mirror of
https://github.com/meshtastic/firmware.git
synced 2025-07-30 02:15:41 +00:00

* initial draft * fix touchscreen * fix touchscreen * optimize GPS * battery management * cleanup comments * enable vibration motor * refactored TCA8418Keyboard * update HW_VENDOR id * manual fixes after merge * fix keyboard/BQ27220 detection * add BQ27220 * modify charge voltage and current * update XpowerLib * design capacity * try-fix charge behavior * improve Vbus detection * moved variant into esp32s3 folder --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
1456 lines
54 KiB
C++
1456 lines
54 KiB
C++
/*
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BaseUI
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Developed and Maintained By:
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- Ronald Garcia (HarukiToreda) – Lead development and implementation.
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- JasonP (Xaositek) – Screen layout and icon design, UI improvements and testing.
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- TonyG (Tropho) – Project management, structural planning, and testing
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Screen.h"
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#include "NodeDB.h"
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#include "PowerMon.h"
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#include "Throttle.h"
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#include "configuration.h"
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#if HAS_SCREEN
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#include <OLEDDisplay.h>
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#include "DisplayFormatters.h"
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#include "TimeFormatters.h"
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#include "draw/ClockRenderer.h"
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#include "draw/DebugRenderer.h"
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#include "draw/MenuHandler.h"
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#include "draw/MessageRenderer.h"
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#include "draw/NodeListRenderer.h"
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#include "draw/NotificationRenderer.h"
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#include "draw/UIRenderer.h"
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#include "modules/CannedMessageModule.h"
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#if !MESHTASTIC_EXCLUDE_GPS
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#include "GPS.h"
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#include "buzz.h"
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#endif
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#include "FSCommon.h"
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#include "MeshService.h"
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#include "RadioLibInterface.h"
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#include "error.h"
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#include "gps/GeoCoord.h"
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#include "gps/RTC.h"
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#include "graphics/ScreenFonts.h"
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#include "graphics/SharedUIDisplay.h"
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#include "graphics/emotes.h"
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#include "graphics/images.h"
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#include "input/TouchScreenImpl1.h"
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#include "main.h"
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#include "mesh-pb-constants.h"
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#include "mesh/Channels.h"
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#include "mesh/generated/meshtastic/deviceonly.pb.h"
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#include "meshUtils.h"
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#include "modules/ExternalNotificationModule.h"
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#include "modules/TextMessageModule.h"
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#include "modules/WaypointModule.h"
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#include "sleep.h"
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#include "target_specific.h"
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using graphics::Emote;
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using graphics::emotes;
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using graphics::numEmotes;
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extern uint16_t TFT_MESH;
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#if HAS_WIFI && !defined(ARCH_PORTDUINO)
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#include "mesh/wifi/WiFiAPClient.h"
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#endif
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#ifdef ARCH_ESP32
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#endif
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#if ARCH_PORTDUINO
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#include "modules/StoreForwardModule.h"
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#include "platform/portduino/PortduinoGlue.h"
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#endif
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using namespace meshtastic; /** @todo remove */
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namespace graphics
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{
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// This means the *visible* area (sh1106 can address 132, but shows 128 for example)
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#define IDLE_FRAMERATE 1 // in fps
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// DEBUG
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#define NUM_EXTRA_FRAMES 3 // text message and debug frame
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// if defined a pixel will blink to show redraws
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// #define SHOW_REDRAWS
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// A text message frame + debug frame + all the node infos
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FrameCallback *normalFrames;
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static uint32_t targetFramerate = IDLE_FRAMERATE;
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// Global variables for alert banner - explicitly define with extern "C" linkage to prevent optimization
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uint32_t logo_timeout = 5000; // 4 seconds for EACH logo
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// Threshold values for the GPS lock accuracy bar display
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uint32_t dopThresholds[5] = {2000, 1000, 500, 200, 100};
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// At some point, we're going to ask all of the modules if they would like to display a screen frame
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// we'll need to hold onto pointers for the modules that can draw a frame.
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std::vector<MeshModule *> moduleFrames;
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// Global variables for screen function overlay symbols
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std::vector<std::string> functionSymbol;
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std::string functionSymbolString;
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#if HAS_GPS
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// GeoCoord object for the screen
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GeoCoord geoCoord;
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#endif
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#ifdef SHOW_REDRAWS
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static bool heartbeat = false;
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#endif
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#include "graphics/ScreenFonts.h"
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#include <Throttle.h>
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// Usage: int stringWidth = formatDateTime(datetimeStr, sizeof(datetimeStr), rtc_sec, display);
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// End Functions to write date/time to the screen
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extern bool hasUnreadMessage;
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// ==============================
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// Overlay Alert Banner Renderer
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// ==============================
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// Displays a temporary centered banner message (e.g., warning, status, etc.)
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// The banner appears in the center of the screen and disappears after the specified duration
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void Screen::showSimpleBanner(const char *message, uint32_t durationMs)
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{
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BannerOverlayOptions options;
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options.message = message;
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options.durationMs = durationMs;
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options.notificationType = notificationTypeEnum::text_banner;
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showOverlayBanner(options);
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}
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// Called to trigger a banner with custom message and duration
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void Screen::showOverlayBanner(BannerOverlayOptions banner_overlay_options)
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{
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#ifdef USE_EINK
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EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // Skip full refresh for all overlay menus
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#endif
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// Store the message and set the expiration timestamp
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strncpy(NotificationRenderer::alertBannerMessage, banner_overlay_options.message, 255);
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NotificationRenderer::alertBannerMessage[255] = '\0'; // Ensure null termination
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NotificationRenderer::alertBannerUntil =
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(banner_overlay_options.durationMs == 0) ? 0 : millis() + banner_overlay_options.durationMs;
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NotificationRenderer::optionsArrayPtr = banner_overlay_options.optionsArrayPtr;
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NotificationRenderer::optionsEnumPtr = banner_overlay_options.optionsEnumPtr;
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NotificationRenderer::alertBannerOptions = banner_overlay_options.optionsCount;
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NotificationRenderer::alertBannerCallback = banner_overlay_options.bannerCallback;
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NotificationRenderer::curSelected = banner_overlay_options.InitialSelected;
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NotificationRenderer::pauseBanner = false;
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NotificationRenderer::current_notification_type = notificationTypeEnum::selection_picker;
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static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
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ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
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ui->setTargetFPS(60);
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ui->update();
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}
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// Called to trigger a banner with custom message and duration
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void Screen::showNodePicker(const char *message, uint32_t durationMs, std::function<void(uint32_t)> bannerCallback)
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{
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#ifdef USE_EINK
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EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // Skip full refresh for all overlay menus
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#endif
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nodeDB->pause_sort(true);
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// Store the message and set the expiration timestamp
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strncpy(NotificationRenderer::alertBannerMessage, message, 255);
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NotificationRenderer::alertBannerMessage[255] = '\0'; // Ensure null termination
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NotificationRenderer::alertBannerUntil = (durationMs == 0) ? 0 : millis() + durationMs;
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NotificationRenderer::alertBannerCallback = bannerCallback;
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NotificationRenderer::pauseBanner = false;
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NotificationRenderer::curSelected = 0;
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NotificationRenderer::current_notification_type = notificationTypeEnum::node_picker;
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static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
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ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
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ui->setTargetFPS(60);
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ui->update();
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}
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// Called to trigger a banner with custom message and duration
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void Screen::showNumberPicker(const char *message, uint32_t durationMs, uint8_t digits,
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std::function<void(uint32_t)> bannerCallback)
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{
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#ifdef USE_EINK
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EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // Skip full refresh for all overlay menus
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#endif
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// Store the message and set the expiration timestamp
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strncpy(NotificationRenderer::alertBannerMessage, message, 255);
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NotificationRenderer::alertBannerMessage[255] = '\0'; // Ensure null termination
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NotificationRenderer::alertBannerUntil = (durationMs == 0) ? 0 : millis() + durationMs;
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NotificationRenderer::alertBannerCallback = bannerCallback;
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NotificationRenderer::pauseBanner = false;
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NotificationRenderer::curSelected = 0;
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NotificationRenderer::current_notification_type = notificationTypeEnum::number_picker;
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NotificationRenderer::numDigits = digits;
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NotificationRenderer::currentNumber = 0;
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static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
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ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
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ui->setTargetFPS(60);
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ui->update();
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}
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static void drawModuleFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
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{
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uint8_t module_frame;
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// there's a little but in the UI transition code
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// where it invokes the function at the correct offset
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// in the array of "drawScreen" functions; however,
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// the passed-state doesn't quite reflect the "current"
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// screen, so we have to detect it.
