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* Toggle Blutooth with Fn+b shortcut Problem: As many are aware, ESP32 devices are known for their high power consumption. For instance, the Heltec ESP32 V3 draws around 110mA when powered on with the screen active and connected to a phone via Bluetooth. The Bluetooth radio alone is responsible for approximately 50mA of that consumption. For keyboard-based standalone devices, which rarely need Bluetooth other than for changing settings, users were forced to keep Bluetooth on regardless of necessity. There was no way to toggle Bluetooth on or off without physically connecting the device to a computer via serial or using the admin channel, which required another node for access. Solution: I implemented a new feature that allows users to turn off Bluetooth on keyboard devices by pressing Fn+b and turn it back on when needed. This enhancement significantly improves power efficiency for these devices. Result: With Bluetooth off, the device now consumes only 55mA. When combined with Power Save mode, the consumption can drop as low as 11mA, a substantial reduction from the previous 110mA. Users can still easily reconnect to a phone using the shortcut when necessary, offering greater flexibility and extended battery life. * Remove 1 reboot at least. I was able to prevent a reboot using the disableBluetooth(); command, current tested at 47-55mA, it doesn't require a reboot to turn off, but it does need reboot to turn back on. * Update CannedMessageModule.cpp
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#pragma once
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#include "Observer.h"
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#define ANYKEY 0xFF
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#define MATRIXKEY 0xFE
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#define INPUT_BROKER_MSG_BRIGHTNESS_UP 0x11
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#define INPUT_BROKER_MSG_BRIGHTNESS_DOWN 0x12
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#define INPUT_BROKER_MSG_REBOOT 0x90
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#define INPUT_BROKER_MSG_SHUTDOWN 0x9b
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#define INPUT_BROKER_MSG_GPS_TOGGLE 0x9e
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#define INPUT_BROKER_MSG_MUTE_TOGGLE 0xac
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#define INPUT_BROKER_MSG_SEND_PING 0xaf
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#define INPUT_BROKER_MSG_DISMISS_FRAME 0x8b
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#define INPUT_BROKER_MSG_LEFT 0xb4
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#define INPUT_BROKER_MSG_UP 0xb5
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#define INPUT_BROKER_MSG_DOWN 0xb6
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#define INPUT_BROKER_MSG_RIGHT 0xb7
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#define INPUT_BROKER_MSG_FN_SYMBOL_ON 0xf1
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#define INPUT_BROKER_MSG_FN_SYMBOL_OFF 0xf2
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#define INPUT_BROKER_MSG_BLUETOOTH_TOGGLE 0xAA
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typedef struct _InputEvent {
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const char *source;
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char inputEvent;
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char kbchar;
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uint16_t touchX;
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uint16_t touchY;
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} InputEvent;
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class InputBroker : public Observable<const InputEvent *>
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{
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CallbackObserver<InputBroker, const InputEvent *> inputEventObserver =
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CallbackObserver<InputBroker, const InputEvent *>(this, &InputBroker::handleInputEvent);
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public:
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InputBroker();
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void registerSource(Observable<const InputEvent *> *source);
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protected:
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int handleInputEvent(const InputEvent *event);
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};
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extern InputBroker *inputBroker; |