fix: inkhud rotation should default to 0

This commit is contained in:
Todd Herbert 2025-03-24 22:31:12 +13:00
parent 2517b1d769
commit 1109a4c1d4

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@ -99,7 +99,7 @@ class Persistence
// Rotation of the display // Rotation of the display
// Multiples of 90 degrees clockwise // Multiples of 90 degrees clockwise
// Most commonly: rotation is 0 when flex connector is oriented below display // Most commonly: rotation is 0 when flex connector is oriented below display
uint8_t rotation = 1; uint8_t rotation = 0;
// How long do we consider another node to be "active"? // How long do we consider another node to be "active"?
// Used when applets want to filter for "active nodes" only // Used when applets want to filter for "active nodes" only