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799 lines
29 KiB
C++
799 lines
29 KiB
C++
#ifdef MESHTASTIC_INCLUDE_INKHUD
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#include "./MenuApplet.h"
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#include "RTC.h"
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#include "MeshService.h"
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#include "Router.h"
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#include "airtime.h"
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#include "main.h"
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#include "power.h"
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#if !MESHTASTIC_EXCLUDE_GPS
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#include "GPS.h"
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#endif
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using namespace NicheGraphics;
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static constexpr uint8_t MENU_TIMEOUT_SEC = 60; // How many seconds before menu auto-closes
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// Options for the "Recents" menu
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// These are offered to users as possible values for settings.recentlyActiveSeconds
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static constexpr uint8_t RECENTS_OPTIONS_MINUTES[] = {2, 5, 10, 30, 60, 120};
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InkHUD::MenuApplet::MenuApplet() : concurrency::OSThread("MenuApplet")
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{
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// No timer tasks at boot
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OSThread::disable();
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// Note: don't get instance if we're not actually using the backlight,
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// or else you will unintentionally instantiate it
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if (settings->optionalMenuItems.backlight) {
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backlight = Drivers::LatchingBacklight::getInstance();
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}
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// Initialize the Canned Message store
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// This is a shared nicheGraphics component
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// - handles loading & parsing the canned messages
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// - handles setting / getting of canned messages via apps (Client API Admin Messages)
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cm.store = CannedMessageStore::getInstance();
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}
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void InkHUD::MenuApplet::onForeground()
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{
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// We do need this before we render, but we can optimize by just calculating it once now
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systemInfoPanelHeight = getSystemInfoPanelHeight();
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// Display initial menu page
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showPage(MenuPage::ROOT);
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// If device has a backlight which isn't controlled by aux button:
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// backlight on always when menu opens.
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// Courtesy to T-Echo users who removed the capacitive touch button
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if (settings->optionalMenuItems.backlight) {
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assert(backlight);
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if (!backlight->isOn())
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backlight->peek();
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}
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// Prevent user applets requesting update while menu is open
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// Handle button input with this applet
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SystemApplet::lockRequests = true;
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SystemApplet::handleInput = true;
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// Begin the auto-close timeout
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OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
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OSThread::enabled = true;
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// Upgrade the refresh to FAST, for guaranteed responsiveness
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inkhud->forceUpdate(EInk::UpdateTypes::FAST);
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}
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void InkHUD::MenuApplet::onBackground()
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{
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// Discard any data we generated while selecting a canned message
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// Frees heap mem
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freeCannedMessageResources();
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// If device has a backlight which isn't controlled by aux button:
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// Item in options submenu allows keeping backlight on after menu is closed
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// If this item is deselected we will turn backlight off again, now that menu is closing
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if (settings->optionalMenuItems.backlight) {
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assert(backlight);
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if (!backlight->isLatched())
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backlight->off();
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}
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// Stop the auto-timeout
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OSThread::disable();
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// Resume normal rendering and button behavior of user applets
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SystemApplet::lockRequests = false;
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SystemApplet::handleInput = false;
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// Restore the user applet whose tile we borrowed
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if (borrowedTileOwner)
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borrowedTileOwner->bringToForeground();
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Tile *t = getTile();
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t->assignApplet(borrowedTileOwner); // Break our link with the tile, (and relink it with real owner, if it had one)
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borrowedTileOwner = nullptr;
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// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
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// We're only updating here to upgrade from UNSPECIFIED to FAST, to ensure responsiveness when exiting menu
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inkhud->forceUpdate(EInk::UpdateTypes::FAST);
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}
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// Open the menu
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// Parameter specifies which user-tile the menu will use
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// The user applet originally on this tile will be restored when the menu closes
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void InkHUD::MenuApplet::show(Tile *t)
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{
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// Remember who *really* owns this tile
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borrowedTileOwner = t->getAssignedApplet();
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// Hide the owner, if it is a valid applet
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if (borrowedTileOwner)
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borrowedTileOwner->sendToBackground();
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// Break the owner's link with tile
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// Relink it to menu applet
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t->assignApplet(this);
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// Show menu
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bringToForeground();
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}
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// Auto-exit the menu applet after a period of inactivity
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// The values shown on the root menu are only a snapshot: they are not re-rendered while the menu remains open.
