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* Initial work on splitting notification renderer into components for reuse * More progress * Fix notification popup * more fix, less crash * Adjustments for OLED on keeping menus tidy, added Bluetooth Toggle to Home frame. Also widen the frame slightly if you have a scroll bar * Small changes for EInk to not crowd elements * Change System frame menu over to better match actions; added color picker for T114 * Fix build errors and add T190 for testing * Logic gates are hard sometimes * Screen Color Picker changes, defined Yellow as a Color. * Additional colors and tuning * Abandon std::sort in NodeDB, and associated fixes (#7175) * Generate short name for nodes that don't have user yet * Add reboot menu * Sort fixes * noop sort option to avoid infinite loop * Refactor Overlay Banner * Continuing work on Color Picker * Add BaseUI menus to add and remove Favorited Nodes * Create TFT_MESH_OVERRIDE for variants.h and defined colors * Trigger a NodeStatus update at the end of setup() to get fresh data on display at boot. * T114 defaults to White, Yellow is now bright Yellow * Revert "T114 defaults to White, Yellow is now bright Yellow" This reverts commit8d05e17f11
. * Only show OEM text if not OLED * Adjust OEM logo to maximize visible area * Start plumbing in Color Picker changes * Finished plumbing * Fix warning * Revert "Fix warning" This reverts commit2e8aecd52d
. * Fix display not fully redrawing * T-Deck should get color too * Emote Revamp * Update emotes.cpp * Poo Emote fix * Trunk fix * Add secret test menu and number picker * Missed bits * Save colors between reboots * Save Clock Face election to protobuf * Make reboot first, then settings * Add padding for single line pop-ups * Compass saving and faster menus * Resolve build issue with Excluding GPS * Resolve issue with memory bars on EInk * Add brightness settings for supported screen (#7182) * Add brightness menu. * add loop destination selection. * Bring back color (and sanity) to the menus! * Trunk --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> Co-authored-by: Wilson <m.tools@qq.com>
115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
#pragma once
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#include <Arduino.h>
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namespace graphics
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{
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// === Emote List ===
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struct Emote {
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const char *label;
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const unsigned char *bitmap;
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int width;
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int height;
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};
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extern const Emote emotes[/* numEmotes */];
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extern const int numEmotes;
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#ifndef EXCLUDE_EMOJI
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// === Emote Bitmaps ===
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#define thumbs_height 25
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#define thumbs_width 25
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extern const unsigned char thumbup[] PROGMEM;
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extern const unsigned char thumbdown[] PROGMEM;
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#define Smiling_Eyes_height 30
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#define Smiling_Eyes_width 30
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extern const unsigned char Smiling_Eyes[] PROGMEM;
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#define Grinning_height 30
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#define Grinning_width 30
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extern const unsigned char Grinning[] PROGMEM;
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#define Slightly_Smiling_height 30
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#define Slightly_Smiling_width 30
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extern const unsigned char Slightly_Smiling[] PROGMEM;
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#define Winking_Face_height 30
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#define Winking_Face_width 30
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extern const unsigned char Winking_Face[] PROGMEM;
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#define Grinning_Smiling_Eyes_height 30
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#define Grinning_Smiling_Eyes_width 30
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extern const unsigned char Grinning_Smiling_Eyes[] PROGMEM;
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#define question_height 25
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#define question_width 25
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extern const unsigned char question[] PROGMEM;
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#define bang_height 30
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#define bang_width 30
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extern const unsigned char bang[] PROGMEM;
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#define haha_height 30
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#define haha_width 30
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extern const unsigned char haha[] PROGMEM;
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#define ROFL_height 30
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#define ROFL_width 30
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extern const unsigned char ROFL[] PROGMEM;
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#define Smiling_Closed_Eyes_height 30
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#define Smiling_Closed_Eyes_width 30
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extern const unsigned char Smiling_Closed_Eyes[] PROGMEM;
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#define Grinning_SmilingEyes2_height 30
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#define Grinning_SmilingEyes2_width 30
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extern const unsigned char Grinning_SmilingEyes2[] PROGMEM;
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#define wave_icon_height 30
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#define wave_icon_width 30
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extern const unsigned char wave_icon[] PROGMEM;
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#define cowboy_height 30
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#define cowboy_width 30
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extern const unsigned char cowboy[] PROGMEM;
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#define deadmau5_height 30
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#define deadmau5_width 60
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extern const unsigned char deadmau5[] PROGMEM;
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#define sun_height 30
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#define sun_width 30
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extern const unsigned char sun[] PROGMEM;
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#define rain_height 30
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#define rain_width 30
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extern const unsigned char rain[] PROGMEM;
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#define cloud_height 30
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#define cloud_width 30
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extern const unsigned char cloud[] PROGMEM;
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#define fog_height 25
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#define fog_width 25
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extern const unsigned char fog[] PROGMEM;
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#define devil_height 30
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#define devil_width 30
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extern const unsigned char devil[] PROGMEM;
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#define heart_height 30
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#define heart_width 30
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extern const unsigned char heart[] PROGMEM;
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#define poo_height 30
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#define poo_width 30
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extern const unsigned char poo[] PROGMEM;
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#define bell_icon_width 30
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#define bell_icon_height 30
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extern const unsigned char bell_icon[] PROGMEM;
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#endif // EXCLUDE_EMOJI
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} // namespace graphics
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