem.resetForPhone();
return true;
}
#endif
#ifdef ARCH_ESP32
#if !MESHTASTIC_EXCLUDE_STOREFORWARD
// Check if StoreForward has packets stored for us.
if (!packetForPhone && storeForwardModule)
packetForPhone = storeForwardModule->getForPhone();
#endif
#endif
if (!packetForPhone)
packetForPhone = service->getForPhone();
hasPacket = !!packetForPhone;
return hasPacket;
}
default:
LOG_ERROR("PhoneAPI::available unexpected state %d", state);
}
return false;
}
void PhoneAPI::sendNotification(meshtastic_LogRecord_Level level, uint32_t replyId, const char *message)
{
meshtastic_ClientNotification *cn = clientNotificationPool.allocZeroed();
cn->has_reply_id = true;
cn->reply_id = replyId;
cn->level = meshtastic_LogRecord_Level_WARNING;
cn->time = getValidTime(RTCQualityFromNet);
strncpy(cn->message, message, sizeof(cn->message));
service->sendClientNotification(cn);
}
bool PhoneAPI::wasSeenRecently(uint32_t id)
{
for (int i = 0; i < 20; i++) {
if (recentToRadioPacketIds[i] == id) {
return true;
}
if (recentToRadioPacketIds[i] == 0) {
recentToRadioPacketIds[i] = id;
return false;
}
}
// If the array is full, shift all elements to the left and add the new id at the end
memmove(recentToRadioPacketIds, recentToRadioPacketIds + 1, (19) * sizeof(uint32_t));
recentToRadioPacketIds[19] = id;
return false;
}
/**
* Handle a packet that the phone wants us to send. It is our responsibility to free the packet to the pool
*/
bool PhoneAPI::handleToRadioPacket(meshtastic_MeshPacket &p)
{
printPacket("PACKET FROM PHONE", &p);
#if defined(ARCH_PORTDUINO)
// For use with the simulator, we should not ignore duplicate packets from the phone
if (SimRadio::instance == nullptr)
#endif
if (p.id > 0 && wasSeenRecently(p.id)) {
LOG_DEBUG("Ignore packet from phone, already seen recently");
return false;
}
if (p.decoded.portnum == meshtastic_PortNum_TRACEROUTE_APP && lastPortNumToRadio[p.decoded.portnum] &&
Throttle::isWithinTimespanMs(lastPortNumToRadio[p.decoded.portnum], THIRTY_SECONDS_MS)) {
LOG_WARN("Rate limit portnum %d", p.decoded.portnum);
sendNotification(meshtastic_LogRecord_Level_WARNING, p.id, "TraceRoute can only be sent once every 30 seconds");
meshtastic_QueueStatus qs = router->getQueueStatus();
service->sendQueueStatusToPhone(qs, 0, p.id);
return false;
} else if (p.decoded.portnum == meshtastic_PortNum_TRACEROUTE_APP && isBroadcast(p.to) && p.hop_limit > 0) {
sendNotification(meshtastic_LogRecord_Level_WARNING, p.id, "Multi-hop traceroute to broadcast address is not allowed");
meshtastic_QueueStatus qs = router->getQueueStatus();
service->sendQueueStatusToPhone(qs, 0, p.id);
return false;
} else if (IS_ONE_OF(meshtastic_PortNum_POSITION_APP, meshtastic_PortNum_WAYPOINT_APP, meshtastic_PortNum_ALERT_APP) &&
lastPortNumToRadio[p.decoded.portnum] &&
Throttle::isWithinTimespanMs(lastPortNumToRadio[p.decoded.portnum], TEN_SECONDS_MS)) {
// TODO: [Issue #6700] Make this rate limit throttling scale up / down with the preset
LOG_WARN("Rate limit portnum %d", p.decoded.portnum);
meshtastic_QueueStatus qs = router->getQueueStatus();
service->sendQueueStatusToPhone(qs, 0, p.id);
// FIXME: Figure out why this continues to happen
// sendNotification(meshtastic_LogRecord_Level_WARNING, p.id, "Position can only be sent once every 5 seconds");
return false;
}
lastPortNumToRadio[p.decoded.portnum] = millis();
service->handleToRadio(p);
return true;
}
/// If the mesh service tells us fromNum has changed, tell the phone
int PhoneAPI::onNotify(uint32_t newValue)
{
bool timeout = checkConnectionTimeout(); // a handy place to check if we've heard from the phone (since the BLE version
// doesn't call this from idle)
if (state == STATE_SEND_PACKETS) {
LOG_INFO("Tell client we have new packets %u", newValue);
onNowHasData(newValue);
} else {
LOG_DEBUG("(Client not yet interested in packets)");
}
return timeout ? -1 : 0; // If we timed out, MeshService should stop iterating through observers as we just removed one
}