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// By exiting the menu, we prevent users mistakenly believing that the data will update.
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int32_t InkHUD::MenuApplet::runOnce()
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{
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// runOnce's interval is pushed back when a button is pressed
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// If we do actually run, it means no button input occurred within MENU_TIMEOUT_SEC,
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// so we close the menu.
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showPage(EXIT);
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// Timer should disable after firing
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// This is redundant, as onBackground() will also disable
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return OSThread::disable();
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}
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// Perform action for a menu item, then change page
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// Behaviors for MenuActions are defined here
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void InkHUD::MenuApplet::execute(MenuItem item)
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{
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// Perform an action
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// ------------------
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switch (item.action) {
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// Open a submenu without performing any action
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// Also handles exit
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case NO_ACTION:
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break;
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case NEXT_TILE:
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inkhud->nextTile();
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break;
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case SEND_PING:
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service->refreshLocalMeshNode();
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service->trySendPosition(NODENUM_BROADCAST, true);
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// Force the next refresh to use FULL, to protect the display, as some users will probably spam this button
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inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FULL);
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break;
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case STORE_CANNEDMESSAGE_SELECTION:
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cm.selectedMessageItem = &cm.messageItems.at(cursor - 1); // Minus one: offset for the initial "Send Ping" entry
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break;
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case SEND_CANNEDMESSAGE:
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cm.selectedRecipientItem = &cm.recipientItems.at(cursor);
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sendText(cm.selectedRecipientItem->dest, cm.selectedRecipientItem->channelIndex, cm.selectedMessageItem->rawText.c_str());
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inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FULL); // Next refresh should be FULL. Lots of button pressing to get here
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break;
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case ROTATE:
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inkhud->rotate();
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break;
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case LAYOUT:
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// Todo: smarter incrementing of tile count
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settings->userTiles.count++;
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if (settings->userTiles.count == 3) // Skip 3 tiles: not done yet
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settings->userTiles.count++;
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if (settings->userTiles.count > settings->userTiles.maxCount) // Loop around if tile count now too high
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settings->userTiles.count = 1;
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inkhud->updateLayout();
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break;
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case TOGGLE_APPLET:
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settings->userApplets.active[cursor] = !settings->userApplets.active[cursor];
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inkhud->updateAppletSelection();
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break;
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case TOGGLE_AUTOSHOW_APPLET:
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// Toggle settings.userApplets.autoshow[] value, via MenuItem::checkState pointer set in populateAutoshowPage()
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*items.at(cursor).checkState = !(*items.at(cursor).checkState);
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break;
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case TOGGLE_NOTIFICATIONS:
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settings->optionalFeatures.notifications = !settings->optionalFeatures.notifications;
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break;
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case TOGGLE_INVERT_COLOR:
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if (config.display.displaymode == meshtastic_Config_DisplayConfig_DisplayMode_INVERTED)
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config.display.displaymode = meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT;
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else
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config.display.displaymode = meshtastic_Config_DisplayConfig_DisplayMode_INVERTED;
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nodeDB->saveToDisk(SEGMENT_CONFIG);
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break;
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case SET_RECENTS:
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// Set value of settings.recentlyActiveSeconds
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// Uses menu cursor to read RECENTS_OPTIONS_MINUTES array (defined at top of this file)
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assert(cursor < sizeof(RECENTS_OPTIONS_MINUTES) / sizeof(RECENTS_OPTIONS_MINUTES[0]));
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settings->recentlyActiveSeconds = RECENTS_OPTIONS_MINUTES[cursor] * 60; // Menu items are in minutes
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break;
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case SHUTDOWN:
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LOG_INFO("Shutting down from menu");
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shutdownAtMsec = millis();
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// Menu is then sent to background via onShutdown
