firmware/src/mesh/NodeDB.cpp
Kevin Hester 66638655a5 Merge branch 'dev' into dev1.2
# Conflicts:
#	src/mesh/NodeDB.cpp
2021-02-25 08:56:36 +08:00

462 lines
15 KiB
C++

#include <Arduino.h>
#include <assert.h>
#include "FS.h"
#include "Channels.h"
#include "CryptoEngine.h"
#include "FSCommon.h"
#include "GPS.h"
#include "MeshRadio.h"
#include "NodeDB.h"
#include "PacketHistory.h"
#include "PowerFSM.h"
#include "RTC.h"
#include "Router.h"
#include "configuration.h"
#include "error.h"
#include "main.h"
#include "mesh-pb-constants.h"
#include <pb_decode.h>
#include <pb_encode.h>
#ifndef NO_ESP32
#include "mesh/http/WiFiAPClient.h"
#endif
NodeDB nodeDB;
// we have plenty of ram so statically alloc this tempbuf (for now)
EXT_RAM_ATTR DeviceState devicestate;
MyNodeInfo &myNodeInfo = devicestate.my_node;
RadioConfig &radioConfig = devicestate.radio;
/** The current change # for radio settings. Starts at 0 on boot and any time the radio settings
* might have changed is incremented. Allows others to detect they might now be on a new channel.
*/
uint32_t radioGeneration;
/*
DeviceState versions used to be defined in the .proto file but really only this function cares. So changed to a
#define here.
*/
#define DEVICESTATE_CUR_VER 11
#define DEVICESTATE_MIN_VER DEVICESTATE_CUR_VER
// FIXME - move this somewhere else
extern void getMacAddr(uint8_t *dmac);
/**
*
* Normally userids are unique and start with +country code to look like Signal phone numbers.
* But there are some special ids used when we haven't yet been configured by a user. In that case
* we use !macaddr (no colons).
*/
User &owner = devicestate.owner;
static uint8_t ourMacAddr[6];
/**
* The node number the user is currently looking at
* 0 if none
*/
NodeNum displayedNodeNum;
NodeDB::NodeDB() : nodes(devicestate.node_db), numNodes(&devicestate.node_db_count) {}
bool NodeDB::resetRadioConfig()
{
bool didFactoryReset = false;
radioGeneration++;
if (radioConfig.preferences.factory_reset) {
DEBUG_MSG("Performing factory reset!\n");
installDefaultDeviceState();
didFactoryReset = true;
} else if (devicestate.channels_count == 0) {
DEBUG_MSG("Setting default channel and radio preferences!\n");
channels.initDefaults();
radioConfig.has_preferences = true;
}
channels.onConfigChanged();
// temp hack for quicker testing
// devicestate.no_save = true;
if (devicestate.no_save) {
DEBUG_MSG("***** DEVELOPMENT MODE - DO NOT RELEASE *****\n");
// Sleep quite frequently to stress test the BLE comms, broadcast position every 6 mins
radioConfig.preferences.screen_on_secs = 10;
radioConfig.preferences.wait_bluetooth_secs = 10;
radioConfig.preferences.position_broadcast_secs = 6 * 60;
radioConfig.preferences.ls_secs = 60;
radioConfig.preferences.region = RegionCode_TW;
// Enter super deep sleep soon and stay there not very long
// radioConfig.preferences.mesh_sds_timeout_secs = 10;
// radioConfig.preferences.sds_secs = 60;
}
// Update the global myRegion
initRegion();
return didFactoryReset;
}
void NodeDB::installDefaultDeviceState()
{
// We try to preserve the region setting because it will really bum users out if we discard it
String oldRegion = myNodeInfo.region;
RegionCode oldRegionCode = radioConfig.preferences.region;
memset(&devicestate, 0, sizeof(devicestate));
*numNodes = 0; // Forget node DB
// init our devicestate with valid flags so protobuf writing/reading will work
devicestate.has_my_node = true;
