mirror of
https://github.com/meshtastic/firmware.git
synced 2025-02-08 21:51:46 +00:00
326 lines
9.9 KiB
C++
326 lines
9.9 KiB
C++
#include "ButtonThread.h"
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#include "configuration.h"
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#if !MESHTASTIC_EXCLUDE_GPS
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#include "GPS.h"
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#endif
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#include "MeshService.h"
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#include "PowerFSM.h"
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#include "RadioLibInterface.h"
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#include "buzz.h"
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#include "main.h"
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#include "modules/ExternalNotificationModule.h"
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#include "power.h"
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#ifdef ARCH_PORTDUINO
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#include "platform/portduino/PortduinoGlue.h"
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#endif
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#define DEBUG_BUTTONS 0
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#if DEBUG_BUTTONS
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#define LOG_BUTTON(...) LOG_DEBUG(__VA_ARGS__)
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#else
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#define LOG_BUTTON(...)
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#endif
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using namespace concurrency;
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ButtonThread *buttonThread; // Declared extern in header
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volatile ButtonThread::ButtonEventType ButtonThread::btnEvent = ButtonThread::BUTTON_EVENT_NONE;
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#if defined(BUTTON_PIN) || defined(ARCH_PORTDUINO)
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OneButton ButtonThread::userButton; // Get reference to static member
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#endif
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ButtonThread::ButtonThread() : OSThread("Button")
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{
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#if defined(BUTTON_PIN) || defined(ARCH_PORTDUINO)
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#if defined(ARCH_PORTDUINO)
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if (settingsMap.count(user) != 0 && settingsMap[user] != RADIOLIB_NC) {
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this->userButton = OneButton(settingsMap[user], true, true);
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LOG_DEBUG("Using GPIO%02d for button\n", settingsMap[user]);
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}
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#elif defined(BUTTON_PIN)
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int pin = config.device.button_gpio ? config.device.button_gpio : BUTTON_PIN; // Resolved button pin
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#if defined(HELTEC_CAPSULE_SENSOR_V3)
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this->userButton = OneButton(pin, false, false);
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#else
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this->userButton = OneButton(pin, true, true);
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#endif
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LOG_DEBUG("Using GPIO%02d for button\n", pin);
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#endif
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#ifdef INPUT_PULLUP_SENSE
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// Some platforms (nrf52) have a SENSE variant which allows wake from sleep - override what OneButton did
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pinMode(pin, INPUT_PULLUP_SENSE);
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#endif
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#if defined(BUTTON_PIN) || defined(ARCH_PORTDUINO)
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userButton.attachClick(userButtonPressed);
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userButton.setClickMs(BUTTON_CLICK_MS);
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userButton.setPressMs(BUTTON_LONGPRESS_MS);
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userButton.setDebounceMs(1);
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userButton.attachDoubleClick(userButtonDoublePressed);
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userButton.attachMultiClick(userButtonMultiPressed, this); // Reference to instance: get click count from non-static OneButton
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#ifndef T_DECK // T-Deck immediately wakes up after shutdown, so disable this function
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userButton.attachLongPressStart(userButtonPressedLongStart);
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userButton.attachLongPressStop(userButtonPressedLongStop);
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#endif
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#endif
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#ifdef BUTTON_PIN_ALT
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userButtonAlt = OneButton(BUTTON_PIN_ALT, true, true);
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#ifdef INPUT_PULLUP_SENSE
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// Some platforms (nrf52) have a SENSE variant which allows wake from sleep - override what OneButton did
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pinMode(BUTTON_PIN_ALT, INPUT_PULLUP_SENSE);
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#endif
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userButtonAlt.attachClick(userButtonPressed);
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userButtonAlt.setClickMs(BUTTON_CLICK_MS);
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userButtonAlt.setPressMs(BUTTON_LONGPRESS_MS);
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userButtonAlt.setDebounceMs(1);
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userButtonAlt.attachDoubleClick(userButtonDoublePressed);
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userButtonAlt.attachLongPressStart(userButtonPressedLongStart);
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userButtonAlt.attachLongPressStop(userButtonPressedLongStop);
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#endif
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#ifdef BUTTON_PIN_TOUCH
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userButtonTouch = OneButton(BUTTON_PIN_TOUCH, true, true);
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userButtonTouch.setPressMs(BUTTON_TOUCH_MS);
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userButtonTouch.attachLongPressStart(touchPressedLongStart); // Better handling with longpress than click?