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break;
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case TOGGLE_BATTERY_ICON:
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inkhud->toggleBatteryIcon();
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break;
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case TOGGLE_BACKLIGHT:
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// Note: backlight is already on in this situation
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// We're marking that it should *remain* on once menu closes
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assert(backlight);
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if (backlight->isLatched())
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backlight->off();
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else
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backlight->latch();
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break;
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case TOGGLE_12H_CLOCK:
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config.display.use_12h_clock = !config.display.use_12h_clock;
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nodeDB->saveToDisk(SEGMENT_CONFIG);
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break;
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case TOGGLE_GPS:
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gps->toggleGpsMode();
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nodeDB->saveToDisk(SEGMENT_CONFIG);
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break;
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case ENABLE_BLUETOOTH:
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// This helps users recover from a bad wifi config
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LOG_INFO("Enabling Bluetooth");
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config.network.wifi_enabled = false;
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config.bluetooth.enabled = true;
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nodeDB->saveToDisk();
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rebootAtMsec = millis() + 2000;
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break;
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default:
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LOG_WARN("Action not implemented");
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}
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// Move to next page, as defined for the MenuItem
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showPage(item.nextPage);
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}
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// Display a new page of MenuItems
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// May reload same page, or exit menu applet entirely
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// Fills the MenuApplet::items vector
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void InkHUD::MenuApplet::showPage(MenuPage page)
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{
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items.clear();
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items.shrink_to_fit();
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switch (page) {
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case ROOT:
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// Optional: next applet
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if (settings->optionalMenuItems.nextTile && settings->userTiles.count > 1)
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items.push_back(MenuItem("Next Tile", MenuAction::NEXT_TILE, MenuPage::ROOT)); // Only if multiple applets shown
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items.push_back(MenuItem("Send", MenuPage::SEND));
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items.push_back(MenuItem("Options", MenuPage::OPTIONS));
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// items.push_back(MenuItem("Display Off", MenuPage::EXIT)); // TODO
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items.push_back(MenuItem("Save & Shut Down", MenuAction::SHUTDOWN));
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items.push_back(MenuItem("Exit", MenuPage::EXIT));
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break;
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case SEND:
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populateSendPage();
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break;
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case CANNEDMESSAGE_RECIPIENT:
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populateRecipientPage();
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break;
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case OPTIONS:
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// Optional: backlight
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if (settings->optionalMenuItems.backlight)
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items.push_back(MenuItem(backlight->isLatched() ? "Backlight Off" : "Keep Backlight On", // Label
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MenuAction::TOGGLE_BACKLIGHT, // Action
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MenuPage::EXIT // Exit once complete
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));
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// Optional: GPS
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if (config.position.gps_mode == meshtastic_Config_PositionConfig_GpsMode_DISABLED)
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items.push_back(MenuItem("Enable GPS", MenuAction::TOGGLE_GPS, MenuPage::EXIT));
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if (config.position.gps_mode == meshtastic_Config_PositionConfig_GpsMode_ENABLED)
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items.push_back(MenuItem("Disable GPS", MenuAction::TOGGLE_GPS, MenuPage::EXIT));
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// Optional: Enable Bluetooth, in case of lost wifi connection
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if (!config.bluetooth.enabled || config.network.wifi_enabled)
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items.push_back(MenuItem("Enable Bluetooth", MenuAction::ENABLE_BLUETOOTH, MenuPage::EXIT));
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items.push_back(MenuItem("Applets", MenuPage::APPLETS));
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items.push_back(MenuItem("Auto-show", MenuPage::AUTOSHOW));
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items.push_back(MenuItem("Recents Duration", MenuPage::RECENTS));
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if (settings->userTiles.maxCount > 1)
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items.push_back(MenuItem("Layout", MenuAction::LAYOUT, MenuPage::OPTIONS));
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items.push_back(MenuItem("Rotate", MenuAction::ROTATE, MenuPage::OPTIONS));
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items.push_back(MenuItem("Notifications", MenuAction::TOGGLE_NOTIFICATIONS, MenuPage::OPTIONS,
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&settings->optionalFeatures.notifications));