devicestate.has_radio = true;
devicestate.has_owner = true;
devicestate.radio.has_preferences = true;
devicestate.node_db_count = 0;
devicestate.receive_queue_count = 0; // Not yet implemented FIXME
resetRadioConfig();
// default to no GPS, until one has been found by probing
myNodeInfo.has_gps = false;
myNodeInfo.message_timeout_msec = FLOOD_EXPIRE_TIME;
generatePacketId(); // FIXME - ugly way to init current_packet_id;
// Init our blank owner info to reasonable defaults
getMacAddr(ourMacAddr);
// Set default owner name
pickNewNodeNum(); // based on macaddr now
sprintf(owner.long_name, "Unknown %02x%02x", ourMacAddr[4], ourMacAddr[5]);
sprintf(owner.short_name, "?%02X", (unsigned)(myNodeInfo.my_node_num & 0xff));
sprintf(owner.id, "!%08x", getNodeNum()); // Default node ID now based on nodenum
memcpy(owner.macaddr, ourMacAddr, sizeof(owner.macaddr));
// Restore region if possible
if (oldRegionCode != RegionCode_Unset)
radioConfig.preferences.region = oldRegionCode;
if (oldRegion.length()) // If the old style region was set, try to keep it up-to-date
strcpy(myNodeInfo.region, oldRegion.c_str());
}
void NodeDB::init()
{
installDefaultDeviceState();
// saveToDisk();
loadFromDisk();
// saveToDisk();
myNodeInfo.max_channels = MAX_NUM_CHANNELS; // tell others the max # of channels we can understand
myNodeInfo.error_code =
CriticalErrorCode_None; // For the error code, only show values from this boot (discard value from flash)
myNodeInfo.error_address = 0;
// likewise - we always want the app requirements to come from the running appload
myNodeInfo.min_app_version = 20200; // format is Mmmss (where M is 1+the numeric major number. i.e. 20120 means 1.1.20
// Note! We do this after loading saved settings, so that if somehow an invalid nodenum was stored in preferences we won't
// keep using that nodenum forever. Crummy guess at our nodenum (but we will check against the nodedb to avoid conflicts)
pickNewNodeNum();
// Include our owner in the node db under our nodenum
NodeInfo *info = getOrCreateNode(getNodeNum());
info->user = owner;
info->has_user = true;
// We set these _after_ loading from disk - because they come from the build and are more trusted than
// what is stored in flash
if (xstr(HW_VERSION)[0])
strncpy(myNodeInfo.region, optstr(HW_VERSION), sizeof(myNodeInfo.region));
else
DEBUG_MSG("This build does not specify a HW_VERSION\n"); // Eventually new builds will no longer include this build flag
// Check for the old style of region code strings, if found, convert to the new enum.
// Those strings will look like "1.0-EU433"
if (radioConfig.preferences.region == RegionCode_Unset && strncmp(myNodeInfo.region, "1.0-", 4) == 0) {
const char *regionStr = myNodeInfo.region + 4; // EU433 or whatever
for (const RegionInfo *r = regions; r->code != RegionCode_Unset; r++)
if (strcmp(r->name, regionStr) == 0) {
radioConfig.preferences.region = r->code;
break;
}
}
strncpy(myNodeInfo.firmware_version, optstr(APP_VERSION), sizeof(myNodeInfo.firmware_version));
strncpy(myNodeInfo.hw_model, HW_VENDOR, sizeof(myNodeInfo.hw_model));
resetRadioConfig(); // If bogus settings got saved, then fix them
DEBUG_MSG("legacy_region=%s, region=%d, NODENUM=0x%x, dbsize=%d\n", myNodeInfo.region, radioConfig.preferences.region,
myNodeInfo.my_node_num, *numNodes);
}
// We reserve a few nodenums for future use
#define NUM_RESERVED 4
/**
* get our starting (provisional) nodenum from flash.