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#endif
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attachButtonInterrupts();
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#endif
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}
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int32_t ButtonThread::runOnce()
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{
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// If the button is pressed we suppress CPU sleep until release
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canSleep = true; // Assume we should not keep the board awake
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#if defined(BUTTON_PIN)
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userButton.tick();
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canSleep &= userButton.isIdle();
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#elif defined(ARCH_PORTDUINO)
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if (settingsMap.count(user) != 0 && settingsMap[user] != RADIOLIB_NC) {
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userButton.tick();
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canSleep &= userButton.isIdle();
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}
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#endif
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#ifdef BUTTON_PIN_ALT
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userButtonAlt.tick();
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canSleep &= userButtonAlt.isIdle();
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#endif
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#ifdef BUTTON_PIN_TOUCH
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userButtonTouch.tick();
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canSleep &= userButtonTouch.isIdle();
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#endif
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if (btnEvent != BUTTON_EVENT_NONE) {
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switch (btnEvent) {
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case BUTTON_EVENT_PRESSED: {
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LOG_BUTTON("press!\n");
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#ifdef BUTTON_PIN
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if (((config.device.button_gpio ? config.device.button_gpio : BUTTON_PIN) !=
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moduleConfig.canned_message.inputbroker_pin_press) ||
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!(moduleConfig.canned_message.updown1_enabled || moduleConfig.canned_message.rotary1_enabled) ||
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!moduleConfig.canned_message.enabled) {
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powerFSM.trigger(EVENT_PRESS);
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}
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#endif
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#if defined(ARCH_PORTDUINO)
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if ((settingsMap.count(user) != 0 && settingsMap[user] != RADIOLIB_NC) &&
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(settingsMap[user] != moduleConfig.canned_message.inputbroker_pin_press) ||
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!moduleConfig.canned_message.enabled) {
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powerFSM.trigger(EVENT_PRESS);
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}
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#endif
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break;
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}
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case BUTTON_EVENT_DOUBLE_PRESSED: {
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LOG_BUTTON("Double press!\n");
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service.refreshLocalMeshNode();
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auto sentPosition = service.trySendPosition(NODENUM_BROADCAST, true);
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if (screen) {
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if (sentPosition)
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screen->print("Sent ad-hoc position\n");
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else
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screen->print("Sent ad-hoc nodeinfo\n");
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screen->forceDisplay(true); // Force a new UI frame, then force an EInk update
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}
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break;
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}
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case BUTTON_EVENT_MULTI_PRESSED: {
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LOG_BUTTON("Mulitipress! %hux\n", multipressClickCount);
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switch (multipressClickCount) {
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#if HAS_GPS
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// 3 clicks: toggle GPS
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case 3:
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if (!config.device.disable_triple_click && (gps != nullptr)) {
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gps->toggleGpsMode();
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if (screen)
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screen->forceDisplay(true); // Force a new UI frame, then force an EInk update
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}
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break;
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#endif
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#if defined(USE_EINK) && defined(PIN_EINK_EN) // i.e. T-Echo
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// 4 clicks: toggle backlight
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case 4:
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digitalWrite(PIN_EINK_EN, digitalRead(PIN_EINK_EN) == LOW);
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break;
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#endif
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// No valid multipress action
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default:
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break;
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} // end switch: click count
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break;
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} // end multipress event
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case BUTTON_EVENT_LONG_PRESSED: {
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LOG_BUTTON("Long press!\n");
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powerFSM.trigger(EVENT_PRESS);
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if (screen)
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screen->startShutdownScreen();
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playBeep();
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break;
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}
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// Do actual shutdown when button released, otherwise the button release
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// may wake the board immediatedly.