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if (state->frameState == IN_TRANSITION && state->transitionFrameRelationship == TransitionRelationship_INCOMING) {
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// if we're transitioning from the end of the frame list back around to the first
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// frame, then we want this to be `0`
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module_frame = state->transitionFrameTarget;
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} else {
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// otherwise, just display the module frame that's aligned with the current frame
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module_frame = state->currentFrame;
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// LOG_DEBUG("Screen is not in transition. Frame: %d", module_frame);
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}
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// LOG_DEBUG("Draw Module Frame %d", module_frame);
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MeshModule &pi = *moduleFrames.at(module_frame);
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pi.drawFrame(display, state, x, y);
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}
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// Ignore messages originating from phone (from the current node 0x0) unless range test or store and forward module are enabled
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static bool shouldDrawMessage(const meshtastic_MeshPacket *packet)
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{
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return packet->from != 0 && !moduleConfig.store_forward.enabled;
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}
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/**
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* Given a recent lat/lon return a guess of the heading the user is walking on.
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*
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* We keep a series of "after you've gone 10 meters, what is your heading since
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* the last reference point?"
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*/
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float Screen::estimatedHeading(double lat, double lon)
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{
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static double oldLat, oldLon;
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static float b;
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if (oldLat == 0) {
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// just prepare for next time
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oldLat = lat;
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oldLon = lon;
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return b;
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}
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float d = GeoCoord::latLongToMeter(oldLat, oldLon, lat, lon);
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if (d < 10) // haven't moved enough, just keep current bearing
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return b;
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b = GeoCoord::bearing(oldLat, oldLon, lat, lon) * RAD_TO_DEG;
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oldLat = lat;
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oldLon = lon;
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return b;
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}
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/// We will skip one node - the one for us, so we just blindly loop over all
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/// nodes
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static int8_t prevFrame = -1;
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// Combined dynamic node list frame cycling through LastHeard, HopSignal, and Distance modes
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// Uses a single frame and changes data every few seconds (E-Ink variant is separate)
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#if defined(ESP_PLATFORM) && defined(USE_ST7789)
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SPIClass SPI1(HSPI);
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#endif
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Screen::Screen(ScanI2C::DeviceAddress address, meshtastic_Config_DisplayConfig_OledType screenType, OLEDDISPLAY_GEOMETRY geometry)
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: concurrency::OSThread("Screen"), address_found(address), model(screenType), geometry(geometry), cmdQueue(32)
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{
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graphics::normalFrames = new FrameCallback[MAX_NUM_NODES + NUM_EXTRA_FRAMES];
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LOG_INFO("Protobuf Value uiconfig.screen_rgb_color: %d", uiconfig.screen_rgb_color);
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int32_t rawRGB = uiconfig.screen_rgb_color;
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if (rawRGB > 0 && rawRGB <= 255255255) {
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uint8_t TFT_MESH_r = (rawRGB >> 16) & 0xFF;
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uint8_t TFT_MESH_g = (rawRGB >> 8) & 0xFF;
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uint8_t TFT_MESH_b = rawRGB & 0xFF;
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LOG_INFO("Values of r,g,b: %d, %d, %d", TFT_MESH_r, TFT_MESH_g, TFT_MESH_b);
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if (TFT_MESH_r <= 255 && TFT_MESH_g <= 255 && TFT_MESH_b <= 255) {
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TFT_MESH = COLOR565(TFT_MESH_r, TFT_MESH_g, TFT_MESH_b);
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}
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}
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#if defined(USE_SH1106) || defined(USE_SH1107) || defined(USE_SH1107_128_64)
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dispdev = new SH1106Wire(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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#elif defined(USE_ST7789)
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#ifdef ESP_PLATFORM
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dispdev = new ST7789Spi(&SPI1, ST7789_RESET, ST7789_RS, ST7789_NSS, GEOMETRY_RAWMODE, TFT_WIDTH, TFT_HEIGHT, ST7789_SDA,
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ST7789_MISO, ST7789_SCK);
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#else
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dispdev = new ST7789Spi(&SPI1, ST7789_RESET, ST7789_RS, ST7789_NSS, GEOMETRY_RAWMODE, TFT_WIDTH, TFT_HEIGHT);
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#endif
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static_cast<ST7789Spi *>(dispdev)->setRGB(TFT_MESH);
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#elif defined(USE_SSD1306)
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dispdev = new SSD1306Wire(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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#elif defined(ST7735_CS) || defined(ILI9341_DRIVER) || defined(ILI9342_DRIVER) || defined(ST7701_CS) || defined(ST7789_CS) || \
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defined(RAK14014) || defined(HX8357_CS) || defined(ILI9488_CS)
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dispdev = new TFTDisplay(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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#elif defined(USE_EINK) && !defined(USE_EINK_DYNAMICDISPLAY)
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dispdev = new EInkDisplay(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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#elif defined(USE_EINK) && defined(USE_EINK_DYNAMICDISPLAY)
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dispdev = new EInkDynamicDisplay(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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#elif defined(USE_ST7567)
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dispdev = new ST7567Wire(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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#elif ARCH_PORTDUINO
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if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_COLOR) {
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if (settingsMap[displayPanel] != no_screen) {
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LOG_DEBUG("Make TFTDisplay!");
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dispdev = new TFTDisplay(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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} else {
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dispdev = new AutoOLEDWire(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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isAUTOOled = true;
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}
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}
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#else
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dispdev = new AutoOLEDWire(address.address, -1, -1, geometry,
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(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
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isAUTOOled = true;
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#endif
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|
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ui = new OLEDDisplayUi(dispdev);
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cmdQueue.setReader(this);
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}
|
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|
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Screen::~Screen()
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{
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delete[] graphics::normalFrames;
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}
|
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|
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/**
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* Prepare the display for the unit going to the lowest power mode possible. Most screens will just
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* poweroff, but eink screens will show a "I'm sleeping" graphic, possibly with a QR code
|
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*/
|
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void Screen::doDeepSleep()
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{
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#ifdef USE_EINK
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setOn(false, graphics::UIRenderer::drawDeepSleepFrame);
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#ifdef PIN_EINK_EN
|
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digitalWrite(PIN_EINK_EN, LOW); // power off backlight
|
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#endif
|
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#else
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// Without E-Ink display:
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setOn(false);
|
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#endif
|
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}
|
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|
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void Screen::handleSetOn(bool on, FrameCallback einkScreensaver)
|
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{
|
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if (!useDisplay)
|
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return;
|
||
|
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if (on != screenOn) {
|
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if (on) {
|
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LOG_INFO("Turn on screen");
|
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powerMon->setState(meshtastic_PowerMon_State_Screen_On);
|
||
#ifdef T_WATCH_S3
|
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PMU->enablePowerOutput(XPOWERS_ALDO2);
|
||
#endif
|
||
|
||
#if !ARCH_PORTDUINO
|
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dispdev->displayOn();
|
||
#endif
|
||
|
||
#if defined(ST7789_CS) && \
|
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!defined(M5STACK) // set display brightness when turning on screens. Just moved function from TFTDisplay to here.