*/
void NodeDB::pickNewNodeNum()
{
NodeNum r = myNodeInfo.my_node_num;
// If we don't have a nodenum at app - pick an initial nodenum based on the macaddr
if (r == 0)
r = (ourMacAddr[2] << 24) | (ourMacAddr[3] << 16) | (ourMacAddr[4] << 8) | ourMacAddr[5];
if (r == NODENUM_BROADCAST || r < NUM_RESERVED)
r = NUM_RESERVED; // don't pick a reserved node number
NodeInfo *found;
while ((found = getNode(r)) && memcmp(found->user.macaddr, owner.macaddr, sizeof(owner.macaddr))) {
NodeNum n = random(NUM_RESERVED, NODENUM_BROADCAST); // try a new random choice
DEBUG_MSG("NOTE! Our desired nodenum 0x%x is in use, so trying for 0x%x\n", r, n);
r = n;
}
myNodeInfo.my_node_num = r;
}
const char *preffile = "/db.proto";
const char *preftmp = "/db.proto.tmp";
void NodeDB::loadFromDisk()
{
#ifdef FS
// static DeviceState scratch; We no longer read into a tempbuf because this structure is 15KB of valuable RAM
auto f = FS.open(preffile);
if (f) {
DEBUG_MSG("Loading saved preferences\n");
pb_istream_t stream = {&readcb, &f, DeviceState_size};
// DEBUG_MSG("Preload channel name=%s\n", channelSettings.name);
memset(&devicestate, 0, sizeof(devicestate));
if (!pb_decode(&stream, DeviceState_fields, &devicestate)) {
DEBUG_MSG("Error: can't decode protobuf %s\n", PB_GET_ERROR(&stream));
installDefaultDeviceState(); // Our in RAM copy might now be corrupt
// FIXME - report failure to phone
} else {
if (devicestate.version < DEVICESTATE_MIN_VER) {
DEBUG_MSG("Warn: devicestate is old, discarding\n");
installDefaultDeviceState();
} else {
DEBUG_MSG("Loaded saved preferences version %d\n", devicestate.version);
}
// DEBUG_MSG("Postload channel name=%s\n", channelSettings.name);
}
f.close();
} else {
DEBUG_MSG("No saved preferences found\n");
}
#else
DEBUG_MSG("ERROR: Filesystem not implemented\n");
#endif
}
void NodeDB::saveToDisk()
{
#ifdef FS
if (!devicestate.no_save) {
auto f = FS.open(preftmp, FILE_O_WRITE);
if (f) {
DEBUG_MSG("Writing preferences\n");
pb_ostream_t stream = {&writecb, &f, SIZE_MAX, 0};
// DEBUG_MSG("Presave channel name=%s\n", channelSettings.name);
devicestate.version = DEVICESTATE_CUR_VER;
if (!pb_encode(&stream, DeviceState_fields, &devicestate)) {
DEBUG_MSG("Error: can't write protobuf %s\n", PB_GET_ERROR(&stream));
// FIXME - report failure to phone
f.close();
} else {
// Success - replace the old file
f.close();
// brief window of risk here ;-)
if (!FS.remove(preffile))
DEBUG_MSG("Warning: Can't remove old pref file\n");
if (!FS.rename(preftmp, preffile))
DEBUG_MSG("Error: can't rename new pref file\n");
}
} else {
DEBUG_MSG("ERROR: can't write prefs\n"); // FIXME report to app
}
} else {
DEBUG_MSG("***** DEVELOPMENT MODE - DO NOT RELEASE - not saving to flash *****\n");
}
#else
DEBUG_MSG("ERROR filesystem not implemented\n");
#endif
}
const NodeInfo *NodeDB::readNextInfo()
{
if (readPointer < *numNodes)
return &nodes[readPointer++];
else
return NULL;
}
/// Given a node, return how many seconds in the past (vs now) that we last heard from it
uint32_t sinceLastSeen(const NodeInfo *n)
{
uint32_t now = getTime();
uint32_t last_seen = n->position.time;
int delta = (int)(now - last_seen);
if (delta < 0) // our clock must be slightly off still - not set from GPS yet
delta = 0;
return delta;
}
#define NUM_ONLINE_SECS (60 * 2) // 2 hrs to consider someone offline
size_t NodeDB::getNumOnlineNodes()
{
size_t numseen = 0;
// FIXME this implementation is kinda expensive
for (int i = 0; i < *numNodes; i++)
if (sinceLastSeen(&nodes[i]) < NUM_ONLINE_SECS)