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items.push_back(MenuItem("Battery Icon", MenuAction::TOGGLE_BATTERY_ICON, MenuPage::OPTIONS,
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&settings->optionalFeatures.batteryIcon));
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invertedColors = (config.display.displaymode == meshtastic_Config_DisplayConfig_DisplayMode_INVERTED);
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items.push_back(MenuItem("Invert Color", MenuAction::TOGGLE_INVERT_COLOR, MenuPage::OPTIONS, &invertedColors));
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items.push_back(
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MenuItem("12-Hour Clock", MenuAction::TOGGLE_12H_CLOCK, MenuPage::OPTIONS, &config.display.use_12h_clock));
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items.push_back(MenuItem("Exit", MenuPage::EXIT));
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break;
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case APPLETS:
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populateAppletPage();
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items.push_back(MenuItem("Exit", MenuPage::EXIT));
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break;
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case AUTOSHOW:
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populateAutoshowPage();
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items.push_back(MenuItem("Exit", MenuPage::EXIT));
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break;
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case RECENTS:
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populateRecentsPage();
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break;
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case EXIT:
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sendToBackground(); // Menu applet dismissed, allow normal behavior to resume
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break;
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default:
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LOG_WARN("Page not implemented");
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}
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// Reset the cursor, unless reloading same page
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// (or now out-of-bounds)
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if (page != currentPage || cursor >= items.size()) {
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cursor = 0;
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// ROOT menu has special handling: unselected at first, to emphasise the system info panel
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if (page == ROOT)
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cursorShown = false;
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}
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// Remember which page we are on now
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currentPage = page;
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}
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void InkHUD::MenuApplet::onRender()
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{
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if (items.size() == 0)
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LOG_ERROR("Empty Menu");
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// Dimensions for the slots where we will draw menuItems
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const float padding = 0.05;
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const uint16_t itemH = fontSmall.lineHeight() * 2;
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const int16_t itemW = width() - X(padding) - X(padding);
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const int16_t itemL = X(padding);
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const int16_t itemR = X(1 - padding);
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int16_t itemT = 0; // Top (y px of current slot). Incremented as we draw. Adjusted to fit system info panel on ROOT menu.
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// How many full menuItems will fit on screen
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uint8_t slotCount = (height() - itemT) / itemH;
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// System info panel at the top of the menu
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// =========================================
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uint16_t &siH = systemInfoPanelHeight; // System info - height. Calculated at onForeground
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const uint8_t slotsObscured = ceilf(siH / (float)itemH); // How many slots are obscured by system info panel
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// System info - top
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// Remain at 0px, until cursor reaches bottom of screen, then begin to scroll off screen.
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// This is the same behavior we expect from the non-root menus.
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// Implementing this with the systemp panel is slightly annoying though,
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// and required adding the MenuApplet::getSystemInfoPanelHeight method
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int16_t siT;
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if (cursor < slotCount - slotsObscured - 1) // (Minus 1: comparing zero based index with a count)
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siT = 0;
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else
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siT = 0 - ((cursor - (slotCount - slotsObscured - 1)) * itemH);
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// If showing ROOT menu,
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// and the panel isn't yet scrolled off screen top
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if (currentPage == ROOT) {
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drawSystemInfoPanel(0, siT, width()); // Draw the panel.
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itemT = max(siT + siH, 0); // Offset the first menu entry, so menu starts below the system info panel
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}
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// Draw menu items
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// ===================
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// Which item will be drawn to the top-most slot?
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// Initially, this is the item 0, but may increase once we begin scrolling
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uint8_t firstItem;
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if (cursor < slotCount)
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firstItem = 0;
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else
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firstItem = cursor - (slotCount - 1);
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// Which item will be drawn to the bottom-most slot?
