mirror of
https://github.com/meshtastic/firmware.git
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90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
#pragma once
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#include "ProtobufModule.h"
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#include "concurrency/OSThread.h"
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#include "mesh/generated/storeforward.pb.h"
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#include "configuration.h"
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#include <Arduino.h>
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#include <functional>
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struct PacketHistoryStruct {
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uint32_t time;
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uint32_t to;
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uint32_t from;
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uint8_t channel;
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bool ack;
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uint8_t payload[Constants_DATA_PAYLOAD_LEN];
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pb_size_t payload_size;
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};
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class StoreForwardModule : private concurrency::OSThread, public ProtobufModule<StoreAndForward>
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{
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bool busy = 0;
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uint32_t busyTo = 0;
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char routerMessage[Constants_DATA_PAYLOAD_LEN] = {0};
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uint32_t receivedRecord[50][2] = {{0}};
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PacketHistoryStruct *packetHistory = 0;
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uint32_t packetHistoryCurrent = 0;
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PacketHistoryStruct *packetHistoryTXQueue = 0;
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uint32_t packetHistoryTXQueue_size = 0;
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uint32_t packetHistoryTXQueue_index = 0;
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uint32_t packetTimeMax = 5000;
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unsigned long lastHeartbeat = 0;
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bool is_client = false;
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bool is_server = false;
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public:
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StoreForwardModule();
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/**
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Update our local reference of when we last saw that node.
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@return 0 if we have never seen that node before otherwise return the last time we saw the node.
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*/
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void historyAdd(const MeshPacket &mp);
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void historyReport();
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void historySend(uint32_t msAgo, uint32_t to);
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uint32_t historyQueueCreate(uint32_t msAgo, uint32_t to);
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/**
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* Send our payload into the mesh
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*/
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void sendPayload(NodeNum dest = NODENUM_BROADCAST, uint32_t packetHistory_index = 0);
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void sendMessage(NodeNum dest, char *str);
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virtual MeshPacket *allocReply() override;
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/*
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Override the wantPortnum method.
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*/
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virtual bool wantPortnum(PortNum p) { return true; };
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private:
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void populatePSRAM();
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// S&F Defaults
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uint32_t historyReturnMax = 250; // 250 records
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uint32_t historyReturnWindow = 240; // 4 hours
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uint32_t records = 0; // Calculated
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bool heartbeat = false; // No heartbeat.
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protected:
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virtual int32_t runOnce() override;
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/** Called to handle a particular incoming message
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@return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered for
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it
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*/
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virtual ProcessMessage handleReceived(const MeshPacket &mp) override;
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virtual bool handleReceivedProtobuf(const MeshPacket &mp, StoreAndForward *p);
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};
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extern StoreForwardModule *storeForwardModule;
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