* Merge pull request #7777 from meshtastic/create-pull-request/bump-version
Bump release version
* Only send Neighbours if we have some to send. (#7493)
* Only send Neighbours if we have some to send.
The original intent of NeighborInfo was that when a NeighbourInfo
was sent all of the nodes that saw it would reply with NeighbourInfo.
So, NeighbourInfo was sent even if there were no hop-zero nodes in
the NodeDB.
Since 2023, when this was implemented, our understanding of running city-wide
meshes has improved substantially. We have taken steps to reduce the impact
of NeighborInfo over LoRa.
This change aligns with those ideas: we will now only send NeighborInfo
if we have some neighbors to contribute.
The impact of this change is that a node must first see another directly
connected node in another packet type before NeighborInfo is sent. This means
that a node with no neighbors is no longer able to trigger other nodes
to broadcast NeighborInfo. It will, however, receive the regular periodic
broadcast of NeighborInfo, and will be able to send NeighborInfo if it
has at least 1 neighbor.
* Include all the things
* AvOid memleak
* We don't gotTime if time is 2019. (#7772)
There are certain GPS chips that have a hard-coded time in firmware
that they will return before lock. We set our own hard-coded time,
BUILD_EPOCH, that should be newer and use the comparison to not set
a bad time.
In https://github.com/meshtastic/firmware/pull/7261 we introduced
the RTCSetResult and improved it in https://github.com/meshtastic/firmware/pull/7375 .
However, the original try-fix left logic in GPS.cpp that could
still result in broadcasting the bad time.
Further, as part of our fix we cleared the GPS buffer if we didn't
get a good time. The mesh was hurting at the time, so this was a reasonable
approach. However, given time tends to come in when we're trying to get
early lock, this had the potential side effect of throwing away valuable
information to get position lock.
This change reverses the clearBuffer and changes the logic so if time
is not set it will not be broadcast.
Fixes https://github.com/meshtastic/firmware/issues/7771
Fixes https://github.com/meshtastic/firmware/issues/7750
---------
Co-authored-by: Tom Fifield <tom@tomfifield.net>
remove newline from logging statements in code. The LOG_* functions will now magically add it at the end.
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Refactor and consolidate windowing logic
* Trunk
* Fixes
* More
* Fix braces and remove unused now variables.
There was a brace in src/mesh/RadioLibInterface.cpp that was breaking
compile on some architectures.
Additionally, there were some brace errors in
src/modules/Telemetry/AirQualityTelemetry.cpp
src/modules/Telemetry/EnvironmentTelemetry.cpp
src/mesh/wifi/WiFiAPClient.cpp
Move throttle include in WifiAPClient.cpp to top.
Add Default.h to sleep.cpp
rest of files just remove unused now variables.
* Remove a couple more meows
---------
Co-authored-by: Tom Fifield <tom@tomfifield.net>
* Make SPI frequency configurable on Native
* Make the tophone queue size configurable for Portduino
* The modified SPISettings must be configured in setup(), after config.yaml is processed
* make MeshService a pointer, so we can configure MAX_RX_TOPHONE at run time
* Got a little over excited with refactoring
* Silence a warning
* Add congestion scaling coefficient
* Added active mesh sized based interval scaling
* Moved back to bottom
* Format
* Add observers and use correct number of online nodes
* NeighborInfo: Only keep neighbors in RAM
It fills up quickly when nodes are running >=2.3
* Defer first transmission as it's usually empty
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Don't save Neighbors to flash when receiving
* Move `shouldSave` to `saveProtoForModule()`
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Use `alterReceivedProtobuf()` for NeighborInfo and Traceroute
`alterReceived()` should never return NULL
Traceroute should be promiscuous
* Remove extensive logging from NeighborInfo module
* Add MaxNodes to Native
* It compiles...
* Convert nodedb to use new
* Closer but still broken.
* Finally working
* Remove unintended lines
* Don't include a pointer
* Capitalization matters.
* avoid rename in protocol regen
* When trimming the nodeDB, start with a cleanup
* Remove extra cleanupMeshDB() call for now
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Set `hop_start` in header to determine how many hops each packet traveled
* Set hopLimit of response according to hops used by request
* Identify neighbors based on `hopStart` and `hopLimit`
* NeighborInfo: get all packets and assume a default broadcast interval
* Add fail-safe in case node in between is running modified firmware
* Add `viaMQTT` and `hopsAway` to NodeInfo
* Replace `HOP_RELIABLE` with hopStart for repeated packet
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Add interested portnums to TextMessageModule
* Send Detection Sensor Module messages on its own portnum
* Add to Ext. Notification and consolidate logic
* RANGE_TEST_APP portnum for RangeTestModule
* Extend node max to 100 and remove mesh_sds_timeout_secs
* Const pointers for you and you and you
* Fixes and supressions
* Missed it
* uint
* Resize
* Derp