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// This may be beyond the slot-count, to draw a partially off-screen item below the bottom-most slow
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// This may be less than the slot-count, if we are reaching the end of the menuItems
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uint8_t lastItem = min((uint8_t)firstItem + slotCount, (uint8_t)items.size() - 1);
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// -- Loop: draw each (visible) menu item --
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for (uint8_t i = firstItem; i <= lastItem; i++) {
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// Grab the menuItem
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MenuItem item = items.at(i);
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// Center-line for the text
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int16_t center = itemT + (itemH / 2);
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// Box, if currently selected
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if (cursorShown && i == cursor)
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drawRect(itemL, itemT, itemW, itemH, BLACK);
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// Item's text
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printAt(itemL + X(padding), center, item.label, LEFT, MIDDLE);
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// Checkbox, if relevant
|
|
if (item.checkState) {
|
|
const uint16_t cbWH = fontSmall.lineHeight(); // Checkbox: width / height
|
|
const int16_t cbL = itemR - X(padding) - cbWH; // Checkbox: left
|
|
const int16_t cbT = center - (cbWH / 2); // Checkbox : top
|
|
// Checkbox ticked
|
|
if (*(item.checkState)) {
|
|
drawRect(cbL, cbT, cbWH, cbWH, BLACK);
|
|
// First point of tick: pen down
|
|
const int16_t t1Y = center;
|
|
const int16_t t1X = cbL + 3;
|
|
// Second point of tick: base
|
|
const int16_t t2Y = center + (cbWH / 2) - 2;
|
|
const int16_t t2X = cbL + (cbWH / 2);
|
|
// Third point of tick: end of tail
|
|
const int16_t t3Y = center - (cbWH / 2) - 2;
|
|
const int16_t t3X = cbL + cbWH + 2;
|
|
// Draw twice: faux bold
|
|
drawLine(t1X, t1Y, t2X, t2Y, BLACK);
|
|
drawLine(t2X, t2Y, t3X, t3Y, BLACK);
|
|
drawLine(t1X + 1, t1Y, t2X + 1, t2Y, BLACK);
|
|
drawLine(t2X + 1, t2Y, t3X + 1, t3Y, BLACK);
|
|
}
|
|
// Checkbox ticked
|
|
else
|
|
drawRect(cbL, cbT, cbWH, cbWH, BLACK);
|
|
}
|
|
|
|
// Increment the y value (top) as we go
|
|
itemT += itemH;
|
|
}
|
|
}
|
|
|
|
void InkHUD::MenuApplet::onButtonShortPress()
|
|
{
|
|
// Push the auto-close timer back
|
|
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
|
|
|
|
// Move menu cursor to next entry, then update
|
|
if (cursorShown)
|
|
cursor = (cursor + 1) % items.size();
|
|
else
|
|
cursorShown = true;
|
|
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
|
}
|
|
|
|
void InkHUD::MenuApplet::onButtonLongPress()
|
|
{
|
|
// Push the auto-close timer back
|
|
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
|
|
|
|
if (cursorShown)
|
|
execute(items.at(cursor));
|
|
else
|
|
showPage(MenuPage::EXIT); // Special case: Peek at root-menu; longpress again to close
|
|
|
|
// If we didn't already request a specialized update, when handling a menu action,
|
|
// then perform the usual fast update.
|
|
// FAST keeps things responsive: important because we're dealing with user input
|
|
if (!wantsToRender())
|
|
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
|
}
|
|
|
|
// Dynamically create MenuItem entries for activating / deactivating Applets, for the "Applet Selection" submenu
|
|
void InkHUD::MenuApplet::populateAppletPage()
|
|
{
|
|
assert(items.size() == 0);
|
|
|
|
for (uint8_t i = 0; i < inkhud->userApplets.size(); i++) {
|
|
const char *name = inkhud->userApplets.at(i)->name;
|
|
bool *isActive = &(settings->userApplets.active[i]);
|
|
items.push_back(MenuItem(name, MenuAction::TOGGLE_APPLET, MenuPage::APPLETS, isActive));
|
|
}
|
|
}
|
|
|
|
// Dynamically create MenuItem entries for selecting which applets will automatically come to foreground when they have new data
|
|
// We only populate this menu page with applets which are actually active
|
|
// We use the MenuItem::checkState pointer to toggle the setting in MenuApplet::execute. Bit of a hack, but convenient.
