Commit Graph

36 Commits

Author SHA1 Message Date
Jonathan Bennett
d2ea430a3e
Make SPI frequency and TOPHONE queue size configurable on Native (#4369)
* Make SPI frequency configurable on Native

* Make the tophone queue size configurable for Portduino

* The modified SPISettings must be configured in setup(), after config.yaml is processed

* make MeshService a pointer, so we can configure MAX_RX_TOPHONE at run time

* Got a little over excited with refactoring

* Silence a warning
2024-08-01 19:29:49 -05:00
todd-herbert
eabec5ae34
Show specific frame when updating screen (#4264)
* Updated setFrames in Screen.cpp

Added code to attempt to revert back to the same frame that user was on prior to setFrame reload.

* Space added Screen.cpp

* Update Screen.cpp

Make screen to revert to Frame 0 if the originally displayed frame is no longer there.

* Update Screen.cpp

Inserted boolean holdPosition into setFrames to indicate the requirement to stay on the same frame ( if =true) or else it will switch to new frame .
Only Screen::handleStatusUpdate calls with setFrame(true). ( For Node Updates)
All other types of updates call as before setFrame(), so it will change focus as needed.

* Hold position, even if number of frames increases

* Hold position, if handling an outgoing text message

* Update Screen.cpp

* Reverted chnages related to devicestate.has_rx_text_message

* Reset to master

* CannedMessages only handles routing packets when waiting for ACK
Previously, this was calling Screen::setFrames at unexpected times

* Gather position info about screen frames while regenerating

* Make admin module observable
Notify only when relevant. Currently: only to handle remove_nodenum.

* Optionally specify which frame to focus when setFrames runs

* UIFrameEvent uses enum instead of multiple booleans

* Allow modules to request their own frame to be focussed
This is done internally by calling MeshModule::requestFocus()
Easier this way, insteady of passing the info in the UIFrameEvent:
* Modules don't always know whether they should be focussed until after the UIFrameEvent has been raised, in dramFrame
* Don't have to pass reference to module instance as parameter though several methods

* E-Ink screensaver uses FOCUS_PRESERVE
Previously, it had its own basic implementation of this.

* Spelling: regional variant

* trunk

* Fix HAS_SCREEN guarding

* More HAS_SCREEN guarding

---------

Co-authored-by: BIST <77391720+slash-bit@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: slash-bit <v-b2@live.com>
2024-07-11 18:51:26 -05:00
Jonathan Bennett
dfcd0d14f6
Add MaxNodes to Native config (#3427)
* Add MaxNodes to Native

* It compiles...

* Convert nodedb to use new

* Closer but still broken.

* Finally working

* Remove unintended lines

* Don't include a pointer

* Capitalization matters.

* avoid rename in protocol regen

* When trimming the nodeDB, start with a cleanup

* Remove extra cleanupMeshDB() call for now

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-03-21 09:06:37 -05:00
Thomas Herrmann
4ffb906fe8
move duplicate #define for screen to unified header file (#3302) 2024-02-27 12:49:46 -06:00
Thomas Göttgens
add78a459b Include Libpax - WIP 2023-12-17 18:30:38 +01:00
Thomas Göttgens
4e54bec525
Force small fonts on Low DPI screens, no matter what the driver default uses. Up till now we assumed large fonts on E-Paper and TFT Screens. (#2677) 2023-08-03 06:58:19 -05:00
IhorNehrutsa
9c683f4c87
Fix LOG_DEBUG messages when no DEBUG_PORT. (#2485)
* Fix LOG_DEBUG messages when no DEBUG_PORT.

* Fix LOG_DEBUG messages when no DEBUG_PORT.

* Fix LOG_DEBUG messages when no DEBUG_PORT.

* Fix LOG_DEBUG messages when no DEBUG_PORT.
2023-05-13 05:33:14 -05:00
GUVWAF
8f736c8ecc Remove sending network ping to displayed node on interval 2023-03-26 16:16:01 +02:00
Thomas Göttgens
9150c2e568 fix stuff i somehow inadvertently broke. 2023-03-08 17:12:25 +01:00
Thomas Göttgens
267db05d69 - G1 Explorer use correct display controller
- adhere UA font in modules
2023-03-08 17:12:25 +01:00
Thomas Göttgens
cdf379616c whatever makes trunk happy. 2023-01-21 21:23:24 +01:00
Thomas Göttgens
6fdb93cd16 re-add namespacing in protobufs. Let's see what i missed. Portduino likely ...
Checking in generated on purpose.
2023-01-21 21:23:24 +01:00
Thomas Göttgens
51b2c431d9 trunk roundhouse kick 2023-01-21 21:23:24 +01:00
Thomas Göttgens
03c5dfc7a8 initial cleanup work 2023-01-07 13:16:58 +01:00
Thomas Göttgens
8a9af37d82
Merge branch 'develop' into nice-threads 2022-12-30 20:18:19 +01:00
Ben Meadors
f1cdfd163d Replaced all of the logging with proper log levels 2022-12-30 10:27:07 -06:00
Thomas Göttgens
115cb05d3b less verbose logging and heap free printing 2022-12-30 14:22:08 +01:00
Ben Meadors
0b5cae5393 Log levels refactoring 2022-12-29 20:41:37 -06:00
Ben Meadors
110c80d045 Make disable return an int32_t for runOnce usage 2022-12-29 16:54:39 -06:00
Ben Meadors
38a1315599 Refactor OSThread consumers to use disable() 2022-12-29 16:26:25 -06:00
Thomas Göttgens
41a1dfec79 a lot of thread housekeeping. Switch them off when not needed / disabled. 2022-12-29 15:45:49 +01:00
Thomas Göttgens
3cde75f97b Audio Module: format messages better 2022-12-16 20:30:54 +01:00
Thomas Göttgens
eae7f8a786 fix building DIY-1 target 2022-12-14 14:33:59 +01:00
Thomas Göttgens
627b21f3f2 made a nice PTT/RECV screen for audio module. And cleaned up screen graphics a bit. 2022-12-13 17:31:01 +01:00
Thomas Göttgens
24cc479f95 if we get different frames than our own transmission setup, decode and play them anyway 2022-12-11 23:12:00 +01:00
Thomas Göttgens
bb1a9192eb send a 4 byte magic header including the codec version 2022-12-02 13:44:36 +01:00
Thomas Göttgens
470e711383 Audio Module is finished for regression tests. 2022-12-02 12:58:26 +01:00
Thomas Göttgens
4b63730efb Still WIP, but first working version of audio. I2S works good, analogue not so much. 2022-12-02 00:30:31 +01:00
Thomas Göttgens
fb89828990 Definition cleanup and AudioModule WIP 2022-12-01 17:47:04 +01:00
Thomas Göttgens
628028475c fix compile 2022-11-29 17:45:57 +01:00
Thomas Göttgens
05e992ad67 WIP: add digital audio. Needs a proto change, so checking in generated files for now. 2022-11-29 17:19:10 +01:00
Thomas Göttgens
bba6bf387e hopefully fix compilation errors 2022-11-29 14:35:46 +01:00
Thomas Göttgens
4d32f7c5ad WIP: audio module still does not work, but enabled for all regions where audio is permitted. 2022-11-29 11:22:18 +01:00
Thomas Göttgens
803858ab0a change default pins for codec2 to work on TLORA 2.1-1.8 2022-11-09 11:50:13 +01:00
Thomas Göttgens
631db56a44 Next try, plus change cppcheck defines back. 2022-11-06 14:32:02 +01:00
Thomas Göttgens
09ddde177c codec2 Audio Support for SX1280 (untested) 2022-11-02 18:23:41 +01:00