firmware/src/mesh/FloodingRouter.cpp
Erayd b2808063d0
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Add new ROUTER_LATE role (#5528)
Will always rebroadcast packets, but will do so after all other modes.
Intended for router nodes that are there to provide additional coverage
in areas not already covered by other routers, or to bridge around
problematic terrain, but should not be given priority over other routers
in order to avoid unnecessaraily consuming hops.

By default, this role will rebroadcast during the normal client window.
However, if another node is overheard rebroadcasting the packet, then it
will be moved to a second window *after* the normal client one, with the
same timing behaviour.
2024-12-28 09:52:18 +11:00

106 lines
4.2 KiB
C++

#include "FloodingRouter.h"
#include "configuration.h"
#include "mesh-pb-constants.h"
FloodingRouter::FloodingRouter() {}
/**
* Send a packet on a suitable interface. This routine will
* later free() the packet to pool. This routine is not allowed to stall.
* If the txmit queue is full it might return an error
*/
ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p)
{
// Add any messages _we_ send to the seen message list (so we will ignore all retransmissions we see)
wasSeenRecently(p); // FIXME, move this to a sniffSent method
return Router::send(p);
}
bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
{
if (wasSeenRecently(p)) { // Note: this will also add a recent packet record
printPacket("Ignore dupe incoming msg", p);
rxDupe++;
if (config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER &&
config.device.role != meshtastic_Config_DeviceConfig_Role_REPEATER &&
config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER_LATE) {
// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
if (Router::cancelSending(p->from, p->id))
txRelayCanceled++;
}
if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE && iface) {
iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
}
/* If the original transmitter is doing retransmissions (hopStart equals hopLimit) for a reliable transmission, e.g., when
the ACK got lost, we will handle the packet again to make sure it gets an ACK to its packet. */
bool isRepeated = p->hop_start > 0 && p->hop_start == p->hop_limit;
if (isRepeated) {
LOG_DEBUG("Repeated reliable tx");
if (!perhapsRebroadcast(p) && isToUs(p) && p->want_ack) {
// FIXME - channel index should be used, but the packet is still encrypted here
sendAckNak(meshtastic_Routing_Error_NONE, getFrom(p), p->id, 0, 0);
}
}
return true;
}
return Router::shouldFilterReceived(p);
}
bool FloodingRouter::isRebroadcaster()
{
return config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE &&
config.device.rebroadcast_mode != meshtastic_Config_DeviceConfig_RebroadcastMode_NONE;
}
bool FloodingRouter::perhapsRebroadcast(const meshtastic_MeshPacket *p)
{
if (!isToUs(p) && (p->hop_limit > 0) && !isFromUs(p)) {
if (p->id != 0) {
if (isRebroadcaster()) {
meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
tosend->hop_limit--; // bump down the hop count
#if USERPREFS_EVENT_MODE
if (tosend->hop_limit > 2) {
// if we are "correcting" the hop_limit, "correct" the hop_start by the same amount to preserve hops away.
tosend->hop_start -= (tosend->hop_limit - 2);
tosend->hop_limit = 2;
}
#endif
LOG_INFO("Rebroadcast received floodmsg");
// Note: we are careful to resend using the original senders node id
// We are careful not to call our hooked version of send() - because we don't want to check this again
Router::send(tosend);
return true;
} else {
LOG_DEBUG("No rebroadcast: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
}
} else {
LOG_DEBUG("Ignore 0 id broadcast");
}
}
return false;
}
void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c)
{
bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) && (p->decoded.request_id != 0);
if (isAckorReply && !isToUs(p) && !isBroadcast(p->to)) {
// do not flood direct message that is ACKed or replied to
LOG_DEBUG("Rxd an ACK/reply not for me, cancel rebroadcast");
Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
}
perhapsRebroadcast(p);
// handle the packet as normal
Router::sniffReceived(p, c);
}