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85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
#pragma once
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#include "MeshPacketQueue.h"
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#include "RadioInterface.h"
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#include "api/WiFiServerAPI.h"
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#include "concurrency/NotifiedWorkerThread.h"
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#include <RadioLib.h>
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class SimRadio : public RadioInterface, protected concurrency::NotifiedWorkerThread
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{
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enum PendingISR { ISR_NONE = 0, ISR_RX, ISR_TX, TRANSMIT_DELAY_COMPLETED };
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/**
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* Debugging counts
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*/
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uint32_t rxBad = 0, rxGood = 0, txGood = 0;
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MeshPacketQueue txQueue = MeshPacketQueue(MAX_TX_QUEUE);
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public:
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SimRadio();
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/** MeshService needs this to find our active instance
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*/
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static SimRadio *instance;
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virtual ErrorCode send(meshtastic_MeshPacket *p) override;
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/** can we detect a LoRa preamble on the current channel? */
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virtual bool isChannelActive();
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/** are we actively receiving a packet (only called during receiving state)
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* This method is only public to facilitate debugging. Do not call.
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*/
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virtual bool isActivelyReceiving();
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/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
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virtual bool cancelSending(NodeNum from, PacketId id) override;
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/**
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* Start waiting to receive a message
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*
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* External functions can call this method to wake the device from sleep.
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*/
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virtual void startReceive(meshtastic_MeshPacket *p);
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meshtastic_QueueStatus getQueueStatus() override;
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protected:
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/// are _trying_ to receive a packet currently (note - we might just be waiting for one)
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bool isReceiving = false;
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private:
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void setTransmitDelay();
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/** random timer with certain min. and max. settings */
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void startTransmitTimer(bool withDelay = true);
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/** timer scaled to SNR of to be flooded packet */
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void startTransmitTimerSNR(float snr);
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void handleTransmitInterrupt();
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void handleReceiveInterrupt(meshtastic_MeshPacket *p);
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void onNotify(uint32_t notification);
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// start an immediate transmit
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virtual void startSend(meshtastic_MeshPacket *txp);
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// derive packet length
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size_t getPacketLength(meshtastic_MeshPacket *p);
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int16_t readData(uint8_t *str, size_t len);
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protected:
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/** Could we send right now (i.e. either not actively receiving or transmitting)? */
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virtual bool canSendImmediately();
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/**
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* If a send was in progress finish it and return the buffer to the pool */
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void completeSending();
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};
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extern SimRadio *simRadio; |