|
||
static_cast<TFTDisplay *>(dispdev)->setDisplayBrightness(brightness);
|
||
#endif
|
||
|
||
dispdev->displayOn();
|
||
#ifdef HELTEC_TRACKER_V1_X
|
||
ui->init();
|
||
#endif
|
||
#ifdef USE_ST7789
|
||
pinMode(VTFT_CTRL, OUTPUT);
|
||
digitalWrite(VTFT_CTRL, LOW);
|
||
ui->init();
|
||
#ifdef ESP_PLATFORM
|
||
analogWrite(VTFT_LEDA, BRIGHTNESS_DEFAULT);
|
||
#else
|
||
pinMode(VTFT_LEDA, OUTPUT);
|
||
digitalWrite(VTFT_LEDA, TFT_BACKLIGHT_ON);
|
||
#endif
|
||
#endif
|
||
enabled = true;
|
||
setInterval(0); // Draw ASAP
|
||
runASAP = true;
|
||
} else {
|
||
powerMon->clearState(meshtastic_PowerMon_State_Screen_On);
|
||
#ifdef USE_EINK
|
||
// eInkScreensaver parameter is usually NULL (default argument), default frame used instead
|
||
setScreensaverFrames(einkScreensaver);
|
||
#endif
|
||
#ifdef ELECROW_ThinkNode_M1
|
||
if (digitalRead(PIN_EINK_EN) == HIGH) {
|
||
digitalWrite(PIN_EINK_EN, LOW);
|
||
}
|
||
#endif
|
||
dispdev->displayOff();
|
||
#ifdef USE_ST7789
|
||
SPI1.end();
|
||
#if defined(ARCH_ESP32)
|
||
pinMode(VTFT_LEDA, ANALOG);
|
||
pinMode(VTFT_CTRL, ANALOG);
|
||
pinMode(ST7789_RESET, ANALOG);
|
||
pinMode(ST7789_RS, ANALOG);
|
||
pinMode(ST7789_NSS, ANALOG);
|
||
#else
|
||
nrf_gpio_cfg_default(VTFT_LEDA);
|
||
nrf_gpio_cfg_default(VTFT_CTRL);
|
||
nrf_gpio_cfg_default(ST7789_RESET);
|
||
nrf_gpio_cfg_default(ST7789_RS);
|
||
nrf_gpio_cfg_default(ST7789_NSS);
|
||
#endif
|
||
#endif
|
||
|
||
#ifdef T_WATCH_S3
|
||
PMU->disablePowerOutput(XPOWERS_ALDO2);
|
||
#endif
|
||
enabled = false;
|
||
}
|
||
screenOn = on;
|
||
}
|
||
}
|
||
|
||
void Screen::setup()
|
||
{
|
||
|
||
// === Enable display rendering ===
|
||
useDisplay = true;
|
||
|
||
// === Load saved brightness from UI config ===
|
||
// For OLED displays (SSD1306), default brightness is 255 if not set
|
||
if (uiconfig.screen_brightness == 0) {
|
||
#if defined(USE_OLED) || defined(USE_SSD1306) || defined(USE_SH1106) || defined(USE_SH1107)
|
||
brightness = 255; // Default for OLED
|
||
#else
|
||
brightness = BRIGHTNESS_DEFAULT;
|
||
#endif
|
||
} else {
|
||
brightness = uiconfig.screen_brightness;
|
||
}
|
||
|
||
// === Detect OLED subtype (if supported by board variant) ===
|
||
#ifdef AutoOLEDWire_h
|
||
if (isAUTOOled)
|
||
static_cast<AutoOLEDWire *>(dispdev)->setDetected(model);
|
||
#endif
|
||
|
||
#ifdef USE_SH1107_128_64
|
||
static_cast<SH1106Wire *>(dispdev)->setSubtype(7);
|
||
#endif
|
||
|
||
#if defined(USE_ST7789) && defined(TFT_MESH)
|
||
// Apply custom RGB color (e.g. Heltec T114/T190)
|
||
static_cast<ST7789Spi *>(dispdev)->setRGB(TFT_MESH);
|
||
#endif
|
||
|
||
// === Initialize display and UI system ===
|
||
ui->init();
|
||
displayWidth = dispdev->width();
|
||
displayHeight = dispdev->height();
|
||
|
||
ui->setTimePerTransition(0); // Disable animation delays
|
||
ui->setIndicatorPosition(BOTTOM); // Not used (indicators disabled below)
|
||
ui->setIndicatorDirection(LEFT_RIGHT); // Not used (indicators disabled below)
|
||
ui->setFrameAnimation(SLIDE_LEFT); // Used only when indicators are active
|
||
ui->disableAllIndicators(); // Disable page indicator dots
|
||
ui->getUiState()->userData = this; // Allow static callbacks to access Screen instance
|
||
|
||
// === Apply loaded brightness ===
|
||
#if defined(ST7789_CS)
|
||
static_cast<TFTDisplay *>(dispdev)->setDisplayBrightness(brightness);
|
||
#elif defined(USE_OLED) || defined(USE_SSD1306) || defined(USE_SH1106) || defined(USE_SH1107)
|
||
dispdev->setBrightness(brightness);
|
||
#endif
|
||
LOG_INFO("Applied screen brightness: %d", brightness);
|
||
|
||
// === Set custom overlay callbacks ===
|
||
static OverlayCallback overlays[] = {
|
||
graphics::UIRenderer::drawNavigationBar // Custom indicator icons for each frame
|
||
};
|
||
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
|
||
|
||
// === Enable UTF-8 to display mapping ===
|
||
dispdev->setFontTableLookupFunction(customFontTableLookup);
|
||
|
||
#ifdef USERPREFS_OEM_TEXT
|
||
logo_timeout *= 2; // Give more time for branded boot logos
|
||
#endif
|
||
|
||
// === Configure alert frames (e.g., "Resuming..." or region name) ===
|
||
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // Skip slow refresh
|
||
alertFrames[0] = [this](OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) {
|
||
#ifdef ARCH_ESP32
|
||
if (wakeCause == ESP_SLEEP_WAKEUP_TIMER || wakeCause == ESP_SLEEP_WAKEUP_EXT1)
|
||
graphics::UIRenderer::drawFrameText(display, state, x, y, "Resuming...");
|
||
else
|
||
#endif
|
||
{
|
||
const char *region = myRegion ? myRegion->name : nullptr;
|
||
graphics::UIRenderer::drawIconScreen(region, display, state, x, y);
|
||
}
|
||
};
|
||
ui->setFrames(alertFrames, 1);
|
||
ui->disableAutoTransition(); // Require manual navigation between frames
|
||
|
||
// === Log buffer for on-screen logs (3 lines max) ===
|
||
dispdev->setLogBuffer(3, 32);
|
||
|
||
// === Optional screen mirroring or flipping (e.g. for T-Beam orientation) ===
|
||
#ifdef SCREEN_MIRROR
|
||
dispdev->mirrorScreen();
|
||
#else
|
||
if (!config.display.flip_screen) {
|
||
#if defined(ST7701_CS) || defined(ST7735_CS) || defined(ILI9341_DRIVER) || defined(ILI9342_DRIVER) || defined(ST7789_CS) || \
|
||
defined(RAK14014) || defined(HX8357_CS) || defined(ILI9488_CS)
|
||
static_cast<TFTDisplay *>(dispdev)->flipScreenVertically();
|
||
#elif defined(USE_ST7789)
|
||
static_cast<ST7789Spi *>(dispdev)->flipScreenVertically();
|
||
#else
|
||
dispdev->flipScreenVertically();
|
||
#endif
|
||
}
|
||
#endif
|
||
|
||
// === Generate device ID from MAC address ===
|
||
uint8_t dmac[6];
|
||
getMacAddr(dmac);
|
||
snprintf(screen->ourId, sizeof(screen->ourId), "%02x%02x", dmac[4], dmac[5]);
|
||
|
||
#if ARCH_PORTDUINO
|
||
handleSetOn(false); // Ensure proper init for Arduino targets
|
||
#endif
|
||
|
||
// === Turn on display and trigger first draw ===
|
||
handleSetOn(true);
|
||
determineResolution(dispdev->height(), dispdev->width());
|
||
ui->update();
|
||
#ifndef USE_EINK
|
||
ui->update(); // Some SSD1306 clones drop the first draw, so run twice
|
||
#endif
|
||
serialSinceMsec = millis();
|
||
|
||
#if ARCH_PORTDUINO
|
||
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_COLOR) {
|
||
if (settingsMap[touchscreenModule]) {
|
||
touchScreenImpl1 =
|
||
new TouchScreenImpl1(dispdev->getWidth(), dispdev->getHeight(), static_cast<TFTDisplay *>(dispdev)->getTouch);
|
||
touchScreenImpl1->init();
|
||
}
|
||
}
|
||
#elif HAS_TOUCHSCREEN && !defined(USE_EINK)
|
||
touchScreenImpl1 =
|
||
new TouchScreenImpl1(dispdev->getWidth(), dispdev->getHeight(), static_cast<TFTDisplay *>(dispdev)->getTouch);
|
||
touchScreenImpl1->init();
|
||
#endif
|
||
|
||
// === Subscribe to device status updates ===
|
||
powerStatusObserver.observe(&powerStatus->onNewStatus);
|
||
gpsStatusObserver.observe(&gpsStatus->onNewStatus);
|
||
nodeStatusObserver.observe(&nodeStatus->onNewStatus);
|
||
|
||
#if !MESHTASTIC_EXCLUDE_ADMIN
|
||
adminMessageObserver.observe(adminModule);
|
||
#endif
|
||
if (textMessageModule)
|
||
textMessageObserver.observe(textMessageModule);
|
||
if (inputBroker)
|
||
inputObserver.observe(inputBroker);
|
||
|
||
// === Notify modules that support UI events ===
|
||
MeshModule::observeUIEvents(&uiFrameEventObserver);
|
||
}
|
||
|
||
void Screen::forceDisplay(bool forceUiUpdate)
|
||
{
|
||
// Nasty hack to force epaper updates for 'key' frames. FIXME, cleanup.