numseen++;
return numseen;
}
#include "MeshPlugin.h"
/** Update position info for this node based on received position data
*/
void NodeDB::updatePosition(uint32_t nodeId, const Position &p)
{
NodeInfo *info = getOrCreateNode(nodeId);
DEBUG_MSG("DB update position node=0x%x time=%u, latI=%d, lonI=%d\n", nodeId, p.time, p.latitude_i, p.longitude_i);
// Be careful to only update fields that have been set by the sender
// A lot of position reports don't have time populated. In that case, be careful to not blow away the time we
// recorded based on the packet rxTime
if (!info->position.time && p.time)
info->position.time = p.time;
if(p.battery_level)
info->position.battery_level = p.battery_level;
if (p.latitude_i || p.longitude_i) {
info->position.latitude_i = p.latitude_i;
info->position.longitude_i = p.longitude_i;
}
info->has_position = true;
updateGUIforNode = info;
notifyObservers(true); // Force an update whether or not our node counts have changed
}
/** Update user info for this node based on received user data
*/
void NodeDB::updateUser(uint32_t nodeId, const User &p)
{
NodeInfo *info = getOrCreateNode(nodeId);
DEBUG_MSG("old user %s/%s/%s\n", info->user.id, info->user.long_name, info->user.short_name);
bool changed = memcmp(&info->user, &p,
sizeof(info->user)); // Both of these blocks start as filled with zero so I think this is okay
info->user = p;
DEBUG_MSG("updating changed=%d user %s/%s/%s\n", changed, info->user.id, info->user.long_name, info->user.short_name);
info->has_user = true;
if (changed) {
updateGUIforNode = info;
powerFSM.trigger(EVENT_NODEDB_UPDATED);
notifyObservers(true); // Force an update whether or not our node counts have changed
// Not really needed - we will save anyways when we go to sleep
// We just changed something important about the user, store our DB
// saveToDisk();
}
}
/// given a subpacket sniffed from the network, update our DB state
/// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw
void NodeDB::updateFrom(const MeshPacket &mp)
{
if (mp.which_payloadVariant == MeshPacket_decoded_tag) {
DEBUG_MSG("Update DB node 0x%x, rx_time=%u\n", mp.from, mp.rx_time);
NodeInfo *info = getOrCreateNode(mp.from);
if (mp.rx_time) { // if the packet has a valid timestamp use it to update our last_seen
info->has_position = true; // at least the time is valid
info->position.time = mp.rx_time;
}
info->snr = mp.rx_snr; // keep the most recent SNR we received for this node.
}
}
/// Find a node in our DB, return null for missing
/// NOTE: This function might be called from an ISR
NodeInfo *NodeDB::getNode(NodeNum n)
{
for (int i = 0; i < *numNodes; i++)
if (nodes[i].num == n)
return &nodes[i];
return NULL;
}
/// Find a node in our DB, create an empty NodeInfo if missing
NodeInfo *NodeDB::getOrCreateNode(NodeNum n)
{
NodeInfo *info = getNode(n);
if (!info) {
// add the node
assert(*numNodes < MAX_NUM_NODES);
info = &nodes[(*numNodes)++];
// everything is missing except the nodenum
memset(info, 0, sizeof(*info));
info->num = n;
}
return info;
}
/// Record an error that should be reported via analytics
void recordCriticalError(CriticalErrorCode code, uint32_t address)
{
// Print error to screen and serial port
String lcd = String("Critical error ") + code + "!\n";
screen->print(lcd.c_str());
DEBUG_MSG("NOTE! Recording critical error %d, address=%lx\n", code, address);
// Record error to DB
myNodeInfo.error_code = code;
myNodeInfo.error_address = address;
myNodeInfo.error_count++;
}