|
|
void InkHUD::MenuApplet::populateAutoshowPage()
|
|
{
|
|
assert(items.size() == 0);
|
|
|
|
for (uint8_t i = 0; i < inkhud->userApplets.size(); i++) {
|
|
// Only add a menu item if applet is active
|
|
if (settings->userApplets.active[i]) {
|
|
const char *name = inkhud->userApplets.at(i)->name;
|
|
bool *isActive = &(settings->userApplets.autoshow[i]);
|
|
items.push_back(MenuItem(name, MenuAction::TOGGLE_AUTOSHOW_APPLET, MenuPage::AUTOSHOW, isActive));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create MenuItem entries to select our definition of "Recent"
|
|
// Controls how long data will remain in any "Recents" flavored applets
|
|
void InkHUD::MenuApplet::populateRecentsPage()
|
|
{
|
|
// How many values are shown for use to choose from
|
|
constexpr uint8_t optionCount = sizeof(RECENTS_OPTIONS_MINUTES) / sizeof(RECENTS_OPTIONS_MINUTES[0]);
|
|
|
|
// Create an entry for each item in RECENTS_OPTIONS_MINUTES array
|
|
// (Defined at top of this file)
|
|
for (uint8_t i = 0; i < optionCount; i++) {
|
|
std::string label = to_string(RECENTS_OPTIONS_MINUTES[i]) + " mins";
|
|
items.push_back(MenuItem(label.c_str(), MenuAction::SET_RECENTS, MenuPage::EXIT));
|
|
}
|
|
}
|
|
|
|
// MenuItem entries for the "send" page
|
|
// Dynamically creates menu items based on available canned messages
|
|
void InkHUD::MenuApplet::populateSendPage()
|
|
{
|
|
// Position / NodeInfo packet
|
|
items.push_back(MenuItem("Ping", MenuAction::SEND_PING, MenuPage::EXIT));
|
|
|
|
// One menu item for each canned message
|
|
uint8_t count = cm.store->size();
|
|
for (uint8_t i = 0; i < count; i++) {
|
|
// Gather the information for this item
|
|
CannedMessages::MessageItem messageItem;
|
|
messageItem.rawText = cm.store->at(i);
|
|
messageItem.label = parse(messageItem.rawText);
|
|
|
|
// Store the item (until the menu closes)
|
|
cm.messageItems.push_back(messageItem);
|
|
|
|
// Create a menu item
|
|
const char *itemText = cm.messageItems.back().label.c_str();
|
|
items.push_back(MenuItem(itemText, MenuAction::STORE_CANNEDMESSAGE_SELECTION, MenuPage::CANNEDMESSAGE_RECIPIENT));
|
|
}
|
|
|
|
items.push_back(MenuItem("Exit", MenuPage::EXIT));
|
|
}
|
|
|
|
// Dynamically create MenuItem entries for possible canned message destinations
|
|
// All available channels are shown
|
|
// Favorite nodes are shown, provided we don't have an *excessive* amount
|
|
void InkHUD::MenuApplet::populateRecipientPage()
|
|
{
|
|
// Create recipient data (and menu items) for any channels
|
|
// --------------------------------------------------------
|
|
|
|
for (uint8_t i = 0; i < MAX_NUM_CHANNELS; i++) {
|
|
// Get the channel, and check if it's enabled
|
|
meshtastic_Channel &channel = channels.getByIndex(i);
|
|
if (!channel.has_settings || channel.role == meshtastic_Channel_Role_DISABLED)
|
|
continue;
|
|
|
|
CannedMessages::RecipientItem r;
|
|
|
|
// Set index
|
|
r.channelIndex = channel.index;
|
|
|
|
// Set a label for the menu item
|
|
r.label = "Ch " + to_string(i) + ": ";
|
|
if (channel.role == meshtastic_Channel_Role_PRIMARY)
|
|
r.label += "Primary";
|
|
else
|
|
r.label += parse(channel.settings.name);
|
|
|
|
// Add to the list of recipients
|
|
cm.recipientItems.push_back(r);
|
|
|
|
// Add a menu item for this recipient
|
|
const char *itemText = cm.recipientItems.back().label.c_str();
|
|
items.push_back(MenuItem(itemText, SEND_CANNEDMESSAGE, MenuPage::EXIT));
|
|
}
|
|
|
|
// Create recipient data (and menu items) for favorite nodes
|
|
// ---------------------------------------------------------
|
|
|
|
uint32_t nodeCount = nodeDB->getNumMeshNodes();
|
|
uint32_t favoriteCount = 0;
|
|
|
|
// Count favorites
|
|
for (uint32_t i = 0; i < nodeCount; i++) {
|
|
if (nodeDB->getMeshNodeByIndex(i)->is_favorite)
|
|
favoriteCount++;
|
|
}
|
|
|
|
// Only add favorites if the number is reasonable
|
|
// Don't want some monstrous list that takes 100 clicks to reach exit
|
|
if (favoriteCount < 20) {
|
|
for (uint32_t i = 0; i < nodeCount; i++) {
|
|
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
|
|
|
|
// Skip node if not a favorite
|
|
if (!node->is_favorite)
|
|
continue;
|
|
|
|
CannedMessages::RecipientItem r;
|
|
|
|
r.dest = node->num;
|
|
r.channelIndex = nodeDB->getMeshNodeChannel(node->num); // Channel index only relevant if encrypted DM not possible(?)