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case BUTTON_EVENT_LONG_RELEASED: {
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LOG_INFO("Shutdown from long press\n");
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playShutdownMelody();
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delay(3000);
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power->shutdown();
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break;
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}
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#ifdef BUTTON_PIN_TOUCH
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case BUTTON_EVENT_TOUCH_LONG_PRESSED: {
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LOG_BUTTON("Touch press!\n");
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if (screen) {
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// Wake if asleep
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if (powerFSM.getState() == &stateDARK)
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powerFSM.trigger(EVENT_PRESS);
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// Update display (legacy behaviour)
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screen->forceDisplay();
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}
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break;
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}
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#endif // BUTTON_PIN_TOUCH
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default:
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break;
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}
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btnEvent = BUTTON_EVENT_NONE;
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}
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runASAP = false;
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return 50;
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}
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/*
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* Attach (or re-attach) hardware interrupts for buttons
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* Public method. Used outside class when waking from MCU sleep
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*/
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void ButtonThread::attachButtonInterrupts()
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{
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#if defined(ARCH_PORTDUINO)
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if (settingsMap.count(user) != 0 && settingsMap[user] != RADIOLIB_NC)
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wakeOnIrq(settingsMap[user], FALLING);
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#elif defined(BUTTON_PIN)
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// Interrupt for user button, during normal use. Improves responsiveness.
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attachInterrupt(
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config.device.button_gpio ? config.device.button_gpio : BUTTON_PIN,
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[]() {
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ButtonThread::userButton.tick();
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runASAP = true;
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BaseType_t higherWake = 0;
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mainDelay.interruptFromISR(&higherWake);
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},
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CHANGE);
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#endif
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#ifdef BUTTON_PIN_ALT
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wakeOnIrq(BUTTON_PIN_ALT, FALLING);
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#endif
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#ifdef BUTTON_PIN_TOUCH
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wakeOnIrq(BUTTON_PIN_TOUCH, FALLING);
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#endif
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}
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/*
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* Detach the "normal" button interrupts.
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* Public method. Used before attaching a "wake-on-button" interrupt for MCU sleep
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*/
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void ButtonThread::detachButtonInterrupts()
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{
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#if defined(ARCH_PORTDUINO)
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if (settingsMap.count(user) != 0 && settingsMap[user] != RADIOLIB_NC)
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detachInterrupt(settingsMap[user]);
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#elif defined(BUTTON_PIN)
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detachInterrupt(config.device.button_gpio ? config.device.button_gpio : BUTTON_PIN);
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#endif
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#ifdef BUTTON_PIN_ALT
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detachInterrupt(BUTTON_PIN_ALT);
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#endif
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#ifdef BUTTON_PIN_TOUCH
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detachInterrupt(BUTTON_PIN_TOUCH);
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#endif
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}
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/**
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* Watch a GPIO and if we get an IRQ, wake the main thread.
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* Use to add wake on button press
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*/
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void ButtonThread::wakeOnIrq(int irq, int mode)
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{
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attachInterrupt(
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irq,
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[] {
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BaseType_t higherWake = 0;
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mainDelay.interruptFromISR(&higherWake);
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runASAP = true;
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},
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FALLING);
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}
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// Static callback
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void ButtonThread::userButtonMultiPressed(void *callerThread)
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{
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// Grab click count from non-static button, while the info is still valid
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ButtonThread *thread = (ButtonThread *)callerThread;
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thread->storeClickCount();
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// Then handle later, in the usual way
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btnEvent = BUTTON_EVENT_MULTI_PRESSED;
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}
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// Non-static method, runs during callback. Grabs info while still valid
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void ButtonThread::storeClickCount()
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{
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#ifdef BUTTON_PIN
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multipressClickCount = userButton.getNumberClicks();
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#endif
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}
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void ButtonThread::userButtonPressedLongStart()
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{
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if (millis() > c_holdOffTime) {
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btnEvent = BUTTON_EVENT_LONG_PRESSED;
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}
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}
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void ButtonThread::userButtonPressedLongStop()
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{
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if (millis() > c_holdOffTime) {
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btnEvent = BUTTON_EVENT_LONG_RELEASED;
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}
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}
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