|
||
#ifdef USE_EINK
|
||
// If requested, make sure queued commands are run, and UI has rendered a new frame
|
||
if (forceUiUpdate) {
|
||
// Force a display refresh, in addition to the UI update
|
||
// Changing the GPS status bar icon apparently doesn't register as a change in image
|
||
// (False negative of the image hashing algorithm used to skip identical frames)
|
||
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST);
|
||
|
||
// No delay between UI frame rendering
|
||
setFastFramerate();
|
||
|
||
// Make sure all CMDs have run first
|
||
while (!cmdQueue.isEmpty())
|
||
runOnce();
|
||
|
||
// Ensure at least one frame has drawn
|
||
uint64_t startUpdate;
|
||
do {
|
||
startUpdate = millis(); // Handle impossibly unlikely corner case of a millis() overflow..
|
||
delay(10);
|
||
ui->update();
|
||
} while (ui->getUiState()->lastUpdate < startUpdate);
|
||
|
||
// Return to normal frame rate
|
||
targetFramerate = IDLE_FRAMERATE;
|
||
ui->setTargetFPS(targetFramerate);
|
||
}
|
||
|
||
// Tell EInk class to update the display
|
||
static_cast<EInkDisplay *>(dispdev)->forceDisplay();
|
||
#else
|
||
// No delay between UI frame rendering
|
||
if (forceUiUpdate) {
|
||
setFastFramerate();
|
||
}
|
||
#endif
|
||
}
|
||
|
||
static uint32_t lastScreenTransition;
|
||
|
||
int32_t Screen::runOnce()
|
||
{
|
||
// If we don't have a screen, don't ever spend any CPU for us.
|
||
if (!useDisplay) {
|
||
enabled = false;
|
||
return RUN_SAME;
|
||
}
|
||
|
||
if (displayHeight == 0) {
|
||
displayHeight = dispdev->getHeight();
|
||
}
|
||
menuHandler::handleMenuSwitch(dispdev);
|
||
|
||
// Show boot screen for first logo_timeout seconds, then switch to normal operation.
|
||
// serialSinceMsec adjusts for additional serial wait time during nRF52 bootup
|
||
static bool showingBootScreen = true;
|
||
if (showingBootScreen && (millis() > (logo_timeout + serialSinceMsec))) {
|
||
LOG_INFO("Done with boot screen");
|
||
stopBootScreen();
|
||
showingBootScreen = false;
|
||
}
|
||
|
||
#ifdef USERPREFS_OEM_TEXT
|
||
static bool showingOEMBootScreen = true;
|
||
if (showingOEMBootScreen && (millis() > ((logo_timeout / 2) + serialSinceMsec))) {
|
||
LOG_INFO("Switch to OEM screen...");
|
||
// Change frames.
|
||
static FrameCallback bootOEMFrames[] = {graphics::UIRenderer::drawOEMBootScreen};
|
||
static const int bootOEMFrameCount = sizeof(bootOEMFrames) / sizeof(bootOEMFrames[0]);
|
||
ui->setFrames(bootOEMFrames, bootOEMFrameCount);
|
||
ui->update();
|
||
#ifndef USE_EINK
|
||
ui->update();
|
||
#endif
|
||
showingOEMBootScreen = false;
|
||
}
|
||
#endif
|
||
|
||
#ifndef DISABLE_WELCOME_UNSET
|
||
if (!NotificationRenderer::isOverlayBannerShowing() && config.lora.region == meshtastic_Config_LoRaConfig_RegionCode_UNSET) {
|
||
menuHandler::LoraRegionPicker(0);
|
||
}
|
||
#endif
|
||
if (!NotificationRenderer::isOverlayBannerShowing() && rebootAtMsec != 0) {
|
||
showSimpleBanner("Rebooting...", 0);
|
||
}
|
||
|
||
// Process incoming commands.
|
||
for (;;) {
|
||
ScreenCmd cmd;
|
||
if (!cmdQueue.dequeue(&cmd, 0)) {
|
||
break;
|
||
}
|
||
switch (cmd.cmd) {
|
||
case Cmd::SET_ON:
|
||
handleSetOn(true);
|
||
break;
|
||
case Cmd::SET_OFF:
|
||
handleSetOn(false);
|
||
break;
|
||
case Cmd::ON_PRESS:
|
||
handleOnPress();
|
||
break;
|
||
case Cmd::SHOW_PREV_FRAME:
|
||
handleShowPrevFrame();
|
||
break;
|
||
case Cmd::SHOW_NEXT_FRAME:
|
||
handleShowNextFrame();
|
||
break;
|
||
case Cmd::START_ALERT_FRAME: {
|
||
showingBootScreen = false; // this should avoid the edge case where an alert triggers before the boot screen goes away
|
||
showingNormalScreen = false;
|
||
NotificationRenderer::pauseBanner = true;
|
||
alertFrames[0] = alertFrame;
|
||
#ifdef USE_EINK
|
||
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // Use fast-refresh for next frame, no skip please
|
||
EINK_ADD_FRAMEFLAG(dispdev, BLOCKING); // Edge case: if this frame is promoted to COSMETIC, wait for update
|
||
handleSetOn(true); // Ensure power-on to receive deep-sleep screensaver (PowerFSM should handle?)
|
||
#endif
|
||
setFrameImmediateDraw(alertFrames);
|
||
break;
|
||
}
|
||
case Cmd::START_FIRMWARE_UPDATE_SCREEN:
|
||
handleStartFirmwareUpdateScreen();
|
||
break;
|
||
case Cmd::STOP_ALERT_FRAME:
|
||
NotificationRenderer::pauseBanner = false;
|
||
case Cmd::STOP_BOOT_SCREEN:
|
||
EINK_ADD_FRAMEFLAG(dispdev, COSMETIC); // E-Ink: Explicitly use full-refresh for next frame
|
||
setFrames();
|
||
break;
|
||
case Cmd::NOOP:
|
||
break;
|
||
default:
|
||
LOG_ERROR("Invalid screen cmd");
|
||
}
|
||
}
|
||
|
||
if (!screenOn) { // If we didn't just wake and the screen is still off, then
|
||
// stop updating until it is on again
|
||
enabled = false;
|
||
return 0;
|
||
}
|
||
|
||
// this must be before the frameState == FIXED check, because we always
|
||
// want to draw at least one FIXED frame before doing forceDisplay
|
||
ui->update();
|
||
|
||
// Switch to a low framerate (to save CPU) when we are not in transition
|
||
// but we should only call setTargetFPS when framestate changes, because
|
||
// otherwise that breaks animations.
