firmware/src/modules/esp32/StoreForwardModule.h

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#pragma once
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#include "ProtobufModule.h"
#include "concurrency/OSThread.h"
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#include "mesh/generated/storeforward.pb.h"
#include "configuration.h"
#include <Arduino.h>
#include <functional>
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struct PacketHistoryStruct {
uint32_t time;
uint32_t to;
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uint32_t from;
uint8_t channel;
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bool ack;
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uint8_t payload[Constants_DATA_PAYLOAD_LEN];
pb_size_t payload_size;
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};
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class StoreForwardModule : private concurrency::OSThread, public ProtobufModule<StoreAndForward>
{
bool busy = 0;
uint32_t busyTo = 0;
char routerMessage[Constants_DATA_PAYLOAD_LEN] = {0};
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uint32_t receivedRecord[50][2] = {{0}};
PacketHistoryStruct *packetHistory = 0;
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uint32_t packetHistoryCurrent = 0;
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PacketHistoryStruct *packetHistoryTXQueue = 0;
uint32_t packetHistoryTXQueue_size = 0;
uint32_t packetHistoryTXQueue_index = 0;
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uint32_t packetTimeMax = 5000;
unsigned long lastHeartbeat = 0;
bool is_client = false;
bool is_server = false;
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public:
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StoreForwardModule();
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/**
Update our local reference of when we last saw that node.
@return 0 if we have never seen that node before otherwise return the last time we saw the node.
*/
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void historyAdd(const MeshPacket &mp);
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void historyReport();
void historySend(uint32_t msAgo, uint32_t to);
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uint32_t historyQueueCreate(uint32_t msAgo, uint32_t to);
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/**
* Send our payload into the mesh
*/
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void sendPayload(NodeNum dest = NODENUM_BROADCAST, uint32_t packetHistory_index = 0);
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void sendMessage(NodeNum dest, char *str);
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virtual MeshPacket *allocReply() override;
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/*
Override the wantPortnum method.
*/
virtual bool wantPortnum(PortNum p) { return true; };
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private:
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void populatePSRAM();
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// S&F Defaults
uint32_t historyReturnMax = 250; // 250 records
uint32_t historyReturnWindow = 240; // 4 hours
uint32_t records = 0; // Calculated
bool heartbeat = false; // No heartbeat.
protected:
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virtual int32_t runOnce() override;
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/** Called to handle a particular incoming message
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@return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered for
it
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*/
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virtual ProcessMessage handleReceived(const MeshPacket &mp) override;
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virtual bool handleReceivedProtobuf(const MeshPacket &mp, StoreAndForward *p);
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};
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extern StoreForwardModule *storeForwardModule;