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is_ignored is not a boring node either
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@ -1231,12 +1231,12 @@ meshtastic_NodeInfoLite *NodeDB::getOrCreateMeshNode(NodeNum n)
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int oldestBoringIndex = -1;
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for (int i = 1; i < numMeshNodes; i++) {
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// Simply the oldest non-favorite node
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if (!meshNodes->at(i).is_favorite && meshNodes->at(i).last_heard < oldest) {
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if (!meshNodes->at(i).is_favorite && !meshNodes->at(i).is_ignored && meshNodes->at(i).last_heard < oldest) {
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oldest = meshNodes->at(i).last_heard;
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oldestIndex = i;
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}
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// The oldest "boring" node
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if (!meshNodes->at(i).is_favorite && meshNodes->at(i).user.public_key.size == 0 &&
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if (!meshNodes->at(i).is_favorite && !meshNodes->at(i).is_ignored && meshNodes->at(i).user.public_key.size == 0 &&
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meshNodes->at(i).last_heard < oldestBoring) {
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oldestBoring = meshNodes->at(i).last_heard;
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oldestBoringIndex = i;
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