|
||
|
||
if (targetFramerate != IDLE_FRAMERATE && ui->getUiState()->frameState == FIXED) {
|
||
// oldFrameState = ui->getUiState()->frameState;
|
||
targetFramerate = IDLE_FRAMERATE;
|
||
|
||
ui->setTargetFPS(targetFramerate);
|
||
forceDisplay();
|
||
}
|
||
|
||
// While showing the bootscreen or Bluetooth pair screen all of our
|
||
// standard screen switching is stopped.
|
||
if (showingNormalScreen) {
|
||
// standard screen loop handling here
|
||
if (config.display.auto_screen_carousel_secs > 0 &&
|
||
!Throttle::isWithinTimespanMs(lastScreenTransition, config.display.auto_screen_carousel_secs * 1000)) {
|
||
|
||
// If an E-Ink display struggles with fast refresh, force carousel to use full refresh instead
|
||
// Carousel is potentially a major source of E-Ink display wear
|
||
#if !defined(EINK_BACKGROUND_USES_FAST)
|
||
EINK_ADD_FRAMEFLAG(dispdev, COSMETIC);
|
||
#endif
|
||
|
||
LOG_DEBUG("LastScreenTransition exceeded %ums transition to next frame", (millis() - lastScreenTransition));
|
||
handleOnPress();
|
||
}
|
||
}
|
||
|
||
// LOG_DEBUG("want fps %d, fixed=%d", targetFramerate,
|
||
// ui->getUiState()->frameState); If we are scrolling we need to be called
|
||
// soon, otherwise just 1 fps (to save CPU) We also ask to be called twice
|
||
// as fast as we really need so that any rounding errors still result with
|
||
// the correct framerate
|
||
return (1000 / targetFramerate);
|
||
}
|
||
|
||
/* show a message that the SSL cert is being built
|
||
* it is expected that this will be used during the boot phase */
|
||
void Screen::setSSLFrames()
|
||
{
|
||
if (address_found.address) {
|
||
// LOG_DEBUG("Show SSL frames");
|
||
static FrameCallback sslFrames[] = {NotificationRenderer::drawSSLScreen};
|
||
ui->setFrames(sslFrames, 1);
|
||
ui->update();
|
||
}
|
||
}
|
||
|
||
#ifdef USE_EINK
|
||
/// Determine which screensaver frame to use, then set the FrameCallback
|
||
void Screen::setScreensaverFrames(FrameCallback einkScreensaver)
|
||
{
|
||
// Retain specified frame / overlay callback beyond scope of this method
|
||
static FrameCallback screensaverFrame;
|
||
static OverlayCallback screensaverOverlay;
|
||
|
||
#if defined(HAS_EINK_ASYNCFULL) && defined(USE_EINK_DYNAMICDISPLAY)
|
||
// Join (await) a currently running async refresh, then run the post-update code.
|
||
// Avoid skipping of screensaver frame. Would otherwise be handled by NotifiedWorkerThread.
|
||
EINK_JOIN_ASYNCREFRESH(dispdev);
|
||
#endif
|
||
|
||
// If: one-off screensaver frame passed as argument. Handles doDeepSleep()
|
||
if (einkScreensaver != NULL) {
|
||
screensaverFrame = einkScreensaver;
|
||
ui->setFrames(&screensaverFrame, 1);
|
||
}
|
||
|
||
// Else, display the usual "overlay" screensaver
|
||
else {
|
||
screensaverOverlay = graphics::UIRenderer::drawScreensaverOverlay;
|
||
ui->setOverlays(&screensaverOverlay, 1);
|
||
}
|
||
|
||
// Request new frame, ASAP
|
||
setFastFramerate();
|
||
uint64_t startUpdate;
|
||
do {
|
||
startUpdate = millis(); // Handle impossibly unlikely corner case of a millis() overflow..
|
||
delay(1);
|
||
ui->update();
|
||
} while (ui->getUiState()->lastUpdate < startUpdate);
|
||
|
||
// Old EInkDisplay class
|
||
#if !defined(USE_EINK_DYNAMICDISPLAY)
|
||
static_cast<EInkDisplay *>(dispdev)->forceDisplay(0); // Screen::forceDisplay(), but override rate-limit
|
||
#endif
|
||
|
||
// Prepare now for next frame, shown when display wakes
|
||
ui->setOverlays(NULL, 0); // Clear overlay
|
||
setFrames(FOCUS_PRESERVE); // Return to normal display updates, showing same frame as before screensaver, ideally
|
||
|
||
// Pick a refresh method, for when display wakes
|
||
#ifdef EINK_HASQUIRK_GHOSTING
|
||
EINK_ADD_FRAMEFLAG(dispdev, COSMETIC); // Really ugly to see ghosting from "screen paused"
|
||
#else
|
||
EINK_ADD_FRAMEFLAG(dispdev, RESPONSIVE); // Really nice to wake screen with a fast-refresh
|
||
#endif
|
||
}
|
||
#endif
|
||
|
||
// Regenerate the normal set of frames, focusing a specific frame if requested
|
||
// Called when a frame should be added / removed, or custom frames should be cleared
|
||
void Screen::setFrames(FrameFocus focus)
|
||
{
|
||
uint8_t originalPosition = ui->getUiState()->currentFrame;
|
||
uint8_t previousFrameCount = framesetInfo.frameCount;
|
||
FramesetInfo fsi; // Location of specific frames, for applying focus parameter
|
||
|
||
graphics::UIRenderer::rebuildFavoritedNodes();
|
||
|
||
LOG_DEBUG("Show standard frames");
|
||
showingNormalScreen = true;
|
||
|
||
indicatorIcons.clear();
|
||
|
||
size_t numframes = 0;
|
||
|
||
// If we have a critical fault, show it first
|
||
fsi.positions.fault = numframes;
|
||
if (error_code) {
|
||
normalFrames[numframes++] = NotificationRenderer::drawCriticalFaultFrame;
|
||
indicatorIcons.push_back(icon_error);
|
||
focus = FOCUS_FAULT; // Change our "focus" parameter, to ensure we show the fault frame
|
||
}
|
||
|
||
#if defined(DISPLAY_CLOCK_FRAME)
|
||
fsi.positions.clock = numframes;
|
||
normalFrames[numframes++] = uiconfig.is_clockface_analog ? graphics::ClockRenderer::drawAnalogClockFrame
|
||
: graphics::ClockRenderer::drawDigitalClockFrame;
|
||
indicatorIcons.push_back(digital_icon_clock);
|
||
#endif
|
||
|
||
// Declare this early so it’s available in FOCUS_PRESERVE block
|
||
bool willInsertTextMessage = shouldDrawMessage(&devicestate.rx_text_message);
|
||
|
||
fsi.positions.home = numframes;
|
||
normalFrames[numframes++] = graphics::UIRenderer::drawDeviceFocused;
|
||
indicatorIcons.push_back(icon_home);
|
||
|
||
fsi.positions.textMessage = numframes;
|
||
normalFrames[numframes++] = graphics::MessageRenderer::drawTextMessageFrame;
|
||
indicatorIcons.push_back(icon_mail);
|
||
|
||
#ifndef USE_EINK
|
||
fsi.positions.nodelist = numframes;
|
||
normalFrames[numframes++] = graphics::NodeListRenderer::drawDynamicNodeListScreen;
|
||
indicatorIcons.push_back(icon_nodes);
|
||
#endif
|
||
|
||
// Show detailed node views only on E-Ink builds
|
||
#ifdef USE_EINK
|
||
fsi.positions.nodelist_lastheard = numframes;
|
||
normalFrames[numframes++] = graphics::NodeListRenderer::drawLastHeardScreen;
|
||
indicatorIcons.push_back(icon_nodes);
|
||
|
||
fsi.positions.nodelist_hopsignal = numframes;
|
||
normalFrames[numframes++] = graphics::NodeListRenderer::drawHopSignalScreen;
|
||
indicatorIcons.push_back(icon_signal);
|
||
|
||
fsi.positions.nodelist_distance = numframes;
|
||
normalFrames[numframes++] = graphics::NodeListRenderer::drawDistanceScreen;
|
||
indicatorIcons.push_back(icon_distance);
|
||
#endif
|
||
#if HAS_GPS
|
||
fsi.positions.nodelist_bearings = numframes;
|
||
normalFrames[numframes++] = graphics::NodeListRenderer::drawNodeListWithCompasses;
|
||
indicatorIcons.push_back(icon_list);
|
||
|
||
fsi.positions.gps = numframes;
|
||
normalFrames[numframes++] = graphics::UIRenderer::drawCompassAndLocationScreen;
|
||
indicatorIcons.push_back(icon_compass);
|
||
#endif
|
||
if (RadioLibInterface::instance) {
|
||
fsi.positions.lora = numframes;
|
||
normalFrames[numframes++] = graphics::DebugRenderer::drawLoRaFocused;
|
||
indicatorIcons.push_back(icon_radio);
|
||
}
|
||
if (!dismissedFrames.memory) {
|
||
fsi.positions.memory = numframes;
|
||
normalFrames[numframes++] = graphics::DebugRenderer::drawMemoryUsage;
|
||
indicatorIcons.push_back(icon_memory);
|
||
}
|
||
#if !defined(DISPLAY_CLOCK_FRAME)
|
||
fsi.positions.clock = numframes;
|
||
normalFrames[numframes++] = uiconfig.is_clockface_analog ? graphics::ClockRenderer::drawAnalogClockFrame
|
||
: graphics::ClockRenderer::drawDigitalClockFrame;
|
||
indicatorIcons.push_back(digital_icon_clock);
|
||
#endif
|
||
|
||
#if HAS_WIFI && !defined(ARCH_PORTDUINO)
|
||
if (!dismissedFrames.wifi && isWifiAvailable()) {
|
||
fsi.positions.wifi = numframes;
|
||
normalFrames[numframes++] = graphics::DebugRenderer::drawDebugInfoWiFiTrampoline;
|
||
indicatorIcons.push_back(icon_wifi);
|
||
}
|
||
#endif
|
||
|
||
// Beware of what changes you make in this code!