|
|
|
|
// Set a label for the menu item
|
|
r.label = "DM: ";
|
|
if (node->has_user)
|
|
r.label += parse(node->user.long_name);
|
|
else
|
|
r.label += hexifyNodeNum(node->num); // Unsure if it's possible to favorite a node without NodeInfo?
|
|
|
|
// Add to the list of recipients
|
|
cm.recipientItems.push_back(r);
|
|
|
|
// Add a menu item for this recipient
|
|
const char *itemText = cm.recipientItems.back().label.c_str();
|
|
items.push_back(MenuItem(itemText, SEND_CANNEDMESSAGE, MenuPage::EXIT));
|
|
}
|
|
}
|
|
|
|
items.push_back(MenuItem("Exit", MenuPage::EXIT));
|
|
}
|
|
|
|
// Renders the panel shown at the top of the root menu.
|
|
// Displays the clock, and several other pieces of instantaneous system info,
|
|
// which we'd prefer not to have displayed in a normal applet, as they update too frequently.
|
|
void InkHUD::MenuApplet::drawSystemInfoPanel(int16_t left, int16_t top, uint16_t width, uint16_t *renderedHeight)
|
|
{
|
|
// Reset the height
|
|
// We'll add to this as we add elements
|
|
uint16_t height = 0;
|
|
|
|
// Clock (potentially)
|
|
// ====================
|
|
std::string clockString = getTimeString();
|
|
if (clockString.length() > 0) {
|
|
setFont(fontMedium);
|
|
printAt(width / 2, top, clockString, CENTER, TOP);
|
|
|
|
height += fontMedium.lineHeight();
|
|
height += fontMedium.lineHeight() * 0.1; // Padding below clock
|
|
}
|
|
|
|
// Stats
|
|
// ===================
|
|
|
|
setFont(fontSmall);
|
|
|
|
// Position of the label row for the system info
|
|
const int16_t labelT = top + height;
|
|
height += fontSmall.lineHeight() * 1.1; // Slightly increased spacing
|
|
|
|
// Position of the data row for the system info
|
|
const int16_t valT = top + height;
|
|
height += fontSmall.lineHeight() * 1.1; // Slightly increased spacing (between bottom line and divider)
|
|
|
|
// Position of divider between the info panel and the menu entries
|
|
const int16_t divY = top + height;
|
|
height += fontSmall.lineHeight() * 0.2; // Padding *below* the divider. (Above first menu item)
|
|
|
|
// Create a variable number of columns
|
|
// Either 3 or 4, depending on whether we have GPS
|
|
// Todo
|
|
constexpr uint8_t N_COL = 3;
|
|
int16_t colL[N_COL];
|
|
int16_t colC[N_COL];
|
|
int16_t colR[N_COL];
|
|
for (uint8_t i = 0; i < N_COL; i++) {
|
|
colL[i] = left + ((width / N_COL) * i);
|
|
colC[i] = colL[i] + ((width / N_COL) / 2);
|
|
colR[i] = colL[i] + (width / N_COL);
|
|
}
|
|
|
|
// Info blocks, left to right
|
|
|
|
// Voltage
|
|
float voltage = powerStatus->getBatteryVoltageMv() / 1000.0;
|
|
char voltageStr[6]; // "XX.XV"
|
|
sprintf(voltageStr, "%.1fV", voltage);
|
|
printAt(colC[0], labelT, "Bat", CENTER, TOP);
|
|
printAt(colC[0], valT, voltageStr, CENTER, TOP);
|
|
|
|
// Divider
|
|
for (int16_t y = valT; y <= divY; y += 3)
|
|
drawPixel(colR[0], y, BLACK);
|
|
|
|
// Channel Util
|
|
char chUtilStr[4]; // "XX%"
|
|
