firmware/src/MeshService.cpp
2020-02-08 10:00:15 -08:00

167 lines
5.1 KiB
C++

#include <Arduino.h>
#include <assert.h>
#include "mesh-pb-constants.h"
#include "MeshService.h"
#include "MeshBluetoothService.h"
#include "NodeDB.h"
#include "GPS.h"
#include "screen.h"
/*
receivedPacketQueue - this is a queue of messages we've received from the mesh, which we are keeping to deliver to the phone.
It is implemented with a FreeRTos queue (wrapped with a little RTQueue class) of pointers to MeshPacket protobufs (which were alloced with new).
After a packet ptr is removed from the queue and processed it should be deleted. (eventually we should move sent packets into a 'sentToPhone' queue
of packets we can delete just as soon as we are sure the phone has acked those packets - when the phone writes to FromNum)
mesh - an instance of Mesh class. Which manages the interface to the mesh radio library, reception of packets from other nodes, arbitrating to select
a node number and keeping the current nodedb.
*/
MeshService service;
// I think this is right, one packet for each of the three fifos + one packet being currently assembled for TX or RX
#define MAX_PACKETS (MAX_RX_TOPHONE + MAX_RX_FROMRADIO + MAX_TX_QUEUE + 2) // max number of packets which can be in flight (either queued from reception or queued for sending)
#define MAX_RX_FROMRADIO 4 // max number of packets destined to our queue, we dispatch packets quickly so it doesn't need to be big
MeshService::MeshService()
: packetPool(MAX_PACKETS),
toPhoneQueue(MAX_RX_TOPHONE),
fromRadioQueue(MAX_RX_FROMRADIO),
fromNum(0),
radio(packetPool, fromRadioQueue)
{
// assert(MAX_RX_TOPHONE == 32); // FIXME, delete this, just checking my clever macro
}
void MeshService::init()
{
nodeDB.init();
if (!radio.init())
DEBUG_MSG("radio init failed\n");
gps.addObserver(this);
sendOurOwner();
}
void MeshService::sendOurOwner(NodeNum dest)
{
MeshPacket *p = allocForSending();
p->to = dest;
p->payload.which_variant = SubPacket_user_tag;
User &u = p->payload.variant.user;
u = owner;
DEBUG_MSG("sending owner %s/%s/%s\n", u.id, u.long_name, u.short_name);
sendToMesh(p);
}
void MeshService::handleFromRadio()
{
MeshPacket *mp;
uint32_t oldFromNum = fromNum;
while ((mp = fromRadioQueue.dequeuePtr(0)) != NULL)
{
nodeDB.updateFrom(*mp); // update our DB state based off sniffing every RX packet from the radio
if(mp->has_payload && mp->payload.which_variant == SubPacket_user_tag && mp->to == NODENUM_BROADCAST) {
// Someone just sent us a User, reply with our Owner
DEBUG_MSG("Received broadcast Owner from 0x%x, replying with our owner\n", mp->from);
sendOurOwner(mp->from);
String lcd = String("Joined: ") + mp->payload.variant.user.long_name + "\n";
screen_print(lcd.c_str());
}
fromNum++;
if(toPhoneQueue.numFree() == 0) {
DEBUG_MSG("NOTE: tophone queue is full, discarding oldest\n");
MeshPacket *d = toPhoneQueue.dequeuePtr(0);
if(d)
releaseToPool(d);
}
assert(toPhoneQueue.enqueue(mp, 0) == pdTRUE); // FIXME, instead of failing for full queue, delete the oldest mssages
}
if (oldFromNum != fromNum) // We don't want to generate extra notifies for multiple new packets
bluetoothNotifyFromNum(fromNum);
}
/// Do idle processing (mostly processing messages which have been queued from the radio)
void MeshService::loop()
{
radio.loop(); // FIXME, possibly move radio interaction to own thread
handleFromRadio();
// FIXME, don't send user this often, but for now it is useful for testing
static uint32_t lastsend;
uint32_t now = millis();
if(now - lastsend > 20 * 1000) {
lastsend = now;
sendOurOwner();
}
}
/// Given a ToRadio buffer parse it and properly handle it (setup radio, owner or send packet into the mesh)
void MeshService::handleToRadio(std::string s)
{
static ToRadio r; // this is a static scratch object, any data must be copied elsewhere before returning
if (pb_decode_from_bytes((const uint8_t *)s.c_str(), s.length(), ToRadio_fields, &r))
{
switch (r.which_variant)
{
case ToRadio_packet_tag:
sendToMesh(packetPool.allocCopy(r.variant.packet));
break;
default:
DEBUG_MSG("Error: unexpected ToRadio variant\n");
break;
}
}
}
void MeshService::sendToMesh(MeshPacket *p)
{
nodeDB.updateFrom(*p);
assert(radio.send(p) == pdTRUE);
}
MeshPacket *MeshService::allocForSending()
{
MeshPacket *p = packetPool.allocZeroed();
p->has_payload = true;
p->from = nodeDB.getNodeNum();
p->to = NODENUM_BROADCAST;
return p;
}
void MeshService::onGPSChanged()
{
MeshPacket *p = allocForSending();
p->payload.which_variant = SubPacket_position_tag;
Position &pos = p->payload.variant.position;
if (gps.altitude.isValid())
pos.altitude = gps.altitude.value();
pos.latitude = gps.location.lat();
pos.longitude = gps.location.lng();
sendToMesh(p);
}
void MeshService::onNotify(Observable *o)
{
DEBUG_MSG("got gps notify\n");
onGPSChanged();
}