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* treewide: make 'ifdef DEBUG_PORT' guards also take into account DEBUG_MUTE * stm32wl: Add a guard against having debug prints turned on without PIO_FRAMEWORK_ARDUINO_NANOLIB_FLOAT_PRINTF defined --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
25 lines
832 B
C++
25 lines
832 B
C++
#include "ReplyModule.h"
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#include "MeshService.h"
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#include "configuration.h"
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#include "main.h"
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#include <assert.h>
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meshtastic_MeshPacket *ReplyModule::allocReply()
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{
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assert(currentRequest); // should always be !NULL
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#if defined(DEBUG_PORT) && !defined(DEBUG_MUTE)
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auto req = *currentRequest;
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auto &p = req.decoded;
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// The incoming message is in p.payload
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LOG_INFO("Received message from=0x%0x, id=%d, msg=%.*s", req.from, req.id, p.payload.size, p.payload.bytes);
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#endif
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const char *replyStr = "Message Received";
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auto reply = allocDataPacket(); // Allocate a packet for sending
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reply->decoded.payload.size = strlen(replyStr); // You must specify how many bytes are in the reply
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memcpy(reply->decoded.payload.bytes, replyStr, reply->decoded.payload.size);
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return reply;
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}
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