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![todd-herbert](/assets/img/avatar_default.png)
* Make ButtonThread instance extern Previously was a static local instance in setup(). Now declared in ButtonThread.cpp, accessible via extern declaration in ButtonThread. * Extract attachInterrupt() calls to public method; create matching method for detachInterrupt() * Change suspension of button interrupts for light-sleep * Fix declaration for ARCH_PORTDUINO * Remove LOG_DEBUG used during testing * Don't assume device has a button.. * Guard entire constructor code * Don't use BUTTON_PIN with ARCH_PORTDUINO --------- Co-authored-by: Manuel <71137295+mverch67@users.noreply.github.com>
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
#pragma once
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#include "OneButton.h"
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#include "concurrency/OSThread.h"
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#include "configuration.h"
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class ButtonThread : public concurrency::OSThread
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{
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public:
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static const uint32_t c_longPressTime = 5000; // shutdown after 5s
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static const uint32_t c_holdOffTime = 30000; // hold off 30s after boot
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enum ButtonEventType {
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BUTTON_EVENT_NONE,
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BUTTON_EVENT_PRESSED,
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BUTTON_EVENT_DOUBLE_PRESSED,
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BUTTON_EVENT_MULTI_PRESSED,
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BUTTON_EVENT_LONG_PRESSED,
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BUTTON_EVENT_LONG_RELEASED,
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BUTTON_EVENT_TOUCH_LONG_PRESSED,
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};
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ButtonThread();
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int32_t runOnce() override;
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void attachButtonInterrupts();
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void detachButtonInterrupts();
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void storeClickCount();
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private:
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#if defined(BUTTON_PIN) || defined(ARCH_PORTDUINO)
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static OneButton userButton; // Static - accessed from an interrupt
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#endif
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#ifdef BUTTON_PIN_ALT
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OneButton userButtonAlt;
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#endif
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#ifdef BUTTON_PIN_TOUCH
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OneButton userButtonTouch;
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#endif
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// set during IRQ
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static volatile ButtonEventType btnEvent;
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// Store click count during callback, for later use
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volatile int multipressClickCount = 0;
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static void wakeOnIrq(int irq, int mode);
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// IRQ callbacks
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static void userButtonPressed() { btnEvent = BUTTON_EVENT_PRESSED; }
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static void userButtonDoublePressed() { btnEvent = BUTTON_EVENT_DOUBLE_PRESSED; }
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static void userButtonMultiPressed(void *callerThread); // Retrieve click count from non-static Onebutton while still valid
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static void userButtonPressedLongStart();
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static void userButtonPressedLongStop();
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static void touchPressedLongStart() { btnEvent = BUTTON_EVENT_TOUCH_LONG_PRESSED; }
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};
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extern ButtonThread *buttonThread;
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