sprintf(chUtilStr, "%2.f%%", airTime->channelUtilizationPercent());
|
|
printAt(colC[1], labelT, "Ch", CENTER, TOP);
|
|
printAt(colC[1], valT, chUtilStr, CENTER, TOP);
|
|
|
|
// Divider
|
|
for (int16_t y = valT; y <= divY; y += 3)
|
|
drawPixel(colR[1], y, BLACK);
|
|
|
|
// Duty Cycle (AirTimeTx)
|
|
char dutyUtilStr[4]; // "XX%"
|
|
sprintf(dutyUtilStr, "%2.f%%", airTime->utilizationTXPercent());
|
|
printAt(colC[2], labelT, "Duty", CENTER, TOP);
|
|
printAt(colC[2], valT, dutyUtilStr, CENTER, TOP);
|
|
|
|
/*
|
|
// Divider
|
|
for (int16_t y = valT; y <= divY; y += 3)
|
|
drawPixel(colR[2], y, BLACK);
|
|
|
|
// GPS satellites - todo
|
|
printAt(colC[3], labelT, "Sats", CENTER, TOP);
|
|
printAt(colC[3], valT, "ToDo", CENTER, TOP);
|
|
*/
|
|
|
|
// Horizontal divider, at bottom of system info panel
|
|
for (int16_t x = 0; x < width; x += 2) // Divider, centered in the padding between first system panel and first item
|
|
drawPixel(x, divY, BLACK);
|
|
|
|
if (renderedHeight != nullptr)
|
|
*renderedHeight = height;
|
|
}
|
|
|
|
// Get the height of the the panel drawn at the top of the menu
|
|
// This is inefficient, as we do actually have to render the panel to determine the height
|
|
// It solves a catch-22 situation, where slotCount needs to know panel height, and panel height needs to know slotCount
|
|
uint16_t InkHUD::MenuApplet::getSystemInfoPanelHeight()
|
|
{
|
|
// Render *far* off screen
|
|
uint16_t height = 0;
|
|
drawSystemInfoPanel(INT16_MIN, INT16_MIN, 1, &height);
|
|
|
|
return height;
|
|
}
|
|
|
|
// Send a text message to the mesh
|
|
// Used to send our canned messages
|
|
void InkHUD::MenuApplet::sendText(NodeNum dest, ChannelIndex channel, const char *message)
|
|
{
|
|
meshtastic_MeshPacket *p = router->allocForSending();
|
|
p->decoded.portnum = meshtastic_PortNum_TEXT_MESSAGE_APP;
|
|
p->to = dest;
|
|
p->channel = channel;
|
|
p->want_ack = true;
|
|
p->decoded.payload.size = strlen(message);
|
|
memcpy(p->decoded.payload.bytes, message, p->decoded.payload.size);
|
|
|
|
// Tack on a bell character if requested
|
|
if (moduleConfig.canned_message.send_bell && p->decoded.payload.size < meshtastic_Constants_DATA_PAYLOAD_LEN) {
|
|
p->decoded.payload.bytes[p->decoded.payload.size] = 7; // Bell character
|
|
p->decoded.payload.bytes[p->decoded.payload.size + 1] = '\0'; // Append Null Terminator
|
|
p->decoded.payload.size++;
|
|
}
|
|
|
|
LOG_INFO("Send message id=%d, dest=%x, msg=%.*s", p->id, p->to, p->decoded.payload.size, p->decoded.payload.bytes);
|
|
|
|
service->sendToMesh(p, RX_SRC_LOCAL, true); // Send to mesh, cc to phone
|
|
}
|
|
|
|
// Free up any heap mmemory we'd used while selecting / sending canned messages
|
|
void InkHUD::MenuApplet::freeCannedMessageResources()
|
|
{
|
|
cm.selectedMessageItem = nullptr;
|
|
cm.selectedRecipientItem = nullptr;
|
|
cm.messageItems.clear();
|
|
cm.recipientItems.clear();
|
|
}
|
|
|
|
#endif |