firmware/src/SerialConsole.cpp
Jonathan Bennett b726792efd Re-implement PKI from #1509 (#4379)
* Re-implement PKI from #1509
co-authored-by: edinnen <ethanjdinnen@protonmail.com>

* Set the key lengnth to actually make PKI work.

* Remove unused variable and initialize keys to null

* move printBytes() to meshUtils

* Don't reset PKI key son reboot unless needed.

* Remove double encryption for PKI messages

* Cleanup encrypt logic

* Add the MESHTASTIC_EXCLUDE_PKI option, and set it for minimal builds. Required for STM32 targets for now.

* Use SHA-256 for PKI key hashing, and add MESHTASTIC_EXCLUDE_PKI_KEYGEN for STM32

* Fix a crash when node is null

* Don't send PKI encrypted packets while licensed

* use chIndex 8 for PKI

* Don't be so clever, that you corrupt incoming packets

* Pass on channel 8 for now

* Typo

* Lock keys once non-zero

* We in fact need 2 scratch buffers, to store the encrypted bytes, unencrypted bytes, and decoded protobuf.

* Lighter approach to retaining known key

* Attach the public key to PKI decrypted packets in device memory

* Turn PKI back off for STM32 :(

* Don't just memcp over a protobuf

* Don't PKI encrypt nodeinfo packets

* Add a bit more memory logging around nodeDB

* Use the proper macro to refer to NODENUM_BROADCAST

* Typo fix

* Don't PKI encrypt ROUTING (naks and acks)

* Adds SecurityConfig protobuf

* Add admin messages over PKI

* Disable PKI for the WIO-e5

* Add MINIMUM_SAFE_FREE_HEAP macro and set to safe 1.5k

* Add missed "has_security"

* Add the admin_channel_enabled option

* STM32 again

* add missed configuration.h at the top of files

* Add EXCLUDE_TZ and RTC

* Enable PKI build on STM32 once again

* Attempt 1 at moving PKI to aes-ccm

* Fix buffers for encrypt/decrypt

* Eliminate unused aes variable

* Add debugging lines

* Set hash to 0 for PKI

* Fix debug lines so they don't print pointers.

* logic fix and more debug

* Rather important typo

* Check for short packets before attempting decrypt

* Don't forget to give cryptoEngine the keys!

* Use the right scratch buffer

* Cleanup

* moar cleanups

* Minor hardening

* Remove some in-progress stuff

* Turn PKI back off on STM32

* Return false

* 2.5 protos

* Sync up protos

* Add initial cryptography test vector tests

* re-add MINIMUM_SAFE_FREE_HEAP

* Housekeeping and comment fixes

* Add explanatory comment about weak dh25519 keys

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-08-13 18:43:19 -05:00

124 lines
3.3 KiB
C++

#include "SerialConsole.h"
#include "NodeDB.h"
#include "PowerFSM.h"
#include "configuration.h"
#include "time.h"
#ifdef RP2040_SLOW_CLOCK
#define Port Serial2
#else
#ifdef USER_DEBUG_PORT // change by WayenWeng
#define Port USER_DEBUG_PORT
#else
#define Port Serial
#endif
#endif
// Defaulting to the formerly removed phone_timeout_secs value of 15 minutes
#define SERIAL_CONNECTION_TIMEOUT (15 * 60) * 1000UL
SerialConsole *console;
void consoleInit()
{
new SerialConsole(); // Must be dynamically allocated because we are now inheriting from thread
DEBUG_PORT.rpInit(); // Simply sets up semaphore
}
void consolePrintf(const char *format, ...)
{
va_list arg;
va_start(arg, format);
console->vprintf(nullptr, format, arg);
va_end(arg);
console->flush();
}
SerialConsole::SerialConsole() : StreamAPI(&Port), RedirectablePrint(&Port), concurrency::OSThread("SerialConsole")
{
assert(!console);
console = this;
canWrite = false; // We don't send packets to our port until it has talked to us first
#ifdef RP2040_SLOW_CLOCK
Port.setTX(SERIAL2_TX);
Port.setRX(SERIAL2_RX);
#endif
Port.begin(SERIAL_BAUD);
#if defined(ARCH_NRF52) || defined(CONFIG_IDF_TARGET_ESP32S2) || defined(CONFIG_IDF_TARGET_ESP32S3) || defined(ARCH_RP2040)
time_t timeout = millis();
while (!Port) {
if ((millis() - timeout) < 5000) {
delay(100);
} else {
break;
}
}
#endif
#if !ARCH_PORTDUINO
emitRebooted();
#endif
}
int32_t SerialConsole::runOnce()
{
return runOncePart();
}
void SerialConsole::flush()
{
Port.flush();
}
// For the serial port we can't really detect if any client is on the other side, so instead just look for recent messages
bool SerialConsole::checkIsConnected()
{
uint32_t now = millis();
return (now - lastContactMsec) < SERIAL_CONNECTION_TIMEOUT;
}
/**
* we override this to notice when we've received a protobuf over the serial
* stream. Then we shut off debug serial output.
*/
bool SerialConsole::handleToRadio(const uint8_t *buf, size_t len)
{
// only talk to the API once the configuration has been loaded and we're sure the serial port is not disabled.
if (config.has_lora && config.security.serial_enabled) {
// Switch to protobufs for log messages
usingProtobufs = true;
canWrite = true;
return StreamAPI::handleToRadio(buf, len);
} else {
return false;
}
}
void SerialConsole::log_to_serial(const char *logLevel, const char *format, va_list arg)
{
if (usingProtobufs && config.security.debug_log_api_enabled) {
meshtastic_LogRecord_Level ll = meshtastic_LogRecord_Level_UNSET; // default to unset
switch (logLevel[0]) {
case 'D':
ll = meshtastic_LogRecord_Level_DEBUG;
break;
case 'I':
ll = meshtastic_LogRecord_Level_INFO;
break;
case 'W':
ll = meshtastic_LogRecord_Level_WARNING;
break;
case 'E':
ll = meshtastic_LogRecord_Level_ERROR;
break;
case 'C':
ll = meshtastic_LogRecord_Level_CRITICAL;
break;
}
auto thread = concurrency::OSThread::currentThread;
emitLogRecord(ll, thread ? thread->ThreadName.c_str() : "", format, arg);
} else
RedirectablePrint::log_to_serial(logLevel, format, arg);
}