|
||
// We pass numframes into GetMeshModulesWithUIFrames() which is highly important!
|
||
// Inside of that callback, goes over to MeshModule.cpp and we run
|
||
// modulesWithUIFrames.resize(startIndex, nullptr), to insert nullptr
|
||
// entries until we're ready to start building the matching entries.
|
||
// We are doing our best to keep the normalFrames vector
|
||
// and the moduleFrames vector in lock step.
|
||
moduleFrames = MeshModule::GetMeshModulesWithUIFrames(numframes);
|
||
LOG_DEBUG("Show %d module frames", moduleFrames.size());
|
||
|
||
for (auto i = moduleFrames.begin(); i != moduleFrames.end(); ++i) {
|
||
// Draw the module frame, using the hack described above
|
||
if (*i != nullptr) {
|
||
normalFrames[numframes] = drawModuleFrame;
|
||
|
||
// Check if the module being drawn has requested focus
|
||
// We will honor this request later, if setFrames was triggered by a UIFrameEvent
|
||
MeshModule *m = *i;
|
||
if (m && m->isRequestingFocus())
|
||
fsi.positions.focusedModule = numframes;
|
||
if (m && m == waypointModule)
|
||
fsi.positions.waypoint = numframes;
|
||
|
||
indicatorIcons.push_back(icon_module);
|
||
numframes++;
|
||
}
|
||
}
|
||
|
||
LOG_DEBUG("Added modules. numframes: %d", numframes);
|
||
|
||
// We don't show the node info of our node (if we have it yet - we should)
|
||
size_t numMeshNodes = nodeDB->getNumMeshNodes();
|
||
if (numMeshNodes > 0)
|
||
numMeshNodes--;
|
||
|
||
// Temporary array to hold favorite node frames
|
||
std::vector<FrameCallback> favoriteFrames;
|
||
|
||
for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
|
||
const meshtastic_NodeInfoLite *n = nodeDB->getMeshNodeByIndex(i);
|
||
if (n && n->num != nodeDB->getNodeNum() && n->is_favorite) {
|
||
favoriteFrames.push_back(graphics::UIRenderer::drawNodeInfo);
|
||
}
|
||
}
|
||
|
||
// Insert favorite frames *after* collecting them all
|
||
if (!favoriteFrames.empty()) {
|
||
fsi.positions.firstFavorite = numframes;
|
||
for (const auto &f : favoriteFrames) {
|
||
normalFrames[numframes++] = f;
|
||
indicatorIcons.push_back(icon_node);
|
||
}
|
||
fsi.positions.lastFavorite = numframes - 1;
|
||
} else {
|
||
fsi.positions.firstFavorite = 255;
|
||
fsi.positions.lastFavorite = 255;
|
||
}
|
||
|
||
fsi.frameCount = numframes; // Total framecount is used to apply FOCUS_PRESERVE
|
||
this->frameCount = numframes; // ✅ Save frame count for use in custom overlay
|
||
LOG_DEBUG("Finished build frames. numframes: %d", numframes);
|
||
|
||
ui->setFrames(normalFrames, numframes);
|
||
ui->disableAllIndicators();
|
||
|
||
// Add overlays: frame icons and alert banner)
|
||
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
|
||
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
|
||
|
||
prevFrame = -1; // Force drawNodeInfo to pick a new node (because our list just changed)
|
||
|
||
// Focus on a specific frame, in the frame set we just created
|
||
switch (focus) {
|
||
case FOCUS_DEFAULT:
|
||
ui->switchToFrame(fsi.positions.deviceFocused);
|
||
break;
|
||
case FOCUS_FAULT:
|
||
ui->switchToFrame(fsi.positions.fault);
|
||
break;
|
||
case FOCUS_TEXTMESSAGE:
|
||
hasUnreadMessage = false; // ✅ Clear when message is *viewed*
|
||
ui->switchToFrame(fsi.positions.textMessage);
|
||
break;
|
||
case FOCUS_MODULE:
|
||
// Whichever frame was marked by MeshModule::requestFocus(), if any
|
||
// If no module requested focus, will show the first frame instead
|
||
ui->switchToFrame(fsi.positions.focusedModule);
|
||
break;
|
||
case FOCUS_CLOCK:
|
||
// Whichever frame was marked by MeshModule::requestFocus(), if any
|
||
// If no module requested focus, will show the first frame instead
|
||
ui->switchToFrame(fsi.positions.clock);
|
||
break;
|
||
case FOCUS_SYSTEM:
|
||
ui->switchToFrame(fsi.positions.memory);
|
||
break;
|
||
|
||
case FOCUS_PRESERVE:
|
||
// No more adjustment — force stay on same index
|
||
if (previousFrameCount > fsi.frameCount) {
|
||
ui->switchToFrame(originalPosition - 1);
|
||
} else if (previousFrameCount < fsi.frameCount) {
|
||
ui->switchToFrame(originalPosition + 1);
|
||
} else {
|
||
ui->switchToFrame(originalPosition);
|
||
}
|
||
break;
|
||
}
|
||
|
||
// Store the info about this frameset, for future setFrames calls
|
||
this->framesetInfo = fsi;
|
||
|
||
setFastFramerate(); // Draw ASAP
|
||
}
|
||
|
||
void Screen::setFrameImmediateDraw(FrameCallback *drawFrames)
|
||
{
|
||
ui->disableAllIndicators();
|
||
ui->setFrames(drawFrames, 1);
|
||
setFastFramerate();
|
||
}
|
||
|
||
// Dismisses the currently displayed screen frame, if possible
|
||
// Relevant for text message, waypoint, others in future?
