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debae67ae7
Use `ProcessMessage::CONTINUE` to allows other modules to process a message. Use `ProcessMessage::STOP` to stop further message processing.
23 lines
713 B
C++
23 lines
713 B
C++
#include "configuration.h"
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#include "TextMessagePlugin.h"
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#include "NodeDB.h"
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#include "PowerFSM.h"
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TextMessagePlugin *textMessagePlugin;
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ProcessMessage TextMessagePlugin::handleReceived(const MeshPacket &mp)
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{
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auto &p = mp.decoded;
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DEBUG_MSG("Received text msg from=0x%0x, id=0x%x, msg=%.*s\n", mp.from, mp.id, p.payload.size, p.payload.bytes);
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// We only store/display messages destined for us.
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// Keep a copy of the most recent text message.
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devicestate.rx_text_message = mp;
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devicestate.has_rx_text_message = true;
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powerFSM.trigger(EVENT_RECEIVED_TEXT_MSG);
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notifyObservers(&mp);
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return ProcessMessage::CONTINUE; // Let others look at this message also if they want
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}
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