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Better to say "in" vs "on"
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@ -763,9 +763,9 @@ void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &pack
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if (sm.type == MessageType::BROADCAST) {
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if (sm.type == MessageType::BROADCAST) {
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const char *cname = channels.getName(sm.channelIndex);
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const char *cname = channels.getName(sm.channelIndex);
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if (cname && cname[0])
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if (cname && cname[0])
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snprintf(contextBuf, sizeof(contextBuf), "on #%s", cname);
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snprintf(contextBuf, sizeof(contextBuf), "in #%s", cname);
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else
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else
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snprintf(contextBuf, sizeof(contextBuf), "on Ch%d", sm.channelIndex);
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snprintf(contextBuf, sizeof(contextBuf), "in Ch%d", sm.channelIndex);
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} else if (sm.type == MessageType::DM_TO_US) {
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} else if (sm.type == MessageType::DM_TO_US) {
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/* Commenting out to better understand if we need this info in the banner
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/* Commenting out to better understand if we need this info in the banner
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uint32_t peer = (packet.from == 0) ? sm.dest : sm.sender;
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uint32_t peer = (packet.from == 0) ? sm.dest : sm.sender;
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