|
||
// Triggered with a CardKB keycombo
|
||
void Screen::dismissCurrentFrame()
|
||
{
|
||
uint8_t currentFrame = ui->getUiState()->currentFrame;
|
||
bool dismissed = false;
|
||
|
||
if (currentFrame == framesetInfo.positions.textMessage && devicestate.has_rx_text_message) {
|
||
LOG_INFO("Dismiss Text Message");
|
||
devicestate.has_rx_text_message = false;
|
||
memset(&devicestate.rx_text_message, 0, sizeof(devicestate.rx_text_message));
|
||
} else if (currentFrame == framesetInfo.positions.waypoint && devicestate.has_rx_waypoint) {
|
||
LOG_DEBUG("Dismiss Waypoint");
|
||
devicestate.has_rx_waypoint = false;
|
||
dismissedFrames.waypoint = true;
|
||
dismissed = true;
|
||
} else if (currentFrame == framesetInfo.positions.wifi) {
|
||
LOG_DEBUG("Dismiss WiFi Screen");
|
||
dismissedFrames.wifi = true;
|
||
dismissed = true;
|
||
} else if (currentFrame == framesetInfo.positions.memory) {
|
||
LOG_INFO("Dismiss Memory");
|
||
dismissedFrames.memory = true;
|
||
dismissed = true;
|
||
}
|
||
|
||
if (dismissed) {
|
||
setFrames(FOCUS_DEFAULT); // You could also use FOCUS_PRESERVE
|
||
}
|
||
}
|
||
|
||
void Screen::handleStartFirmwareUpdateScreen()
|
||
{
|
||
LOG_DEBUG("Show firmware screen");
|
||
showingNormalScreen = false;
|
||
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // E-Ink: Explicitly use fast-refresh for next frame
|
||
|
||
static FrameCallback frames[] = {graphics::NotificationRenderer::drawFrameFirmware};
|
||
setFrameImmediateDraw(frames);
|
||
}
|
||
|
||
void Screen::blink()
|
||
{
|
||
setFastFramerate();
|
||
uint8_t count = 10;
|
||
dispdev->setBrightness(254);
|
||
while (count > 0) {
|
||
dispdev->fillRect(0, 0, dispdev->getWidth(), dispdev->getHeight());
|
||
dispdev->display();
|
||
delay(50);
|
||
dispdev->clear();
|
||
dispdev->display();
|
||
delay(50);
|
||
count = count - 1;
|
||
}
|
||
// The dispdev->setBrightness does not work for t-deck display, it seems to run the setBrightness function in OLEDDisplay.
|
||
dispdev->setBrightness(brightness);
|
||
}
|
||
|
||
void Screen::increaseBrightness()
|
||
{
|
||
brightness = ((brightness + 62) > 254) ? brightness : (brightness + 62);
|
||
|
||
#if defined(ST7789_CS)
|
||
// run the setDisplayBrightness function. This works on t-decks
|
||
static_cast<TFTDisplay *>(dispdev)->setDisplayBrightness(brightness);
|
||
#endif
|
||
|
||
/* TO DO: add little popup in center of screen saying what brightness level it is set to*/
|
||
}
|
||
|
||
void Screen::decreaseBrightness()
|
||
{
|
||
brightness = (brightness < 70) ? brightness : (brightness - 62);
|
||
|
||
#if defined(ST7789_CS)
|
||
static_cast<TFTDisplay *>(dispdev)->setDisplayBrightness(brightness);
|
||
#endif
|
||
|
||
/* TO DO: add little popup in center of screen saying what brightness level it is set to*/
|
||
}
|
||
|
||
void Screen::setFunctionSymbol(std::string sym)
|
||
{
|
||
if (std::find(functionSymbol.begin(), functionSymbol.end(), sym) == functionSymbol.end()) {
|
||
functionSymbol.push_back(sym);
|
||
functionSymbolString = "";
|
||
for (auto symbol : functionSymbol) {
|
||
functionSymbolString = symbol + " " + functionSymbolString;
|
||
}
|
||
setFastFramerate();
|
||
}
|
||
}
|
||
|
||
void Screen::removeFunctionSymbol(std::string sym)
|
||
{
|
||
functionSymbol.erase(std::remove(functionSymbol.begin(), functionSymbol.end(), sym), functionSymbol.end());
|
||
functionSymbolString = "";
|
||
for (auto symbol : functionSymbol) {
|
||
functionSymbolString = symbol + " " + functionSymbolString;
|
||
}
|
||
setFastFramerate();
|
||
}
|
||
|
||
void Screen::handleOnPress()
|
||
{
|
||
// If screen was off, just wake it, otherwise advance to next frame
|
||
// If we are in a transition, the press must have bounced, drop it.
|
||
if (ui->getUiState()->frameState == FIXED) {
|
||
ui->nextFrame();
|
||
lastScreenTransition = millis();
|
||
setFastFramerate();
|
||
}
|
||
}
|
||
|
||
void Screen::handleShowPrevFrame()
|
||
{
|
||
// If screen was off, just wake it, otherwise go back to previous frame
|
||
// If we are in a transition, the press must have bounced, drop it.
|
||
if (ui->getUiState()->frameState == FIXED) {
|
||
ui->previousFrame();
|
||
lastScreenTransition = millis();
|
||
setFastFramerate();
|
||
}
|
||
}
|
||
|
||
void Screen::handleShowNextFrame()
|
||
{
|
||
// If screen was off, just wake it, otherwise advance to next frame
|
||
// If we are in a transition, the press must have bounced, drop it.
|
||
if (ui->getUiState()->frameState == FIXED) {
|
||
ui->nextFrame();
|
||
lastScreenTransition = millis();
|
||
setFastFramerate();
|
||
}
|
||
}
|
||
|
||
#ifndef SCREEN_TRANSITION_FRAMERATE
|
||
#define SCREEN_TRANSITION_FRAMERATE 30 // fps
|
||
#endif
|
||
|
||
void Screen::setFastFramerate()
|
||
{
|
||
// We are about to start a transition so speed up fps
|
||
targetFramerate = SCREEN_TRANSITION_FRAMERATE;
|
||
|
||
ui->setTargetFPS(targetFramerate);
|
||
setInterval(0); // redraw ASAP
|
||
runASAP = true;
|
||
}
|
||
|
||
int Screen::handleStatusUpdate(const meshtastic::Status *arg)
|
||
{
|
||
// LOG_DEBUG("Screen got status update %d", arg->getStatusType());
|
||
switch (arg->getStatusType()) {
|
||
case STATUS_TYPE_NODE:
|
||
if (showingNormalScreen && nodeStatus->getLastNumTotal() != nodeStatus->getNumTotal()) {
|
||
setFrames(FOCUS_PRESERVE); // Regen the list of screen frames (returning to same frame, if possible)
|
||
}
|
||
nodeDB->updateGUI = false;
|
||
break;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
// Handles when message is received; will jump to text message frame.
