firmware/src/MeshRadio.h

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#pragma once
#include "CustomRF95.h"
#include "MemoryPool.h"
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#include "MeshTypes.h"
#include "Observer.h"
#include "PointerQueue.h"
#include "configuration.h"
#include "mesh.pb.h"
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// US channel settings
#define CH0_US 903.08f // MHz
#define CH_SPACING_US 2.16f // MHz
#define NUM_CHANNELS_US 13
// EU433 channel settings
#define CH0_EU433 433.175f // MHz
#define CH_SPACING_EU433 0.2f // MHz
#define NUM_CHANNELS_EU433 8
// EU865 channel settings
#define CH0_EU865 865.2f // MHz
#define CH_SPACING_EU865 0.3f // MHz
#define NUM_CHANNELS_EU865 10
// CN channel settings
#define CH0_CN 470.0f // MHz
#define CH_SPACING_CN 2.0f // MHz FIXME, this is just a guess for 470-510
#define NUM_CHANNELS_CN 20
// JP channel settings
#define CH0_JP 920.0f // MHz
#define CH_SPACING_JP 0.5f // MHz FIXME, this is just a guess for 920-925
#define NUM_CHANNELS_JP 10
// FIXME add defs for other regions and use them here
#ifdef HW_VERSION_US
#define CH0 CH0_US
#define CH_SPACING CH_SPACING_US
#define NUM_CHANNELS NUM_CHANNELS_US
#elif defined(HW_VERSION_EU433)
#define CH0 CH0_EU433
#define CH_SPACING CH_SPACING_EU433
#define NUM_CHANNELS NUM_CHANNELS_EU433
#elif defined(HW_VERSION_EU865)
#define CH0 CH0_EU865
#define CH_SPACING CH_SPACING_EU865
#define NUM_CHANNELS NUM_CHANNELS_EU865
#elif defined(HW_VERSION_CN)
#define CH0 CH0_CN
#define CH_SPACING CH_SPACING_CN
#define NUM_CHANNELS NUM_CHANNELS_CN
#elif defined(HW_VERSION_JP)
#define CH0 CH0_JP
#define CH_SPACING CH_SPACING_JP
#define NUM_CHANNELS NUM_CHANNELS_JP
#else
#error "HW_VERSION not set"
#endif
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/**
* A raw low level interface to our mesh. Only understands nodenums and bytes (not protobufs or node ids)
*/
class MeshRadio
{
public:
// Kinda ugly way of selecting different radio implementations, but soon this MeshRadio class will be going away
// entirely. At that point we can make things pretty.
#ifdef RF95_IRQ_GPIO
CustomRF95
radioIf; // the raw radio interface - for now I'm leaving public - because this class is shrinking to be almost nothing
#else
SimRadio radioIf;
#endif
/** pool is the pool we will alloc our rx packets from
* rxDest is where we will send any rx packets, it becomes receivers responsibility to return packet to the pool
*/
MeshRadio();
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bool init();
private:
CallbackObserver<MeshRadio, void *> configChangedObserver =
CallbackObserver<MeshRadio, void *>(this, &MeshRadio::reloadConfig);
CallbackObserver<MeshRadio, void *> preflightSleepObserver =
CallbackObserver<MeshRadio, void *>(this, &MeshRadio::preflightSleepCb);
CallbackObserver<MeshRadio, void *> notifyDeepSleepObserver =
CallbackObserver<MeshRadio, void *>(this, &MeshRadio::notifyDeepSleepDb);
/// The radioConfig object just changed, call this to force the hw to change to the new settings
int reloadConfig(void *unused = NULL);
/// Return 0 if sleep is okay
int preflightSleepCb(void *unused = NULL) { return radioIf.canSleep() ? 0 : 1; }
int notifyDeepSleepDb(void *unused = NULL)
{
radioIf.sleep();
return 0;
}
};