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45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
#include "SerialConsole.h"
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#include "PowerFSM.h"
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#include "configuration.h"
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#include <Arduino.h>
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#define Port Serial
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SerialConsole console;
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SerialConsole::SerialConsole() : StreamAPI(&Port), RedirectablePrint(&Port)
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{
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canWrite = false; // We don't send packets to our port until it has talked to us first
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// setDestination(&noopPrint); for testing, try turning off 'all' debug output and see what leaks
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}
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/// Do late init that can't happen at constructor time
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void SerialConsole::init()
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{
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Port.begin(SERIAL_BAUD);
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StreamAPI::init();
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emitRebooted();
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}
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/**
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* we override this to notice when we've received a protobuf over the serial
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* stream. Then we shunt off debug serial output.
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*/
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void SerialConsole::handleToRadio(const uint8_t *buf, size_t len)
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{
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// Turn off debug serial printing once the API is activated, because other threads could print and corrupt packets
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setDestination(&noopPrint);
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canWrite = true;
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StreamAPI::handleToRadio(buf, len);
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}
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/// Hookable to find out when connection changes
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void SerialConsole::onConnectionChanged(bool connected)
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{
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if (connected) { // To prevent user confusion, turn off bluetooth while using the serial port api
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powerFSM.trigger(EVENT_SERIAL_CONNECTED);
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} else {
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powerFSM.trigger(EVENT_SERIAL_DISCONNECTED);
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}
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} |