|
||
int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
|
||
{
|
||
if (showingNormalScreen) {
|
||
if (packet->from == 0) {
|
||
// Outgoing message (likely sent from phone)
|
||
devicestate.has_rx_text_message = false;
|
||
memset(&devicestate.rx_text_message, 0, sizeof(devicestate.rx_text_message));
|
||
dismissedFrames.textMessage = true;
|
||
hasUnreadMessage = false; // Clear unread state when user replies
|
||
|
||
setFrames(FOCUS_PRESERVE); // Stay on same frame, silently update frame list
|
||
} else {
|
||
// Incoming message
|
||
devicestate.has_rx_text_message = true; // Needed to include the message frame
|
||
hasUnreadMessage = true; // Enables mail icon in the header
|
||
setFrames(FOCUS_PRESERVE); // Refresh frame list without switching view
|
||
|
||
// Only wake/force display if the configuration allows it
|
||
if (shouldWakeOnReceivedMessage()) {
|
||
setOn(true); // Wake up the screen first
|
||
forceDisplay(); // Forces screen redraw
|
||
|
||
// === Prepare banner content ===
|
||
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from);
|
||
const char *longName = (node && node->has_user) ? node->user.long_name : nullptr;
|
||
|
||
const char *msgRaw = reinterpret_cast<const char *>(packet->decoded.payload.bytes);
|
||
|
||
char banner[256];
|
||
|
||
// Check for bell character in message to determine alert type
|
||
bool isAlert = false;
|
||
for (size_t i = 0; i < packet->decoded.payload.size && i < 100; i++) {
|
||
if (msgRaw[i] == '\x07') {
|
||
isAlert = true;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (isAlert) {
|
||
if (longName && longName[0]) {
|
||
snprintf(banner, sizeof(banner), "Alert Received from\n%s", longName);
|
||
} else {
|
||
strcpy(banner, "Alert Received");
|
||
}
|
||
} else {
|
||
if (longName && longName[0]) {
|
||
snprintf(banner, sizeof(banner), "New Message from\n%s", longName);
|
||
} else {
|
||
strcpy(banner, "New Message");
|
||
}
|
||
}
|
||
|
||
screen->showSimpleBanner(banner, 3000);
|
||
}
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
// Triggered by MeshModules
|
||
int Screen::handleUIFrameEvent(const UIFrameEvent *event)
|
||
{
|
||
if (showingNormalScreen) {
|
||
// Regenerate the frameset, potentially honoring a module's internal requestFocus() call
|
||
if (event->action == UIFrameEvent::Action::REGENERATE_FRAMESET)
|
||
setFrames(FOCUS_MODULE);
|
||
|
||
// Regenerate the frameset, while Attempt to maintain focus on the current frame
|
||
else if (event->action == UIFrameEvent::Action::REGENERATE_FRAMESET_BACKGROUND)
|
||
setFrames(FOCUS_PRESERVE);
|
||
|
||
// Don't regenerate the frameset, just re-draw whatever is on screen ASAP
|
||
else if (event->action == UIFrameEvent::Action::REDRAW_ONLY)
|
||
setFastFramerate();
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int Screen::handleInputEvent(const InputEvent *event)
|
||
{
|
||
if (!screenOn)
|
||
return 0;
|
||
|
||
#ifdef USE_EINK // the screen is the last input handler, so if an event makes it here, we can assume it will prompt a screen draw.
|
||
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // Use fast-refresh for next frame, no skip please
|
||
EINK_ADD_FRAMEFLAG(dispdev, BLOCKING); // Edge case: if this frame is promoted to COSMETIC, wait for update
|
||
handleSetOn(true); // Ensure power-on to receive deep-sleep screensaver (PowerFSM should handle?)
|
||
setFastFramerate(); // Draw ASAP
|
||
#endif
|
||
if (NotificationRenderer::isOverlayBannerShowing()) {
|
||
NotificationRenderer::inEvent = *event;
|
||
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
|
||
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
|
||
setFastFramerate(); // Draw ASAP
|
||
ui->update();
|
||
|
||
menuHandler::handleMenuSwitch(dispdev);
|
||
return 0;
|
||
}
|
||
|
||
// Use left or right input from a keyboard to move between frames,
|
||
// so long as a mesh module isn't using these events for some other purpose
|
||
if (showingNormalScreen) {
|
||
|
||
// Ask any MeshModules if they're handling keyboard input right now
|
||
bool inputIntercepted = false;
|
||
for (MeshModule *module : moduleFrames) {
|
||
if (module && module->interceptingKeyboardInput())
|
||
inputIntercepted = true;
|
||
}
|
||
|
||
// If no modules are using the input, move between frames
|
||
if (!inputIntercepted) {
|
||
if (event->inputEvent == INPUT_BROKER_LEFT || event->inputEvent == INPUT_BROKER_ALT_PRESS) {
|
||
showPrevFrame();
|
||
} else if (event->inputEvent == INPUT_BROKER_RIGHT || event->inputEvent == INPUT_BROKER_USER_PRESS) {
|
||
showNextFrame();
|
||
} else if (event->inputEvent == INPUT_BROKER_SELECT) {
|
||
if (this->ui->getUiState()->currentFrame == framesetInfo.positions.home) {
|
||
menuHandler::homeBaseMenu();
|
||
} else if (this->ui->getUiState()->currentFrame == framesetInfo.positions.memory) {
|
||
menuHandler::systemBaseMenu();
|
||
#if HAS_GPS
|
||
} else if (this->ui->getUiState()->currentFrame == framesetInfo.positions.gps && gps) {
|
||
menuHandler::positionBaseMenu();
|
||
#endif
|
||
} else if (this->ui->getUiState()->currentFrame == framesetInfo.positions.clock) {
|
||
menuHandler::clockMenu();
|
||
} else if (this->ui->getUiState()->currentFrame == framesetInfo.positions.lora) {
|
||
menuHandler::LoraRegionPicker();
|
||
} else if (this->ui->getUiState()->currentFrame == framesetInfo.positions.textMessage) {
|
||
if (devicestate.rx_text_message.from) {
|
||
menuHandler::messageResponseMenu();
|
||
} else {
|
||
menuHandler::textMessageBaseMenu();
|
||
}
|
||
} else if (framesetInfo.positions.firstFavorite != 255 &&
|
||
this->ui->getUiState()->currentFrame >= framesetInfo.positions.firstFavorite &&
|
||
this->ui->getUiState()->currentFrame <= framesetInfo.positions.lastFavorite) {
|
||
menuHandler::favoriteBaseMenu();
|
||
} else if (this->ui->getUiState()->currentFrame == framesetInfo.positions.nodelist ||
|
||
this->ui->getUiState()->currentFrame == framesetInfo.positions.nodelist_lastheard ||
|
||
this->ui->getUiState()->currentFrame == framesetInfo.positions.nodelist_hopsignal ||
|
||
this->ui->getUiState()->currentFrame == framesetInfo.positions.nodelist_distance ||
|
||
this->ui->getUiState()->currentFrame == framesetInfo.positions.nodelist_hopsignal ||
|
||
this->ui->getUiState()->currentFrame == framesetInfo.positions.nodelist_bearings) {
|
||
menuHandler::nodeListMenu();
|
||
} else if (this->ui->getUiState()->currentFrame == framesetInfo.positions.wifi) {
|
||
menuHandler::wifiBaseMenu();
|
||
}
|
||
} else if (event->inputEvent == INPUT_BROKER_BACK) {
|
||
showPrevFrame();
|
||
} else if (event->inputEvent == INPUT_BROKER_CANCEL) {
|
||
setOn(false);
|
||
}
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int Screen::handleAdminMessage(AdminModule_ObserverData *arg)
|
||
{
|
||
switch (arg->request->which_payload_variant) {
|
||
// Node removed manually (i.e. via app)
|
||
case meshtastic_AdminMessage_remove_by_nodenum_tag:
|
||
setFrames(FOCUS_PRESERVE);
|
||
*arg->result = AdminMessageHandleResult::HANDLED;
|
||
break;
|
||
|
||
// Default no-op, in case the admin message observable gets used by other classes in future
|
||
default:
|
||
break;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
bool Screen::isOverlayBannerShowing()
|
||
{
|
||
return NotificationRenderer::isOverlayBannerShowing();
|
||
}
|
||
|
||
} // namespace graphics
|
||
|
||
#else
|
||
graphics::Screen::Screen(ScanI2C::DeviceAddress, meshtastic_Config_DisplayConfig_OledType, OLEDDISPLAY_GEOMETRY) {}
|
||
#endif // HAS_SCREEN
|
||
|
||
bool shouldWakeOnReceivedMessage()
|
||
{
|
||
/*
|
||
The goal here is to determine when we do NOT wake up the screen on message received:
|
||
- Any ext. notifications are turned on
|
||
- If role is not client / client_mute
|
||
- If the battery level is very low
|
||
*/
|
||
if (moduleConfig.external_notification.enabled) {
|
||
return false;
|
||
}
|
||
if (!meshtastic_Config_DeviceConfig_Role_CLIENT && !meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE) {
|
||
return false;
|
||
}
|
||
if (powerStatus && powerStatus->getBatteryChargePercent() < 10) {
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|